Player Matchup

Ra
Ra
BekirMirk
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 1
Odin
Odin
Jesuswasamistake
Odin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,511 Elo+
Solo
Cthulhu
Cthulhu
KATALIKAS69
Cthulhu
Level 148
God Stats
3W - 2L
1,667 SR
Queue Stats
85W - 66L
1,598 Elo+
Party 1
Nemesis
Nemesis
Kiauragalvis
Nemesis
Level 127
God Stats
2W - 1L
1,494 SR
Queue Stats
65W - 54L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
Sutrius420
Xbalanque
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Team Averages
Level 61
1,532 SR
1,545 Elo+

VS

Team Averages
Level 20
1,525 SR
1,562 Elo+
Sun Wukong
Sun Wukong
DeusExtimus
Sun Wukong
Level 15
God Stats
1W - 3L
1,433 SR
Queue Stats
2W - 6L
1,357 Elo+
Party 3
Anubis
Anubis
JackExecutioner
Anubis
Level 35
God Stats
30W - 14L
1,695 SR
Queue Stats
35W - 23L
1,580 Elo+
Party 3
Ymir
Ymir
Rayuk255
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
Tullaris
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,945 Elo+
Party 2
Neith
Neith
jakraljica
Neith
Level 25
God Stats
37W - 29L
1,497 SR
Queue Stats
50W - 44L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 5
9,229
710
9,096
7,973
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 2
7,283
560
2,256
3,944
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
KATALIKAS69
Cthulhu
11
7 / 0 / 7
8,183
629
6,068
5,634
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
Kiauragalvis
Nemesis
13
8 / 0 / 3
7,978
614
5,183
7,205
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Sutrius420
Xbalanque
11
3 / 1 / 8
7,010
539
5,332
5,084
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeusExtimus
Sun Wukong
10
0 / 2 / 0
6,101
469
2,418
6,188
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 7 / 0
6,322
486
4,170
9,943
4,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
0 / 6 / 0
5,114
393
853
9,274
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
7
0 / 9 / 0
5,001
385
2,575
11,424
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
8
0 / 5 / 0
5,203
400
4,580
6,420
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
29
Kills
1
1
Deaths
29
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Sun Wukong
DeusExtimus
Sun Wukong
0
2
0
0
L
1
7
0
0.14
W
1
0
2
2
W
Cthulhu
KATALIKAS69
Cthulhu
7
0
7
10.5
W
Nemesis
Kiauragalvis
Nemesis
8
0
3
9.5
L
Ymir
0
6
0
0
W
Xbalanque
Sutrius420
Xbalanque
3
1
8
7
L
Kali
0
9
0
0
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
14,596
29,840
Taken
43,249
12,309
Mitigated
16,342
9,617
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,096
1,199
893
4,131
7,973
2,885
0
2,542
5,406
62,924
0
L
Sun Wukong
DeusExtimus
Sun Wukong
2,418
348
0
930
6,188
3,104
116
1,099
4,904
0
26,031
L
4,170
189
0
2,442
9,943
4,528
155
5,008
4,733
34,395
0
W
2,256
355
0
175
3,944
2,191
618
71
3,698
0
34,680
W
Cthulhu
KATALIKAS69
Cthulhu
6,068
526
84
1,888
5,634
3,356
0
429
5,205
26,413
0
W
Nemesis
Kiauragalvis
Nemesis
5,183
2,486
0
1,204
7,205
2,676
0
464
6,716
0
51,465
L
Ymir
853
280
0
396
9,274
3,916
0
3,165
6,029
13,082
0
W
Xbalanque
Sutrius420
Xbalanque
5,332
3,132
0
1,242
5,084
1,201
488
1,517
3,567
0
28,705
L
Kali
2,575
1,347
0
2,839
11,424
2,994
0
3,357
7,985
0
20,884
L
Neith
4,580
1,308
0
1,001
6,420
1,800
0
2,161
4,234
0
21,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
27,741
391
Minions Killed
225
0
Camps Cleared
0
1,333,154
Distance Traveled
1,121,736
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,229
710
130
10
0
291,222
3
L
Sun Wukong
6,101
469
61
5
0
235,511
3
L
Anubis
6,322
486
78
6
0
196,464
0
W
Odin
7,283
560
74
6
0
264,272
0
W
Cthulhu
8,183
629
39
3
0
238,884
4
W
Nemesis
7,978
614
90
7
0
298,161
5
L
Ymir
5,114
393
10
1
0
237,528
4
W
Xbalanque
7,010
539
58
4
0
240,615
1
L
Kali
5,001
385
33
3
0
243,311
0
L
Neith
5,203
400
43
3
0
208,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role