Player Matchup

Kukulkan
Kukulkan
SpaciousImp3908
Kukulkan
Level 39
God Stats
8W - 4L
1,469 SR
Queue Stats
39W - 32L
1,372 Elo+
Solo
Chaac
Chaac
Xx-_Gusta_-xX
Chaac
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,161 Elo+
Solo
Skadi
Skadi
l Kaii l
Skadi
Level 58
God Stats
18W - 10L
1,542 SR
Queue Stats
55W - 48L
1,415 Elo+
Solo
Team Averages
Level 54
1,504 SR
1,316 Elo+

VS

Team Averages
Level 64
1,500 SR
1,444 Elo+
Hercules
Hercules
XxCHOBAXDxXPY
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,416 Elo+
Party 1
Anhur
Anhur
datvenezuelan
Anhur
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 78L
1,416 Elo+
Solo
Jormungandr
Jormungandr
yeyopyxd
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 2 / 3
10,566
622
10,722
5,156
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 1 / 4
10,314
607
9,988
17,903
13,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
l Kaii l
Skadi
14
5 / 3 / 0
11,165
657
9,576
7,243
1,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
XxCHOBAXDxXPY
Hercules
5
0 / 0 / 1
8,111
477
564
1,986
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
5 / 3 / 1
10,730
631
11,483
14,950
8,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
yeyopyxd
Jormungandr
14
1 / 3 / 5
10,756
633
6,984
18,980
20,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
6
6
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
2
3
1.25
W
0
1
4
2
L
Hercules
XxCHOBAXDxXPY
Hercules
0
0
1
0.5
L
5
3
1
1.83
W
Skadi
l Kaii l
Skadi
5
3
0
1.67
L
Jormungandr
yeyopyxd
Jormungandr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
19,031
30,302
Taken
35,916
16,833
Mitigated
29,537
12,529
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,722
579
1,170
1,487
5,156
1,815
656
1,177
3,979
52,734
0
W
9,988
1,969
39
8,536
17,903
13,143
978
4,388
13,515
0
62,873
L
Hercules
XxCHOBAXDxXPY
Hercules
564
67
222
554
1,986
1,040
0
775
1,211
0
6,704
L
11,483
7,049
0
3,630
14,950
8,401
273
3,983
10,967
0
50,140
W
Skadi
l Kaii l
Skadi
9,576
3,693
657
640
7,243
1,875
541
1,590
5,653
0
34,290
L
Jormungandr
yeyopyxd
Jormungandr
6,984
1,734
936
2,805
18,980
20,096
30
5,979
13,001
30,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
29,597
201
Minions Killed
134
0
Camps Cleared
0
824,969
Distance Traveled
588,569
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,566
622
88
5
0
306,100
4
W
Chaac
10,314
607
76
4
0
318,758
0
L
Hercules
8,111
477
10
1
0
69,952
0
L
Anhur
10,730
631
82
5
0
255,447
2
W
Skadi
11,165
657
37
2
0
200,111
1
L
Jormungandr
10,756
633
42
2
0
263,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role