Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FlamengoPorraa
Izanami
Level 15
God Stats
3W - 2L
1,814 SR
Queue Stats
111W - 93L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
HarleiJ
Kumbhakarna
Level 24
God Stats
9W - 6L
1,651 SR
Queue Stats
60W - 41L
1,545 Elo+
Solo
Bakasura
Bakasura
Sentón
Bakasura
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
64W - 57L
1,500 Elo+
Solo
Skadi
Skadi
mariabarretto01
Skadi
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,493 Elo+

VS

Team Averages
Level 22
1,425 SR
1,411 Elo+
Janus
Janus
CoalaPREGUIÇOSO
Janus
Level 28
God Stats
2W - 3L
1,280 SR
Queue Stats
204W - 205L
1,367 Elo+
Solo
Thanatos
Thanatos
LordeInquisitor
Thanatos
Level 17
God Stats
5W - 6L
1,177 SR
Queue Stats
214W - 254L
1,269 Elo+
Solo
Mulan
Mulan
QualéMaluco
Mulan
Level 21
God Stats
12W - 10L
1,581 SR
Queue Stats
43W - 49L
1,511 Elo+
Party 1
Neith
Neith
Sergio Shidokay
Neith
Level 26
God Stats
13W - 12L
1,748 SR
Queue Stats
90W - 146L
1,351 Elo+
Solo
Discordia
Discordia
Vritu
Discordia
Level 20
God Stats
4W - 1L
1,336 SR
Queue Stats
58W - 55L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 1 / 1
7,743
484
4,089
8,164
3,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,057
191
0
0
0
Kumbhakarna
HarleiJ
Kumbhakarna
14
2 / 4 / 4
7,811
488
5,072
12,214
11,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Sentón
Bakasura
17
15 / 3 / 1
10,685
668
15,005
15,929
6,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 7 / 2
6,090
381
851
7,715
2,102

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,990
499
3,128
6,366
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
9 / 4 / 2
8,942
559
8,110
8,998
3,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 1
8,454
528
5,091
9,078
4,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 3 / 3
8,240
515
6,298
10,178
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Vritu
Discordia
13
3 / 5 / 5
8,121
508
8,054
6,574
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
18
Kills
15
15
Deaths
20
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
2
5
4
0.8
L
0
0
0
0
L
Kumbhakarna
HarleiJ
Kumbhakarna
2
4
4
1
W
Thanatos
9
4
2
2.5
W
1
3
1
0.5
L
Bakasura
Sentón
Bakasura
15
3
1
5.17
W
0
3
3
0.5
W
Discordia
Vritu
Discordia
3
5
5
1.1
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
30,681
44,022
Taken
41,194
24,041
Mitigated
14,469
11,389
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,089
326
0
2,165
8,164
3,632
19
0
8,164
27
48,956
W
3,128
893
0
725
6,366
1,292
0
311
5,030
41,037
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
HarleiJ
Kumbhakarna
5,072
819
0
2,826
12,214
11,391
0
3,485
8,369
31,948
3,276
W
Thanatos
8,110
3,240
0
5,987
8,998
3,274
0
705
7,678
0
29,033
W
5,091
759
0
2,462
9,078
4,498
220
0
9,008
0
49,042
L
Bakasura
Sentón
Bakasura
15,005
10,797
0
6,398
15,929
6,916
0
3,737
12,014
0
60,192
W
6,298
3,859
0
4,990
10,178
3,706
1,563
3,218
6,512
0
53,262
W
Discordia
Vritu
Discordia
8,054
1,059
0
763
6,574
1,699
1,296
628
5,571
31,090
0
L
851
287
0
0
7,715
2,102
0
3,204
4,293
0
11,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
41,747
271
Minions Killed
376
0
Camps Cleared
0
1,087,163
Distance Traveled
1,434,873
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,743
484
89
6
0
298,927
2
W
Janus
7,990
499
66
4
0
288,502
10
L
Izanami
3,057
191
0
0
0
0
0
L
Kumbhakarna
7,811
488
45
3
0
257,684
3
W
Thanatos
8,942
559
49
3
0
336,887
2
W
Mulan
8,454
528
125
8
0
296,703
3
L
Bakasura
10,685
668
121
8
0
347,732
7
W
Neith
8,240
515
86
5
0
230,973
2
W
Discordia
8,121
508
50
3
0
281,808
4
L
Skadi
6,090
381
16
1
0
182,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role