Player Matchup

Medusa
Medusa
Elnevin0
Medusa
Level 109
God Stats
15W - 8L
1,500 SR
Queue Stats
243W - 271L
1,500 Elo+
Solo
Sol
Sol
HalfwayParalyzed
Sol
Level 106
God Stats
0W - 5L
1,093 SR
Queue Stats
35W - 45L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
PwrtoPlyrs
Jormungandr
Level 44
God Stats
8W - 13L
1,451 SR
Queue Stats
8W - 13L
1,505 Elo+
Party 1
Team Averages
Level 86
1,348 SR
1,470 Elo+

VS

Team Averages
Level 108
1,635 SR
1,559 Elo+
Skadi
Skadi
XxPlayer216
Skadi
Level 97
God Stats
16W - 7L
1,731 SR
Queue Stats
316W - 371L
1,566 Elo+
Solo
Janus
Janus
joelbarber-pr
Janus
Level 131
God Stats
45W - 37L
1,629 SR
Queue Stats
60W - 58L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
kotamamba24
Baba Yaga
Level 96
God Stats
30W - 38L
1,546 SR
Queue Stats
712W - 755L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elnevin0
Medusa
11
0 / 7 / 3
8,788
549
3,179
12,363
4,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 2
9,312
582
7,664
10,870
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
PwrtoPlyrs
Jormungandr
14
4 / 1 / 1
9,964
623
9,895
9,681
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
10,345
647
10,762
9,674
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 4
10,843
678
9,383
6,521
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
kotamamba24
Baba Yaga
13
2 / 1 / 5
10,730
671
7,022
10,417
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
9
9
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Elnevin0
Medusa
0
7
3
0.21
L
1
1
2
2
L
Jormungandr
PwrtoPlyrs
Jormungandr
4
1
1
4.5
W
3
2
4
2.5
W
4
2
4
3
W
Baba Yaga
kotamamba24
Baba Yaga
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
27,167
32,914
Taken
26,612
11,525
Mitigated
11,165
10,081
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Elnevin0
Medusa
3,179
557
508
1,113
12,363
4,031
94
6,489
5,576
0
28,913
L
7,664
351
942
5,319
10,870
3,277
108
6,547
4,065
41,516
0
L
Jormungandr
PwrtoPlyrs
Jormungandr
9,895
1,624
561
1,638
9,681
4,217
0
2,817
6,748
35,834
0
W
10,762
5,322
0
1,771
9,674
4,312
823
6,443
3,231
0
64,879
W
9,383
87
0
1,312
6,521
2,135
48
4,767
1,754
51,171
0
W
Baba Yaga
kotamamba24
Baba Yaga
7,022
355
0
5,359
10,417
4,718
220
6,358
4,059
23,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
31,918
171
Minions Killed
206
0
Camps Cleared
0
897,225
Distance Traveled
937,043
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,788
549
39
2
0
288,299
7
L
Sol
9,312
582
74
5
0
305,126
4
L
Jormungandr
9,964
623
58
4
0
303,800
0
W
Skadi
10,345
647
90
6
0
297,318
5
W
Janus
10,843
678
89
6
0
320,622
0
W
Baba Yaga
10,730
671
27
2
0
319,103
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role