Player Matchup

Anubis
Anubis
Chazboy25
Anubis
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 15L
1,307 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EkKonator
Cu Chulainn
Level 14
God Stats
8W - 10L
1,398 SR
Queue Stats
43W - 39L
1,396 Elo+
Solo
Ymir
Ymir
blade_elegant274
Ymir
Level 21
God Stats
17W - 9L
1,290 SR
Queue Stats
122W - 118L
1,477 Elo+
Solo
Serqet
Serqet
dirtysocks77
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,249 Elo+
Party 1
Loki
Loki
jhugs1
Loki
Level 19
God Stats
1W - 2L
1,453 SR
Queue Stats
21W - 26L
1,250 Elo+
Party 1
Team Averages
Level 18
1,428 SR
1,336 Elo+

VS

Team Averages
Level 18
1,424 SR
1,288 Elo+
Skadi
Skadi
ElbCoastNative
Skadi
Level 15
God Stats
10W - 3L
1,500 SR
Queue Stats
61W - 45L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Slimothy4268
Kukulkan
Level 24
God Stats
5W - 4L
1,278 SR
Queue Stats
8W - 7L
1,267 Elo+
Solo
Set
Set
XTheGam3rG1rlX
Set
Level 7
God Stats
3W - 3L
1,316 SR
Queue Stats
221W - 279L
941 Elo+
Party 2
Fenrir
Fenrir
a Spasmoid
Fenrir
Level 16
God Stats
38W - 43L
1,341 SR
Queue Stats
244W - 315L
1,283 Elo+
Party 2
Arachne
Arachne
xaborra69
Arachne
Level 29
God Stats
33W - 31L
1,687 SR
Queue Stats
286W - 294L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chazboy25
Anubis
18
7 / 12 / 8
12,440
461
14,246
22,090
11,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
EkKonator
Cu Chulainn
17
3 / 7 / 8
11,149
413
11,204
29,074
23,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 2 / 0
7,092
263
900
3,514
1,259
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
16
2 / 23 / 7
10,917
404
9,659
25,004
10,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
jhugs1
Loki
20
15 / 10 / 4
14,172
525
17,384
26,761
13,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 4
14,133
523
16,483
15,962
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Slimothy4268
Kukulkan
20
11 / 3 / 20
14,559
539
29,252
12,052
5,262
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 10 / 7
12,585
466
5,299
20,225
9,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
a Spasmoid
Fenrir
19
17 / 6 / 11
14,543
539
22,740
20,583
8,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
xaborra69
Arachne
20
7 / 4 / 15
13,972
517
9,924
18,132
11,274
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
27
Kills
49
54
Deaths
28
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Anubis
Chazboy25
Anubis
7
12
8
0.92
L
Cu Chulainn
EkKonator
Cu Chulainn
3
7
8
1
W
10
5
4
2.4
W
Kukulkan
Slimothy4268
Kukulkan
11
3
20
7
W
4
10
7
0.75
W
Fenrir
a Spasmoid
Fenrir
17
6
11
3.75
L
0
2
0
0
L
Serqet
2
23
7
0.24
L
Loki
jhugs1
Loki
15
10
4
1.7
W
Arachne
xaborra69
Arachne
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,393
Damage
83,698
106,443
Taken
86,954
60,184
Mitigated
41,494
13,491
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Chazboy25
Anubis
14,246
747
0
4,016
22,090
11,048
880
8,342
13,748
59,087
0
L
Cu Chulainn
EkKonator
Cu Chulainn
11,204
1,637
0
4,637
29,074
23,936
0
5,807
23,267
7,606
42,947
W
16,483
9,570
0
5,534
15,962
6,685
10,211
1,534
14,290
0
74,727
W
Kukulkan
Slimothy4268
Kukulkan
29,252
1,873
0
2,372
12,052
5,262
2,787
3,490
8,238
93,835
0
W
5,299
2,580
0
2,596
20,225
9,331
1,821
3,675
15,908
0
58,195
W
Fenrir
a Spasmoid
Fenrir
22,740
3,129
0
7,801
20,583
8,942
913
3,971
16,612
0
56,799
L
900
78
0
770
3,514
1,259
0
1,271
2,243
6,273
0
L
Serqet
9,659
2,607
0
345
25,004
10,476
295
6,107
18,897
0
31,390
L
Loki
jhugs1
Loki
17,384
4,013
0
3,723
26,761
13,465
1,349
7,725
19,036
0
54,718
W
Arachne
xaborra69
Arachne
9,924
6,772
0
5,486
18,132
11,274
2,050
4,437
13,572
0
90,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,770
Gold Earned
69,792
323
Minions Killed
556
0
Camps Cleared
0
1,794,709
Distance Traveled
2,467,895
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,440
461
127
5
0
394,963
0
L
Cu Chulainn
11,149
413
67
2
0
390,436
0
W
Skadi
14,133
523
107
4
0
405,269
5
W
Kukulkan
14,559
539
152
6
0
460,621
0
W
Set
12,585
466
85
3
0
461,298
0
W
Fenrir
14,543
539
59
2
0
547,894
0
L
Ymir
7,092
263
19
1
0
126,735
0
L
Serqet
10,917
404
43
2
0
423,944
0
L
Loki
14,172
525
67
2
0
458,631
1
W
Arachne
13,972
517
153
6
0
592,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role