Player Matchup

Izanami
Izanami
ApolloTheGreat
Izanami
Level 98
God Stats
7W - 4L
1,607 SR
Queue Stats
143W - 139L
1,504 Elo+
Party 2
Medusa
Medusa
Articlist
Medusa
Level 138
God Stats
0W - 1L
1,317 SR
Queue Stats
44W - 37L
1,570 Elo+
Solo
Susano
Susano
FunkyAlucard
Susano
Level 156
God Stats
4W - 5L
1,247 SR
Queue Stats
180W - 164L
1,834 Elo+
Solo
Nu Wa
Nu Wa
NanashiShukumei
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ZENITSU0
Cerberus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 367L
1,531 Elo+
Solo
Team Averages
Level 111
1,434 SR
1,588 Elo+

VS

Team Averages
Level 80
1,561 SR
1,505 Elo+
Hades
Hades
Abbathisa
Hades
Level 66
God Stats
15W - 7L
1,723 SR
Queue Stats
316W - 297L
1,551 Elo+
Party 1
Hun Batz
Hun Batz
BobGrenvill
Hun Batz
Level 68
God Stats
4W - 4L
1,451 SR
Queue Stats
224W - 203L
1,459 Elo+
Party 1
Yemoja
Yemoja
Mandarin46y4654
Yemoja
Level 38
God Stats
18W - 9L
1,693 SR
Queue Stats
60W - 47L
1,564 Elo+
Party 1
Medusa
Medusa
UnStilleR
Medusa
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 194L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
luclozlop
Cu Chulainn
Level 100
God Stats
10W - 18L
1,436 SR
Queue Stats
222W - 217L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
9,962
586
9,945
14,793
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Articlist
Medusa
15
1 / 6 / 1
8,764
516
9,684
13,974
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
14
2 / 6 / 5
8,570
504
8,681
15,116
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 4
8,269
486
11,503
10,618
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ZENITSU0
Cerberus
12
4 / 5 / 2
8,177
481
4,842
17,909
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Abbathisa
Hades
15
7 / 1 / 5
9,690
570
12,942
9,678
4,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
BobGrenvill
Hun Batz
15
5 / 2 / 6
9,818
578
6,305
12,624
4,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 10
8,689
511
11,453
15,091
9,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
UnStilleR
Medusa
16
5 / 4 / 4
9,658
568
11,171
15,779
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
luclozlop
Cu Chulainn
17
5 / 3 / 5
10,493
617
12,582
14,186
10,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
13
Kills
25
25
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
Abbathisa
Hades
7
1
5
9.5
L
5
4
2
1.5
L
Medusa
Articlist
Medusa
1
6
1
0.25
W
Hun Batz
BobGrenvill
Hun Batz
5
2
6
4
L
Susano
2
6
5
0.75
W
3
3
10
2.67
L
1
4
4
0.75
W
Medusa
UnStilleR
Medusa
5
4
4
1.75
L
Cerberus
ZENITSU0
Cerberus
4
5
2
1
W
Cu Chulainn
luclozlop
Cu Chulainn
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
54,453
72,410
Taken
67,358
28,215
Mitigated
34,896
16,652
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Abbathisa
Hades
12,942
991
459
6,180
9,678
4,929
1,460
2,853
6,594
49,922
0
L
9,945
8,000
0
5,452
14,793
4,936
3,925
2,315
12,478
0
63,159
L
Medusa
Articlist
Medusa
9,684
3,431
0
250
13,974
4,539
668
3,127
10,847
0
67,572
W
Hun Batz
BobGrenvill
Hun Batz
6,305
1,488
0
0
12,624
4,739
1,531
1,965
10,491
0
55,695
L
Susano
8,681
1,595
0
4,338
15,116
5,465
0
6,221
8,895
0
45,794
W
11,453
2,365
2,381
3,586
15,091
9,226
256
5,681
9,240
37,402
0
L
11,503
1,802
0
1,559
10,618
3,892
195
4,909
5,709
54,967
0
W
Medusa
UnStilleR
Medusa
11,171
4,884
0
5,856
15,779
5,368
2,100
2,799
12,798
0
61,342
L
Cerberus
ZENITSU0
Cerberus
4,842
540
0
5,053
17,909
9,383
0
7,823
10,086
18,109
0
W
Cu Chulainn
luclozlop
Cu Chulainn
12,582
3,625
0
2,566
14,186
10,634
1,891
2,205
11,890
0
57,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
48,348
465
Minions Killed
422
0
Camps Cleared
0
1,538,456
Distance Traveled
1,673,112
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,690
570
89
5
0
355,767
2
L
Izanami
9,962
586
141
8
0
284,173
3
L
Medusa
8,764
516
109
6
0
291,536
8
W
Hun Batz
9,818
578
77
5
0
374,863
1
L
Susano
8,570
504
80
5
0
336,530
3
W
Yemoja
8,689
511
49
3
0
303,556
2
L
Nu Wa
8,269
486
101
6
0
294,900
3
W
Medusa
9,658
568
97
6
0
308,817
6
L
Cerberus
8,177
481
34
2
0
331,317
5
W
Cu Chulainn
10,493
617
110
6
0
330,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role