Player Matchup

Hel
Hel
HaNdofTheKinG_ZE
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,507 Elo+
Solo
Loki
Loki
JD_9095
Loki
Level 105
God Stats
2W - 3L
1,753 SR
Queue Stats
113W - 109L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
rCade447
Sun Wukong
Level 93
God Stats
4W - 2L
1,671 SR
Queue Stats
155W - 168L
1,458 Elo+
Solo
Artemis
Artemis
trent_wrighteous
Artemis
Level 119
God Stats
88W - 74L
1,585 SR
Queue Stats
1,625W - 1,574L
1,464 Elo+
Solo
Janus
Janus
vegagodoy
Janus
Level 120
God Stats
6W - 8L
1,677 SR
Queue Stats
234W - 264L
1,491 Elo+
Solo
Team Averages
Level 101
1,637 SR
1,485 Elo+

VS

Team Averages
Level 111
1,502 SR
1,425 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
The lost gam3r
Mercury
Level 117
God Stats
3W - 3L
1,520 SR
Queue Stats
309W - 300L
1,362 Elo+
Party 1
Nike
Nike
ToMB cReEP
Nike
Level 156
God Stats
33W - 27L
1,428 SR
Queue Stats
494W - 479L
1,295 Elo+
Party 1
Ymir
Ymir
WIN DAILY8547
Ymir
Level 69
God Stats
15W - 13L
1,561 SR
Queue Stats
193W - 181L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,059
460
1,797
5,482
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
JD_9095
Loki
7
0 / 4 / 0
4,653
423
2,193
6,673
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
rCade447
Sun Wukong
10
0 / 2 / 0
5,805
528
1,756
4,787
2,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 2 / 0
4,457
405
2,711
4,647
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
vegagodoy
Janus
10
0 / 1 / 0
5,875
534
1,481
2,520
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 4
6,173
561
5,007
5,341
1,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
 
He Bo
11
2 / 0 / 0
5,977
543
1,823
4,541
1,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 0 / 0
5,464
497
621
6,552
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 0 / 0
6,077
552
3,957
5,408
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
4 / 0 / 2
5,652
514
3,391
5,314
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
11
11
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
W
He Bo
 
He Bo
2
0
0
2
L
0
2
0
0
L
Loki
JD_9095
Loki
0
4
0
0
W
0
0
0
0
W
2
0
0
2
W
4
0
2
5
L
Sun Wukong
rCade447
Sun Wukong
0
2
0
0
L
0
2
0
0
L
Janus
vegagodoy
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,938
Damage
14,799
24,109
Taken
27,156
9,195
Mitigated
9,971
6,653
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,007
1,489
0
2,535
5,341
1,505
1,317
1,033
4,308
0
30,155
W
He Bo
 
He Bo
1,823
56
0
857
4,541
1,227
0
1,317
3,060
31,184
0
L
1,797
272
823
2,616
5,482
1,906
0
1,378
3,970
22,736
0
L
Loki
JD_9095
Loki
2,193
487
0
0
6,673
3,128
0
1,290
5,248
0
21,847
W
621
127
0
3,122
6,552
1,909
0
0
6,552
0
29,948
W
3,957
341
0
1,919
5,408
3,487
288
0
5,408
0
28,259
W
3,391
379
246
1,170
5,314
1,843
153
764
4,550
23,929
0
L
Sun Wukong
rCade447
Sun Wukong
1,756
386
0
1,266
4,787
2,467
0
0
4,437
0
28,878
L
2,711
1,632
0
1,215
4,647
962
0
650
3,899
0
14,201
L
Janus
vegagodoy
Janus
1,481
88
0
733
2,520
732
37
1,481
969
34,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
29,343
248
Minions Killed
331
0
Camps Cleared
0
908,023
Distance Traveled
1,020,650
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,173
561
63
6
0
178,623
4
W
He Bo
5,977
543
75
7
0
208,107
4
L
Hel
5,059
460
37
3
0
193,667
3
L
Loki
4,653
423
42
4
0
221,761
2
W
Mercury
5,464
497
78
7
0
254,104
6
W
Nike
6,077
552
72
7
0
203,061
3
W
Ymir
5,652
514
43
4
0
176,755
0
L
Sun Wukong
5,805
528
69
6
0
175,167
2
L
Artemis
4,457
405
28
3
0
128,961
2
L
Janus
5,875
534
72
7
0
188,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role