Player Matchup

Bakasura
Bakasura
Amaru_Goated
Bakasura
Level 22
God Stats
11W - 13L
1,233 SR
Queue Stats
247W - 251L
1,350 Elo+
Solo
Chiron
Chiron
Beef Boss2434
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,525 Elo+
Solo
Nemesis
Nemesis
GermanRZ
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,342 Elo+
Solo
Hades
Hades
Heyhaygamer
Hades
Level 28
God Stats
7W - 1L
1,830 SR
Queue Stats
23W - 15L
1,418 Elo+
Solo
Zeus
Zeus
Muukla
Zeus
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
52W - 51L
1,211 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,369 Elo+

VS

Team Averages
Level 21
1,453 SR
1,345 Elo+
Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
OutboundGnome11
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,370 Elo+
Solo
Heimdallr
Heimdallr
PGM Adibou
Heimdallr
Level 15
God Stats
17W - 15L
1,500 SR
Queue Stats
23W - 22L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
Tipshadez
Nu Wa
Level 15
God Stats
9W - 5L
1,441 SR
Queue Stats
17W - 17L
1,307 Elo+
Solo
Olorun
Olorun
trejetwin
Olorun
Level 5
God Stats
0W - 3L
1,325 SR
Queue Stats
1W - 9L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amaru_Goated
Bakasura
18
7 / 2 / 3
12,577
547
11,517
19,163
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 0 / 3
13,355
581
11,206
13,185
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
GermanRZ
Nemesis
16
2 / 9 / 1
10,549
459
5,165
14,708
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
20 / 2 / 4
14,232
619
31,564
23,516
13,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
Muukla
Zeus
16
2 / 3 / 3
11,246
489
5,513
8,653
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 0 / 2
10,721
466
10,013
23,277
24,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 14 / 3
8,596
374
5,307
16,882
5,717
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
PGM Adibou
Heimdallr
16
2 / 6 / 3
9,967
433
8,299
15,840
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Tipshadez
Nu Wa
18
4 / 6 / 1
10,760
468
13,349
15,091
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
trejetwin
Olorun
8
0 / 13 / 2
7,014
305
241
11,757
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
36
Kills
14
16
Deaths
39
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
0
2
7
W
Bakasura
Amaru_Goated
Bakasura
7
2
3
4.25
W
5
0
3
6.5
W
Nemesis
GermanRZ
Nemesis
2
9
1
0.28
W
20
2
4
11
W
Zeus
Muukla
Zeus
2
3
3
1.17
L
2
14
3
0.25
L
Heimdallr
PGM Adibou
Heimdallr
2
6
3
0.58
L
Nu Wa
Tipshadez
Nu Wa
4
6
1
0.75
L
Olorun
trejetwin
Olorun
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,965
Damage
37,209
79,225
Taken
82,847
34,630
Mitigated
45,172
36,002
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,013
2,611
0
4,225
23,277
24,324
108
9,464
13,269
43,711
0
W
Bakasura
Amaru_Goated
Bakasura
11,517
9,282
615
5,633
19,163
7,514
1,323
6,963
12,200
0
86,418
W
11,206
3,706
1,215
7,484
13,185
5,089
3,981
2,993
10,192
0
112,534
W
Nemesis
GermanRZ
Nemesis
5,165
1,726
0
1,759
14,708
6,105
1,360
3,815
10,893
0
31,696
W
31,564
3,180
311
15,590
23,516
13,082
4,139
8,241
15,275
104,966
0
W
Zeus
Muukla
Zeus
5,513
536
645
2,750
8,653
2,840
1,189
5,140
3,513
65,730
0
L
5,307
1,606
0
530
16,882
5,717
0
10,737
6,145
0
26,308
L
Heimdallr
PGM Adibou
Heimdallr
8,299
5,899
0
2,350
15,840
6,263
238
4,926
10,914
0
60,524
L
Nu Wa
Tipshadez
Nu Wa
13,349
5,569
0
2,765
15,091
5,557
49
9,157
5,934
69,585
0
L
Olorun
trejetwin
Olorun
241
70
0
309
11,757
3,311
0
2,793
8,729
9,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
47,058
584
Minions Killed
327
0
Camps Cleared
0
2,115,144
Distance Traveled
1,826,201
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,721
466
58
3
0
425,351
5
W
Bakasura
12,577
547
132
6
0
482,344
0
W
Chiron
13,355
581
148
6
0
381,240
3
W
Nemesis
10,549
459
60
3
0
453,907
3
W
Hades
14,232
619
140
6
0
430,078
0
W
Zeus
11,246
489
104
5
0
367,575
5
L
Loki
8,596
374
34
1
0
362,175
5
L
Heimdallr
9,967
433
118
5
0
388,607
1
L
Nu Wa
10,760
468
109
5
0
319,006
0
L
Olorun
7,014
305
8
0
0
331,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role