Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Thelunious
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,385 Elo+
Solo
Olorun
Olorun
angeldustzin
Olorun
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 34L
1,500 Elo+
Solo
Camazotz
Camazotz
felipemartinsk
Camazotz
Level 28
God Stats
0W - 4L
1,053 SR
Queue Stats
40W - 59L
1,387 Elo+
Solo
King Arthur
King Arthur
vellutiii
King Arthur
Level 29
God Stats
3W - 7L
1,415 SR
Queue Stats
99W - 114L
1,433 Elo+
Solo
Team Averages
Level 21
1,393 SR
1,441 Elo+

VS

Team Averages
Level 27
1,582 SR
1,444 Elo+
Anubis
Anubis
CupidoIFO
Anubis
Level 27
God Stats
25W - 11L
1,690 SR
Queue Stats
100W - 89L
1,509 Elo+
Solo
Arachne
Arachne
EXP_K1LL3R_
Arachne
Level 29
God Stats
23W - 11L
1,653 SR
Queue Stats
383W - 442L
1,461 Elo+
Solo
Bellona
Bellona
Xx_kr4keTT_xX
Bellona
Level 29
God Stats
34W - 22L
1,569 SR
Queue Stats
44W - 39L
1,439 Elo+
Solo
Artio
Artio
ZBernardPDM
Artio
Level 24
God Stats
4W - 5L
1,498 SR
Queue Stats
89W - 96L
1,432 Elo+
Solo
Kali
Kali
gjcDMlv
Kali
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 3
9,945
497
15,658
8,970
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Thelunious
Xbalanque
13
4 / 4 / 2
8,405
420
6,882
13,691
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
0 / 6 / 5
7,637
382
8,014
14,035
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
14
5 / 6 / 3
9,687
484
6,636
16,542
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
vellutiii
King Arthur
13
1 / 6 / 1
8,072
404
6,252
14,273
9,931
Cudgel

Cudgel

+10
Physical Power
+50
Health

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CupidoIFO
Anubis
18
7 / 5 / 6
10,825
541
14,955
15,504
7,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
EXP_K1LL3R_
Arachne
17
11 / 2 / 6
11,138
557
16,087
14,655
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
18
5 / 1 / 3
11,432
572
9,091
13,941
12,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 2 / 8
8,040
402
4,712
10,765
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
gjcDMlv
Kali
14
1 / 4 / 9
8,777
439
4,123
16,145
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
14
Kills
24
24
Deaths
14
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
3
2.75
W
Anubis
CupidoIFO
Anubis
7
5
6
2
W
Arachne
EXP_K1LL3R_
Arachne
11
2
6
7
L
Xbalanque
Thelunious
Xbalanque
4
4
2
1.25
W
Bellona
5
1
3
6.5
W
0
2
8
2
L
Olorun
0
6
5
0.42
L
Camazotz
5
6
3
1.08
W
Kali
gjcDMlv
Kali
1
4
9
1.38
L
King Arthur
vellutiii
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,442
Damage
48,968
67,511
Taken
71,010
26,587
Mitigated
44,349
17,522
Healing
22,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,658
2,416
0
2,109
8,970
3,054
894
3,514
5,456
66,303
0
W
Anubis
CupidoIFO
Anubis
14,955
1,278
0
7,875
15,504
7,773
1,080
7,481
7,175
73,200
0
W
Arachne
EXP_K1LL3R_
Arachne
16,087
10,589
0
2,290
14,655
8,640
0
4,905
9,492
0
67,885
L
Xbalanque
Thelunious
Xbalanque
6,882
4,014
0
3,819
13,691
4,034
0
3,835
9,856
0
43,381
W
Bellona
9,091
2,199
0
4,552
13,941
12,997
881
0
13,523
0
86,282
W
4,712
372
221
2,159
10,765
9,811
140
5,486
5,081
23,907
0
L
Olorun
8,014
2,678
858
4,100
14,035
4,738
243
4,176
9,859
32,114
0
L
Camazotz
6,636
1,992
0
6,106
16,542
4,830
0
5,315
11,227
0
43,483
W
Kali
gjcDMlv
Kali
4,123
1,714
0
5,193
16,145
5,128
0
4,453
11,561
0
41,209
L
King Arthur
vellutiii
King Arthur
6,252
593
0
530
14,273
9,931
0
2,827
11,446
0
32,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
50,212
408
Minions Killed
471
0
Camps Cleared
0
1,644,928
Distance Traveled
1,785,770
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,945
497
108
5
0
330,629
10
W
Anubis
10,825
541
110
6
0
307,196
4
W
Arachne
11,138
557
86
4
0
391,912
0
L
Xbalanque
8,405
420
88
4
0
294,257
0
W
Bellona
11,432
572
181
9
0
376,324
4
W
Artio
8,040
402
28
1
0
374,740
3
L
Olorun
7,637
382
60
3
0
347,975
4
L
Camazotz
9,687
484
89
4
0
348,448
0
W
Kali
8,777
439
66
3
0
335,598
0
L
King Arthur
8,072
404
63
3
0
323,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role