Player Matchup

Danzaburou
Danzaburou
GreenGoatHerder
Danzaburou
Level 17
God Stats
19W - 20L
1,505 SR
Queue Stats
62W - 63L
1,425 Elo+
Party 1
Cerberus
Cerberus
MAGACE3742
Cerberus
Level 16
God Stats
7W - 3L
1,591 SR
Queue Stats
7W - 13L
1,465 Elo+
Solo
Xing Tian
Xing Tian
aldonaKebab
Xing Tian
Level 6
God Stats
12W - 12L
1,520 SR
Queue Stats
173W - 174L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
serhatKbars
Nu Wa
Level 16
God Stats
13W - 10L
1,571 SR
Queue Stats
58W - 54L
1,445 Elo+
Party 1
Apollo
Apollo
xZA11
Apollo
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,424 Elo+

VS

Team Averages
Level 20
1,451 SR
1,479 Elo+
Da Ji
Da Ji
Jkamiloda
Da Ji
Level 15
God Stats
1W - 2L
1,472 SR
Queue Stats
12W - 20L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Miss__Cheeky_
Nu Wa
Level 28
God Stats
141W - 111L
1,606 SR
Queue Stats
341W - 303L
1,587 Elo+
Solo
Loki
Loki
MorceauYeti49
Loki
Level 12
God Stats
2W - 6L
1,066 SR
Queue Stats
12W - 13L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
Movementguenni
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,571 Elo+
Solo
Chernobog
Chernobog
arcomu
Chernobog
Level 18
God Stats
4W - 3L
1,610 SR
Queue Stats
10W - 11L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreenGoatHerder
Danzaburou
20
6 / 4 / 22
14,142
1,088
19,207
17,819
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
MAGACE3742
Cerberus
19
2 / 9 / 18
12,404
954
5,856
18,168
8,481
Xing Tian
aldonaKebab
Xing Tian
20
5 / 4 / 16
13,020
1,002
15,545
17,076
9,748
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 6 / 19
15,747
1,211
37,201
16,227
7,083
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
xZA11
Apollo
20
14 / 1 / 16
16,167
1,244
20,231
14,967
6,050
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jkamiloda
Da Ji
18
4 / 8 / 7
12,882
991
6,373
18,324
9,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 10 / 11
13,754
1,058
20,822
23,154
6,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 4 / 2
12,561
966
12,275
20,353
6,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Movementguenni
Tsukuyomi
19
4 / 8 / 6
13,088
1,007
18,911
21,742
6,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
arcomu
Chernobog
20
6 / 8 / 10
13,981
1,075
20,816
22,410
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
60
38
Kills
24
24
Deaths
38
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GreenGoatHerder
Danzaburou
6
4
22
4.25
L
Da Ji
Jkamiloda
Da Ji
4
8
7
0.94
W
Cerberus
MAGACE3742
Cerberus
2
9
18
1.22
L
4
10
11
0.95
L
6
4
2
1.75
L
Tsukuyomi
Movementguenni
Tsukuyomi
4
8
6
0.88
W
Xing Tian
aldonaKebab
Xing Tian
5
4
16
3.25
L
Chernobog
arcomu
Chernobog
6
8
10
1.38
W
11
6
19
3.42
W
Apollo
xZA11
Apollo
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,040
Damage
79,197
84,257
Taken
105,983
39,320
Mitigated
37,618
20,537
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GreenGoatHerder
Danzaburou
19,207
7,737
0
4,691
17,819
7,958
0
5,027
12,792
0
49,544
L
Da Ji
Jkamiloda
Da Ji
6,373
1,493
820
1,127
18,324
9,461
0
10,318
7,954
0
13,135
W
Cerberus
MAGACE3742
Cerberus
5,856
116
0
1,729
18,168
8,481
0
3,666
14,502
16,276
0
L
20,822
4,321
195
2,252
23,154
6,553
0
12,591
10,563
60,768
0
L
12,275
2,927
0
3,417
20,353
6,547
0
9,387
10,966
0
30,198
L
Tsukuyomi
Movementguenni
Tsukuyomi
18,911
5,254
135
4,370
21,742
6,401
0
14,771
6,971
0
40,798
W
Xing Tian
aldonaKebab
Xing Tian
15,545
1,799
599
4,020
17,076
9,748
0
3,271
13,805
36,011
0
L
Chernobog
arcomu
Chernobog
20,816
13,102
0
3,527
22,410
8,656
0
11,535
10,875
0
37,627
W
37,201
8,677
392
2,537
16,227
7,083
0
3,156
13,071
66,811
0
W
Apollo
xZA11
Apollo
20,231
14,728
147
6,422
14,967
6,050
0
5,702
9,265
0
49,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,480
Gold Earned
66,266
270
Minions Killed
191
7
Camps Cleared
10
1,046,912
Distance Traveled
1,079,511
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,142
1,088
65
5
0
221,201
1
L
Da Ji
12,882
991
13
1
0
205,965
0
W
Cerberus
12,404
954
48
4
3
177,538
0
L
Nu Wa
13,754
1,058
79
6
1
213,800
0
L
Loki
12,561
966
19
1
0
226,294
0
L
Tsukuyomi
13,088
1,007
44
3
5
205,187
0
W
Xing Tian
13,020
1,002
45
3
1
207,568
3
L
Chernobog
13,981
1,075
36
3
4
228,265
0
W
Nu Wa
15,747
1,211
50
4
0
205,426
0
W
Apollo
16,167
1,244
62
5
3
235,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role