Player Matchup

Agni
Agni
BekirMirk
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,761 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KATALIKAS69
Cu Chulainn
Level 148
God Stats
3W - 0L
1,779 SR
Queue Stats
85W - 66L
1,607 Elo+
Party 1
Serqet
Serqet
Kiauragalvis
Serqet
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 54L
1,623 Elo+
Party 1
Artemis
Artemis
Sutrius420
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,761 Elo+
Party 1
Ganesha
Ganesha
elarellan99
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,526 Elo+
Solo
Team Averages
Level 62
1,556 SR
1,656 Elo+

VS

Team Averages
Level 21
1,471 SR
1,410 Elo+
Loki
Loki
DeusExtimus
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 2
Bacchus
Bacchus
JackExecutioner
Bacchus
Level 36
God Stats
4W - 6L
1,447 SR
Queue Stats
35W - 23L
1,568 Elo+
Party 2
Neith
Neith
jakraljica
Neith
Level 25
God Stats
37W - 29L
1,482 SR
Queue Stats
50W - 44L
1,421 Elo+
Solo
Medusa
Medusa
mohammedthegreat
Medusa
Level 18
God Stats
6W - 8L
1,428 SR
Queue Stats
99W - 122L
1,404 Elo+
Solo
Nike
Nike
xXTheBeastXxHD
Nike
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
6 / 1 / 5
7,246
725
5,476
4,248
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
KATALIKAS69
Cu Chulainn
13
4 / 0 / 0
7,282
728
2,508
3,643
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
10
3 / 0 / 1
6,017
602
2,244
6,101
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Sutrius420
Artemis
9
2 / 1 / 1
5,316
532
3,549
2,553
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ganesha
elarellan99
Ganesha
9
0 / 1 / 8
5,739
574
2,132
4,952
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,976
398
215
2,417
444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
1 / 1 / 0
4,092
409
82
1,335
619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
7
1 / 5 / 1
4,836
484
3,951
6,326
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 3 / 0
4,175
418
769
3,905
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

8
1 / 5 / 0
4,589
459
3,041
8,246
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
6
1
5
8.5
L
0
1
0
0
L
1
1
0
1
W
Cu Chulainn
KATALIKAS69
Cu Chulainn
4
0
0
4
W
Serqet
3
0
1
3.5
W
Artemis
Sutrius420
Artemis
2
1
1
2.5
W
Ganesha
elarellan99
Ganesha
0
1
8
4
L
Neith
1
5
1
0.3
L
0
3
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,909
Damage
8,058
21,497
Taken
22,229
8,992
Mitigated
6,875
7,549
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
5,476
745
0
939
4,248
1,231
148
82
4,141
43,720
0
L
215
18
0
662
2,417
444
0
0
2,342
0
6,511
L
82
0
0
144
1,335
619
0
0
1,287
2,669
0
W
Cu Chulainn
KATALIKAS69
Cu Chulainn
2,508
884
0
1,161
3,643
3,222
404
0
3,643
0
44,141
W
Serqet
2,244
89
0
2,765
6,101
1,897
0
0
6,076
0
29,172
W
Artemis
Sutrius420
Artemis
3,549
1,854
0
1,314
2,553
617
619
0
2,478
0
17,543
W
Ganesha
elarellan99
Ganesha
2,132
231
0
1,370
4,952
2,025
386
0
4,777
14,264
0
L
Neith
3,951
1,220
0
1,283
6,326
1,577
0
2,118
4,038
0
23,862
L
769
481
0
997
3,905
1,029
0
2,322
1,425
0
8,623
L
3,041
219
0
746
8,246
3,206
0
2,776
5,233
0
15,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
21,668
320
Minions Killed
124
0
Camps Cleared
0
1,026,224
Distance Traveled
637,280
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,246
725
97
10
0
211,842
0
L
Loki
3,976
398
26
3
0
92,226
0
L
Bacchus
4,092
409
6
1
0
76,074
0
W
Cu Chulainn
7,282
728
105
11
0
211,792
1
W
Serqet
6,017
602
57
6
0
238,401
3
W
Artemis
5,316
532
60
6
0
159,840
0
W
Ganesha
5,739
574
1
0
0
204,349
2
L
Neith
4,836
484
37
4
0
160,808
2
L
Medusa
4,175
418
23
2
0
117,012
2
L
Nike
4,589
459
32
3
0
191,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role