Player Matchup

Xing Tian
Xing Tian
Allanrodrigues
Xing Tian
Level 121
God Stats
10W - 13L
1,549 SR
Queue Stats
111W - 96L
1,432 Elo+
Solo
Jing Wei
Jing Wei
The Orthonebula
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,447 Elo+
Solo
Mercury
Mercury
furioustriggerr
Mercury
Level 87
God Stats
5W - 11L
1,531 SR
Queue Stats
117W - 127L
1,493 Elo+
Solo
Nu Wa
Nu Wa
luizgustavz143
Nu Wa
Level 92
God Stats
18W - 18L
1,196 SR
Queue Stats
240W - 262L
1,431 Elo+
Solo
Achilles
Achilles
riflesanfco
Achilles
Level 134
God Stats
2W - 2L
1,699 SR
Queue Stats
19W - 17L
1,752 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,511 Elo+

VS

Team Averages
Level 98
1,488 SR
1,453 Elo+
Loki
Loki
CoRDoBeesS
Loki
Level 149
God Stats
30W - 25L
1,577 SR
Queue Stats
367W - 351L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Mrcuja
Zhong Kui
Level 121
God Stats
2W - 4L
1,324 SR
Queue Stats
46W - 36L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
SmiteMCJ
Baron Samedi
Level 88
God Stats
21W - 13L
1,651 SR
Queue Stats
279W - 346L
1,454 Elo+
Solo
Izanami
Izanami
XxDark-_-magexX
Izanami
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 181L
1,385 Elo+
Solo
Fenrir
Fenrir
darck_sharck123
Fenrir
Level 75
God Stats
3W - 2L
1,386 SR
Queue Stats
20W - 32L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Allanrodrigues
Xing Tian
9
0 / 4 / 3
6,119
437
3,563
11,537
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
11
1 / 3 / 1
6,034
431
2,341
8,124
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 3
6,850
489
3,919
9,853
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 6 / 0
7,299
521
5,850
9,428
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
riflesanfco
Achilles
12
1 / 4 / 1
7,098
507
7,313
11,424
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,242
589
9,604
10,662
3,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Mrcuja
Zhong Kui
13
4 / 0 / 6
7,575
541
7,069
6,019
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SmiteMCJ
Baron Samedi
13
4 / 2 / 6
7,399
529
8,508
6,961
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 7
7,089
506
7,045
5,386
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 7
7,689
549
5,139
9,236
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
21
22
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Allanrodrigues
Xing Tian
0
4
3
0.38
W
6
2
1
3.25
W
Zhong Kui
Mrcuja
Zhong Kui
4
0
6
7
W
Baron Samedi
SmiteMCJ
Baron Samedi
4
2
6
3.5
L
Jing Wei
1
3
1
0.5
W
2
0
7
5.5
W
5
2
7
4.25
L
1
5
3
0.5
L
3
6
0
0.5
L
Achilles
riflesanfco
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
37,365
50,366
Taken
38,264
24,259
Mitigated
17,149
11,490
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Allanrodrigues
Xing Tian
3,563
301
0
1,354
11,537
5,673
0
4,403
6,978
20,391
0
W
9,604
2,321
0
3,752
10,662
3,786
0
305
9,859
0
46,191
W
Zhong Kui
Mrcuja
Zhong Kui
7,069
935
0
1,998
6,019
5,527
870
1,846
4,173
24,357
0
W
Baron Samedi
SmiteMCJ
Baron Samedi
8,508
492
247
3,442
6,961
2,595
686
3,814
3,147
39,338
0
L
Jing Wei
2,341
1,379
0
2,728
8,124
2,371
0
2,784
5,306
0
24,406
W
7,045
5,281
0
3,215
5,386
1,700
665
1,588
3,798
0
45,937
W
5,139
1,109
0
2,468
9,236
3,541
0
1,860
7,326
0
41,230
L
3,919
2,627
0
2,660
9,853
3,201
0
1,912
7,885
0
34,194
L
5,850
1,263
0
791
9,428
3,308
27
5,965
3,196
39,000
0
L
Achilles
riflesanfco
Achilles
7,313
3,247
0
3,957
11,424
9,706
50
0
11,424
0
39,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
37,994
288
Minions Killed
349
0
Camps Cleared
0
1,269,667
Distance Traveled
1,313,494
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,119
437
18
1
0
259,063
6
W
Loki
8,242
589
97
7
0
275,765
4
W
Zhong Kui
7,575
541
40
3
0
246,724
3
W
Baron Samedi
7,399
529
77
6
0
255,171
5
L
Jing Wei
6,034
431
62
4
0
248,988
2
W
Izanami
7,089
506
68
5
0
252,774
4
W
Fenrir
7,689
549
67
5
0
283,060
2
L
Mercury
6,850
489
73
5
0
282,957
3
L
Nu Wa
7,299
521
59
4
0
228,309
3
L
Achilles
7,098
507
76
5
0
250,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role