Player Matchup

Artemis
Artemis
BEz00kA
Artemis
Level 25
God Stats
1W - 1L
1,726 SR
Queue Stats
113W - 113L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Maršall
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,472 Elo+
Solo
Kali
Kali
SPIRAL111
Kali
Level 29
God Stats
0W - 2L
1,345 SR
Queue Stats
20W - 24L
1,437 Elo+
Solo
Odin
Odin
macflury-rdcam
Odin
Level 29
God Stats
1W - 2L
1,687 SR
Queue Stats
7W - 8L
1,401 Elo+
Party 2
Agni
Agni
perchito27
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,289 Elo+
Party 2
Team Averages
Level 26
1,552 SR
1,415 Elo+

VS

Team Averages
Level 28
1,474 SR
1,417 Elo+
Agni
Agni
Jerog93
Agni
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
113W - 138L
1,413 Elo+
Solo
Medusa
Medusa
PsykaTriKz
Medusa
Level 28
God Stats
13W - 13L
1,551 SR
Queue Stats
48W - 67L
1,403 Elo+
Party 1
Mulan
Mulan
Romain_08170
Mulan
Level 23
God Stats
6W - 14L
1,197 SR
Queue Stats
48W - 74L
1,377 Elo+
Party 1
Ymir
Ymir
Theo-_-08170
Ymir
Level 29
God Stats
4W - 6L
1,355 SR
Queue Stats
60W - 86L
1,377 Elo+
Party 1
Loki
Loki
elarellan99
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BEz00kA
Artemis
8
0 / 5 / 2
4,678
468
3,361
5,854
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Maršall
Ao Kuang
7
2 / 5 / 0
5,010
501
3,366
7,117
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
8
0 / 3 / 1
4,962
496
785
5,721
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,384
438
1,620
5,647
2,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 1
4,173
417
2,340
3,867
888
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jerog93
Agni
9
0 / 0 / 6
5,478
548
2,249
3,356
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
PsykaTriKz
Medusa
10
6 / 1 / 3
6,178
618
5,688
4,788
1,470
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 0 / 0
5,750
575
2,239
2,467
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 9
6,340
634
3,012
5,287
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
8 / 0 / 4
6,469
647
4,360
4,746
1,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
19
19
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
BEz00kA
Artemis
0
5
2
0.2
W
Agni
Jerog93
Agni
0
0
6
3
L
Ao Kuang
Maršall
Ao Kuang
2
5
0
0.4
W
Medusa
PsykaTriKz
Medusa
6
1
3
7.5
W
3
0
0
3
L
Kali
0
3
1
0.17
W
2
1
9
6.5
W
8
0
4
10
L
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,472
Damage
17,548
28,206
Taken
20,644
7,803
Mitigated
7,291
4,823
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BEz00kA
Artemis
3,361
1,846
0
278
5,854
1,303
0
1,061
4,753
0
18,690
W
Agni
Jerog93
Agni
2,249
403
0
532
3,356
964
822
1,581
1,750
20,296
0
L
Ao Kuang
Maršall
Ao Kuang
3,366
833
0
914
7,117
1,447
0
1,054
6,023
18,634
0
W
Medusa
PsykaTriKz
Medusa
5,688
2,424
0
1,370
4,788
1,470
627
1,398
3,390
0
33,323
W
2,239
417
0
36
2,467
847
322
192
2,175
0
20,038
L
Kali
785
427
0
1,672
5,721
1,515
65
1,139
4,538
0
17,825
W
3,012
544
0
1,011
5,287
2,730
270
1,649
3,638
12,329
0
W
4,360
1,254
0
1,031
4,746
1,280
0
886
3,814
0
27,451
L
1,620
216
0
1,146
5,647
2,650
0
738
4,835
0
15,240
L
2,340
214
0
813
3,867
888
0
915
2,796
10,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
30,215
155
Minions Killed
226
0
Camps Cleared
0
881,523
Distance Traveled
935,535
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,678
468
28
3
0
162,228
2
W
Agni
5,478
548
40
4
0
179,865
3
L
Ao Kuang
5,010
501
31
3
0
190,120
0
W
Medusa
6,178
618
67
7
0
180,041
2
W
Mulan
5,750
575
53
5
0
190,114
0
L
Kali
4,962
496
48
5
0
201,937
0
W
Ymir
6,340
634
17
2
0
177,911
1
W
Loki
6,469
647
49
5
0
207,604
0
L
Odin
4,384
438
35
4
0
170,337
0
L
Agni
4,173
417
13
1
0
156,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role