Player Matchup

Guan Yu
Guan Yu
Demunculus
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
Remiburd
Loki
Level 67
God Stats
1W - 0L
1,386 SR
Queue Stats
5W - 5L
1,389 Elo+
Party 1
Ganesha
Ganesha
Shiko404
Ganesha
Level 16
God Stats
2W - 0L
1,505 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1
Cupid
Cupid
SloppySlim
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,043 Elo+
Party 1
Ra
Ra
korddemon
Ra
Level 7
God Stats
1W - 0L
1,623 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,423 Elo+

VS

Team Averages
Level 12
1,441 SR
1,457 Elo+
Ravana
Ravana
BleachyKeen
Ravana
Level 29
God Stats
17W - 30L
1,191 SR
Queue Stats
208W - 258L
1,355 Elo+
Solo
Danzaburou
Danzaburou
DaelicPyromancer
Danzaburou
Level 18
God Stats
7W - 4L
1,517 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 3
Kali
Kali
Inkdemon999
Kali
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Eset
Eset
R3m0t3Wa1k3r
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Susano
Susano
kenshing571
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Demunculus
Guan Yu
13
1 / 3 / 2
8,051
447
2,567
7,686
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
18
11 / 1 / 1
10,779
599
11,393
11,703
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Shiko404
Ganesha
14
0 / 2 / 13
9,370
521
4,130
11,807
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
16
15 / 1 / 1
10,391
577
10,353
8,258
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 1 / 4
9,085
505
2,210
5,231
2,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
5 / 4 / 0
9,299
517
7,612
11,326
8,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DaelicPyromancer
Danzaburou
13
1 / 8 / 1
8,030
446
8,216
13,098
4,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 4 / 2
5,957
331
1,245
6,764
1,664
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 1
7,313
406
6,026
9,609
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
9
1 / 7 / 1
6,347
353
903
9,145
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
27
Kills
7
8
Deaths
28
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
4
0
1.25
L
Danzaburou
DaelicPyromancer
Danzaburou
1
8
1
0.19
W
Guan Yu
Demunculus
Guan Yu
1
3
2
0.67
L
0
4
2
0.25
L
0
5
1
0.1
W
Loki
11
1
1
11.5
W
Ganesha
Shiko404
Ganesha
0
2
13
3.25
W
Cupid
15
1
1
15.5
L
Susano
1
7
1
0.21
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,653
Damage
24,002
44,685
Taken
49,942
26,292
Mitigated
20,736
19,394
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,612
2,750
0
2,886
11,326
8,921
134
631
10,500
0
46,437
L
Danzaburou
DaelicPyromancer
Danzaburou
8,216
2,930
0
2,494
13,098
4,412
0
1,899
11,199
0
52,866
W
Guan Yu
Demunculus
Guan Yu
2,567
456
245
1,582
7,686
4,585
508
0
7,686
154
22,007
L
1,245
193
0
1,467
6,764
1,664
194
1,391
5,348
0
9,642
L
6,026
612
0
868
9,609
3,167
374
500
9,109
44,519
0
W
Loki
11,393
4,489
0
6,293
11,703
4,598
915
991
10,712
72
70,474
W
Ganesha
Shiko404
Ganesha
4,130
199
0
1,620
11,807
12,059
800
1,414
10,393
17,024
0
W
Cupid
10,353
5,313
2,246
6,331
8,258
2,951
2,716
890
7,044
0
57,830
L
Susano
903
213
0
716
9,145
2,572
0
2,036
7,109
0
12,357
W
2,210
904
241
836
5,231
2,099
3,232
2,731
2,500
46,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,676
Gold Earned
36,946
376
Minions Killed
292
0
Camps Cleared
0
1,474,678
Distance Traveled
1,481,963
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,299
517
94
5
0
286,410
0
L
Danzaburou
8,030
446
93
5
0
285,971
0
W
Guan Yu
8,051
447
41
2
0
251,413
4
L
Kali
5,957
331
12
1
0
296,424
0
L
Eset
7,313
406
76
4
0
348,385
1
W
Loki
10,779
599
111
6
0
380,480
1
W
Ganesha
9,370
521
9
1
0
302,632
4
W
Cupid
10,391
577
111
6
0
258,192
0
L
Susano
6,347
353
17
1
0
264,773
3
W
Ra
9,085
505
104
6
0
281,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role