Player Matchup

Baron Samedi
Baron Samedi
Chunky9Gam3r
Baron Samedi
Level 33
God Stats
18W - 21L
1,559 SR
Queue Stats
320W - 322L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
Funky9Gamer6
Jing Wei
Level 24
God Stats
14W - 14L
1,561 SR
Queue Stats
393W - 479L
1,440 Elo+
Party 2
Horus
Horus
Thenat
Horus
Level 18
God Stats
2W - 4L
1,353 SR
Queue Stats
118W - 150L
1,255 Elo+
Party 1
Nu Wa
Nu Wa
Ytifis
Nu Wa
Level 18
God Stats
6W - 3L
1,628 SR
Queue Stats
91W - 110L
1,255 Elo+
Party 1
Da Ji
Da Ji
pedigree-value2
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,517 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,405 Elo+

VS

Team Averages
Level 23
1,551 SR
1,525 Elo+
Cthulhu
Cthulhu
HCLC58
Cthulhu
Level 11
God Stats
72W - 54L
1,735 SR
Queue Stats
214W - 215L
1,626 Elo+
Party 3
Erlang Shen
Erlang Shen
Odyntsov
Erlang Shen
Level 28
God Stats
3W - 3L
1,491 SR
Queue Stats
75W - 88L
1,435 Elo+
Solo
Chernobog
Chernobog
Psycho-_Social-
Chernobog
Level 29
God Stats
1W - 1L
1,334 SR
Queue Stats
57W - 68L
1,342 Elo+
Solo
Loki
Loki
king-pro2009
Loki
Level 28
God Stats
5W - 3L
1,695 SR
Queue Stats
52W - 99L
1,587 Elo+
Solo
Kukulkan
Kukulkan
kpk12346
Kukulkan
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
215W - 245L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chunky9Gam3r
Baron Samedi
15
0 / 4 / 5
11,752
367
7,957
15,670
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Funky9Gamer6
Jing Wei
20
1 / 8 / 6
13,381
418
8,345
23,908
8,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Thenat
Horus
17
2 / 13 / 4
12,541
392
9,863
33,904
30,506
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Ytifis
Nu Wa
19
4 / 17 / 6
13,995
437
23,427
29,912
12,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
16 / 5 / 4
18,769
587
30,363
27,398
12,000
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HCLC58
Cthulhu
20
3 / 5 / 18
16,126
504
10,782
24,976
19,284
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Odyntsov
Erlang Shen
20
21 / 3 / 9
22,618
707
41,628
35,534
19,392
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Psycho-_Social-
Chernobog
20
10 / 2 / 9
18,236
570
15,033
23,124
10,617
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 9 / 3
10,259
321
87
8,999
1,855
Kukulkan
kpk12346
Kukulkan
20
13 / 6 / 7
18,384
575
28,027
25,509
11,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
23
Kills
47
47
Deaths
25
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chunky9Gam3r
Baron Samedi
0
4
5
0.63
L
Jing Wei
Funky9Gamer6
Jing Wei
1
8
6
0.5
W
Cthulhu
HCLC58
Cthulhu
3
5
18
2.4
W
Erlang Shen
Odyntsov
Erlang Shen
21
3
9
8.5
W
Chernobog
Psycho-_Social-
Chernobog
10
2
9
7.25
L
Horus
Thenat
Horus
2
13
4
0.31
L
Nu Wa
Ytifis
Nu Wa
4
17
6
0.41
W
0
9
3
0.17
W
Kukulkan
kpk12346
Kukulkan
13
6
7
2.75
L
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,955
Damage
95,557
130,792
Taken
118,142
75,795
Mitigated
63,116
33,362
Healing
41,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chunky9Gam3r
Baron Samedi
7,957
1,330
1,300
2,770
15,670
12,506
644
7,242
8,428
50,974
0
L
Jing Wei
Funky9Gamer6
Jing Wei
8,345
4,509
847
7,193
23,908
8,655
2,859
6,034
17,874
0
86,537
W
Cthulhu
HCLC58
Cthulhu
10,782
236
207
4,810
24,976
19,284
1,151
5,867
19,109
53,747
0
W
Erlang Shen
Odyntsov
Erlang Shen
41,628
27,621
0
19,675
35,534
19,392
3,285
10,764
24,770
0
189,237
W
Chernobog
Psycho-_Social-
Chernobog
15,033
8,706
0
12,995
23,124
10,617
6,661
6,305
16,819
0
135,922
L
Horus
Thenat
Horus
9,863
6,468
3,717
8,110
33,904
30,506
152
17,451
16,453
0
51,449
L
Nu Wa
Ytifis
Nu Wa
23,427
6,857
942
3,893
29,912
12,128
1,983
6,151
23,761
82,835
0
W
87
27
0
26
8,999
1,855
0
3,534
5,465
0
1,064
W
Kukulkan
kpk12346
Kukulkan
28,027
4,853
0
3,629
25,509
11,968
3,350
6,311
19,198
141,487
0
L
30,363
10,464
328
4,262
27,398
12,000
2,499
7,314
20,084
0
151,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,438
Gold Earned
85,623
617
Minions Killed
760
0
Camps Cleared
0
2,220,759
Distance Traveled
2,396,670
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,752
367
55
2
0
347,099
0
L
Jing Wei
13,381
418
162
5
0
523,373
0
W
Cthulhu
16,126
504
74
2
0
548,884
13
W
Erlang Shen
22,618
707
297
9
0
620,401
1
W
Chernobog
18,236
570
192
6
0
541,117
5
L
Horus
12,541
392
83
3
0
440,605
0
L
Nu Wa
13,995
437
126
4
0
364,812
0
W
Loki
10,259
321
0
0
0
199,045
0
W
Kukulkan
18,384
575
197
6
0
487,223
0
L
Da Ji
18,769
587
191
6
0
544,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role