Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Blakethesnakem8
Scylla
Gold IV
Level 130
God Stats
4W - 5L
1,419 SR
Queue Stats
254W - 248L
1,471 MMR
Solo
Cerberus
Cerberus
Bronze III
Lane Miller
Cerberus
Bronze III
Level 108
God Stats
3W - 1L
1,931 SR
Queue Stats
5W - 4L
1,494 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Monkeypaw911
Xing Tian
Gold V
Level 134
God Stats
5W - 2L
1,269 SR
Queue Stats
140W - 143L
1,458 MMR
Solo
Chiron
Chiron
Bronze III
murderfacesdad
Chiron
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,459 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,524 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,538 SR
1,472 MMR
Merlin
Merlin
Silver I
Cannonbolt-_-88
Merlin
Silver I
Level 125
God Stats
4W - 3L
1,561 SR
Queue Stats
19W - 25L
1,458 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
TikuDjin
Erlang Shen
Gold V
Level 158
God Stats
2W - 5L
1,285 SR
Queue Stats
84W - 97L
1,488 MMR
Solo
Heimdallr
Heimdallr
Gold IV
TinyBeast132
Heimdallr
Gold IV
Level 80
God Stats
1W - 1L
1,749 SR
Queue Stats
19W - 26L
1,465 MMR
Solo
Cabrakan
Cabrakan
Gold IV
kettuset
Cabrakan
Gold IV
Level 126
God Stats
3W - 4L
1,370 SR
Queue Stats
66W - 59L
1,461 MMR
Solo
Tyr
Tyr
Gold V
zoMIk halo
Tyr
Gold V
Level 142
God Stats
11W - 8L
1,725 SR
Queue Stats
60W - 40L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 5 / 5
14,310
447
23,976
37,759
28,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 5 / 6
12,987
406
13,195
14,323
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Lane Miller
Cerberus
20
3 / 6 / 6
13,145
411
13,451
36,153
35,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Monkeypaw911
Xing Tian
20
3 / 6 / 6
13,700
428
14,805
32,739
48,059
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 5
16,534
517
27,713
26,224
11,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuPersephoneAphroditeAwilixJanus

VS

Bans
DanzaburouApolloNu WaNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
16,560
518
25,744
12,448
4,983
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
TikuDjin
Erlang Shen
20
3 / 6 / 8
14,975
468
20,621
32,455
31,257
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
TinyBeast132
Heimdallr
20
9 / 3 / 11
17,493
547
32,081
26,162
14,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
kettuset
Cabrakan
20
4 / 4 / 10
16,071
502
14,039
32,205
30,039
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 2 / 9
16,233
507
21,370
29,741
35,707
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
17
Kills
26
26
Deaths
17
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
5
5
1.3
W
1
5
6
0.8
L
5
2
8
4.5
W
Cerberus
Lane Miller
Cerberus
3
6
6
1
W
Xing Tian
Monkeypaw911
Xing Tian
3
6
6
1
L
Erlang Shen
TikuDjin
Erlang Shen
3
6
8
1.17
L
Heimdallr
TinyBeast132
Heimdallr
9
3
11
4.83
L
Cabrakan
kettuset
Cabrakan
4
4
10
2.25
W
6
4
5
2.13
L
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,140
Damage
113,855
147,198
Taken
133,011
130,165
Mitigated
116,556
45,961
Healing
45,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,976
1,963
0
14,692
37,759
28,880
0
12,887
24,872
0
124,226
W
13,195
424
0
2,100
14,323
5,970
960
5,501
8,819
90,275
0
L
25,744
753
1,096
2,710
12,448
4,983
1,094
4,405
7,827
128,888
0
W
Cerberus
Lane Miller
Cerberus
13,451
945
2,257
13,242
36,153
35,343
0
8,370
27,783
85,452
0
W
Xing Tian
Monkeypaw911
Xing Tian
14,805
733
0
2,012
32,739
48,059
172
7,396
25,343
65,373
0
L
Erlang Shen
TikuDjin
Erlang Shen
20,621
8,552
0
8,824
32,455
31,257
0
10,847
21,211
0
99,546
L
Heimdallr
TinyBeast132
Heimdallr
32,081
17,716
0
6,511
26,162
14,570
1,106
7,896
18,131
0
152,417
L
Cabrakan
kettuset
Cabrakan
14,039
1,442
0
14,951
32,205
30,039
0
7,404
24,343
144,699
0
W
27,713
8,154
2,865
8,793
26,224
11,913
4,459
5,629
20,595
0
140,422
L
21,370
1,434
0
11,744
29,741
35,707
0
9,142
19,877
0
99,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,676
Gold Earned
81,332
849
Minions Killed
857
0
Camps Cleared
0
2,995,445
Distance Traveled
3,066,266
33
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,310
447
179
6
0
656,129
3
W
Scylla
12,987
406
175
5
0
572,477
16
L
Merlin
16,560
518
214
7
0
563,643
14
W
Cerberus
13,145
411
161
5
0
625,666
8
W
Xing Tian
13,700
428
107
3
0
553,716
1
L
Erlang Shen
14,975
468
99
3
0
598,255
10
L
Heimdallr
17,493
547
199
6
0
606,336
9
L
Cabrakan
16,071
502
184
6
0
587,075
6
W
Chiron
16,534
517
227
7
0
587,457
5
L
Tyr
16,233
507
161
5
0
710,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role