Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Citzie
Persephone
Level 69
God Stats
7W - 2L
1,581 SR
Queue Stats
35W - 27L
1,515 Elo+
Solo
Hachiman
Hachiman
Vapelordmoh1225
Hachiman
Level 83
God Stats
11W - 9L
1,611 SR
Queue Stats
133W - 134L
1,537 Elo+
Solo
Mercury
Mercury
arthustheblack
Mercury
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 333L
1,442 Elo+
Solo
Tyr
Tyr
odranockmo
Tyr
Level 139
God Stats
3W - 4L
1,419 SR
Queue Stats
291W - 263L
1,506 Elo+
Solo
Team Averages
Level 100
1,522 SR
1,500 Elo+

VS

Team Averages
Level 99
1,509 SR
1,482 Elo+
Apollo
Apollo
COL JOSETOBI
Apollo
Level 105
God Stats
7W - 9L
1,421 SR
Queue Stats
180W - 170L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
CrimsonRanger71
Erlang Shen
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,486 Elo+
Solo
Arachne
Arachne
HaNdofTheKinG_ZE
Arachne
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,548 Elo+
Solo
Athena
Athena
IVI_a_r_c_u_5
Athena
Level 127
God Stats
2W - 2L
1,623 SR
Queue Stats
25W - 20L
1,364 Elo+
Solo
Aphrodite
Aphrodite
Julez670
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 153L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 6
8,214
513
10,298
12,384
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Citzie
Persephone
13
0 / 2 / 1
8,252
516
6,263
5,982
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
14
5 / 2 / 3
8,228
514
10,517
13,754
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 3
9,054
566
7,909
12,994
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 2
9,751
609
12,608
11,826
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 2 / 3
7,276
455
8,434
10,859
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
CrimsonRanger71
Erlang Shen
14
4 / 6 / 1
8,269
517
10,197
14,262
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 2
7,874
492
5,705
14,651
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 4 / 4
7,922
495
5,198
17,051
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Julez670
Aphrodite
14
0 / 1 / 1
8,157
510
3,700
10,438
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
17
Kills
9
9
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
6
1.33
L
Apollo
2
2
3
1.75
W
Persephone
Citzie
Persephone
0
2
1
0.25
L
Erlang Shen
CrimsonRanger71
Erlang Shen
4
6
1
0.75
L
1
5
2
0.4
L
2
4
4
1
L
Aphrodite
Julez670
Aphrodite
0
1
1
0.5
W
Hachiman
5
2
3
3.25
W
5
1
3
6.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,595
Damage
33,234
56,940
Taken
67,261
24,762
Mitigated
31,842
26,341
Healing
23,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,298
1,250
2,733
6,487
12,384
5,291
240
1,539
10,841
38,191
0
L
Apollo
8,434
3,502
0
4,035
10,859
3,901
75
2,806
8,053
0
44,013
W
Persephone
Citzie
Persephone
6,263
251
0
479
5,982
2,083
1,339
3,449
2,203
53,595
0
L
Erlang Shen
CrimsonRanger71
Erlang Shen
10,197
5,675
0
3,960
14,262
8,325
586
938
13,324
0
45,254
L
5,705
3,155
0
3,046
14,651
5,508
0
3,158
11,493
0
49,089
L
5,198
2,715
990
4,556
17,051
10,405
187
4,824
12,227
21,701
0
L
Aphrodite
Julez670
Aphrodite
3,700
107
0
6,970
10,438
3,703
558
4,835
5,603
48,440
0
W
Hachiman
10,517
5,468
0
7,181
13,754
4,535
956
2,072
11,682
0
52,587
W
7,909
3,168
0
4,760
12,994
5,320
251
729
12,265
0
59,708
W
12,608
1,961
0
4,701
11,826
7,533
306
776
11,050
0
61,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
39,498
458
Minions Killed
372
0
Camps Cleared
0
1,516,780
Distance Traveled
1,525,874
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,214
513
57
4
0
286,946
5
L
Apollo
7,276
455
79
5
0
300,738
3
W
Persephone
8,252
516
91
6
0
288,885
0
L
Erlang Shen
8,269
517
71
4
0
272,232
1
L
Arachne
7,874
492
92
6
0
333,527
1
L
Athena
7,922
495
25
2
0
318,174
4
L
Aphrodite
8,157
510
105
7
0
301,203
1
W
Hachiman
8,228
514
92
6
0
258,390
1
W
Mercury
9,054
566
107
7
0
345,516
2
W
Tyr
9,751
609
111
7
0
337,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role