Player Matchup

Hun Batz
Hun Batz
ArcNappe980
Hun Batz
Level 21
God Stats
6W - 15L
1,119 SR
Queue Stats
190W - 214L
1,323 Elo+
Solo
Achilles
Achilles
Dragon_Kabal
Achilles
Level 18
God Stats
13W - 29L
1,206 SR
Queue Stats
50W - 119L
1,254 Elo+
Party 2
Agni
Agni
MoistyAlpha__III
Agni
Level 29
God Stats
2W - 3L
1,550 SR
Queue Stats
47W - 40L
1,605 Elo+
Solo
Thanatos
Thanatos
jason_vorchess
Thanatos
Level 42
God Stats
15W - 29L
1,214 SR
Queue Stats
49W - 119L
1,275 Elo+
Party 2
Ganesha
Ganesha
magos12345
Ganesha
Level 28
God Stats
1W - 2L
1,331 SR
Queue Stats
373W - 385L
1,514 Elo+
Solo
Team Averages
Level 28
1,284 SR
1,394 Elo+

VS

Team Averages
Level 12
1,542 SR
1,477 Elo+
Ymir
Ymir
Cyrozs
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Fenrir
Fenrir
Jyrozs
Fenrir
Level 8
God Stats
7W - 5L
1,604 SR
Queue Stats
10W - 11L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MEGA DUCK 2000
Ah Muzen Cab
Level 18
God Stats
25W - 16L
1,607 SR
Queue Stats
257W - 227L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Piterek000
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo
Agni
Agni
Sir Kruber
Agni
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 182L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArcNappe980
Hun Batz
20
11 / 9 / 20
17,829
1,114
38,739
28,400
16,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Dragon_Kabal
Achilles
20
4 / 5 / 13
14,361
898
9,139
29,720
31,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 3 / 13
15,431
964
17,807
7,803
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
20 / 8 / 13
19,529
1,221
25,805
31,926
22,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
magos12345
Ganesha
20
0 / 2 / 38
18,641
1,165
26,953
42,735
82,076
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cyrozs
Ymir
20
3 / 9 / 15
15,223
951
17,271
34,405
37,586
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fenrir
Jyrozs
Fenrir
20
8 / 13 / 11
16,224
1,014
20,782
34,004
22,649
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
MEGA DUCK 2000
Ah Muzen Cab
20
13 / 7 / 12
18,374
1,148
55,146
20,916
8,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Piterek000
Cthulhu
20
0 / 5 / 12
14,448
903
11,244
17,264
15,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 11 / 14
15,020
939
25,733
24,191
9,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
91
45
Kills
27
27
Deaths
45
97
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArcNappe980
Hun Batz
11
9
20
2.33
W
Ymir
Cyrozs
Ymir
3
9
15
1.17
L
Achilles
Dragon_Kabal
Achilles
4
5
13
2.1
W
Fenrir
Jyrozs
Fenrir
8
13
11
1.04
W
Ah Muzen Cab
MEGA DUCK 2000
Ah Muzen Cab
13
7
12
2.71
L
10
3
13
5.5
W
Cthulhu
Piterek000
Cthulhu
0
5
12
1.2
W
3
11
14
0.91
L
Thanatos
20
8
13
3.31
L
Ganesha
magos12345
Ganesha
0
2
38
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,443
Damage
130,176
140,584
Taken
130,780
156,135
Mitigated
94,039
20,373
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArcNappe980
Hun Batz
38,739
15,024
327
1,313
28,400
16,042
0
9,405
18,770
0
73,236
W
Ymir
Cyrozs
Ymir
17,271
5,990
0
7,578
34,405
37,586
0
12,914
21,491
29,634
0
L
Achilles
Dragon_Kabal
Achilles
9,139
5,518
0
24
29,720
31,886
0
13,748
15,744
0
26,051
W
Fenrir
Jyrozs
Fenrir
20,782
7,416
827
2,747
34,004
22,649
0
9,687
24,317
0
46,676
W
Ah Muzen Cab
MEGA DUCK 2000
Ah Muzen Cab
55,146
33,702
0
5,982
20,916
8,721
0
7,623
13,293
0
99,015
L
17,807
2,371
0
1,018
7,803
3,137
0
2,734
5,019
34,098
0
W
Cthulhu
Piterek000
Cthulhu
11,244
1,554
0
725
17,264
15,491
0
7,934
9,330
42,163
0
W
25,733
4,701
1,109
4,351
24,191
9,592
0
6,602
17,589
50,747
0
L
Thanatos
25,805
6,589
279
12,276
31,926
22,994
0
11,976
19,772
0
43,741
L
Ganesha
magos12345
Ganesha
26,953
2,294
0
5,136
42,735
82,076
0
15,454
27,031
45,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,791
Gold Earned
79,289
245
Minions Killed
318
7
Camps Cleared
6
1,369,349
Distance Traveled
1,386,861
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
17,829
1,114
101
6
4
331,835
0
W
Ymir
15,223
951
32
2
0
237,624
0
L
Achilles
14,361
898
46
3
0
292,037
0
W
Fenrir
16,224
1,014
56
4
1
283,678
1
W
Ah Muzen Cab
18,374
1,148
104
7
3
305,992
0
L
Agni
15,431
964
40
3
2
139,655
1
W
Cthulhu
14,448
903
73
5
1
308,346
1
W
Agni
15,020
939
53
3
1
251,221
0
L
Thanatos
19,529
1,221
51
3
1
315,851
0
L
Ganesha
18,641
1,165
7
0
0
289,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role