Player Matchup

Merlin
Merlin
Kaan_TK2
Merlin
Level 64
God Stats
3W - 8L
1,339 SR
Queue Stats
11W - 11L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
KwendeTK2
Xbalanque
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,490 Elo+
Party 1
Arachne
Arachne
Meenzerx
Arachne
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
124W - 102L
1,781 Elo+
Party 4
Cthulhu
Cthulhu
MeisterKerim
Cthulhu
Level 16
God Stats
3W - 2L
1,685 SR
Queue Stats
12W - 4L
1,695 Elo+
Party 1
Bakasura
Bakasura
Stinkende_Eichel
Bakasura
Level 27
God Stats
9W - 9L
1,628 SR
Queue Stats
111W - 58L
1,681 Elo+
Party 4
Team Averages
Level 27
1,531 SR
1,636 Elo+

VS

Team Averages
Level 26
1,582 SR
1,567 Elo+
Bellona
Bellona
AverageChipButty
Bellona
Level 27
God Stats
17W - 20L
1,491 SR
Queue Stats
112W - 112L
1,524 Elo+
Party 2
Poseidon
Poseidon
BiggestOfCheeses
Poseidon
Level 28
God Stats
6W - 2L
1,866 SR
Queue Stats
105W - 101L
1,525 Elo+
Party 2
Neith
Neith
Billybobturkey
Neith
Level 23
God Stats
2W - 5L
1,221 SR
Queue Stats
55W - 38L
1,624 Elo+
Party 3
Set
Set
Solo King2339
Set
Level 23
God Stats
3W - 1L
1,758 SR
Queue Stats
43W - 29L
1,620 Elo+
Party 3
Chang'e
Chang'e
Velli65
Chang'e
Level 29
God Stats
36W - 30L
1,575 SR
Queue Stats
404W - 418L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kaan_TK2
Merlin
12
2 / 0 / 2
7,051
641
3,074
1,733
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
KwendeTK2
Xbalanque
9
0 / 3 / 1
5,015
456
3,536
5,987
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Meenzerx
Arachne
12
8 / 1 / 2
7,233
658
6,458
7,710
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MeisterKerim
Cthulhu
9
0 / 3 / 5
5,734
521
919
3,921
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 2
7,195
654
8,111
7,294
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,126
466
2,774
6,238
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,359
487
781
3,687
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 3 / 3
6,115
556
5,409
7,116
2,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 3 / 1
5,903
537
3,298
9,144
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Velli65
Chang'e
9
1 / 2 / 3
5,382
489
3,033
6,542
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
8
8
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
L
4
3
3
1.83
W
Merlin
Kaan_TK2
Merlin
2
0
2
3
W
Xbalanque
KwendeTK2
Xbalanque
0
3
1
0.17
W
Arachne
Meenzerx
Arachne
8
1
2
9
W
Cthulhu
MeisterKerim
Cthulhu
0
3
5
0.83
L
3
3
1
1.17
W
4
1
2
5
L
Chang'e
Velli65
Chang'e
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
15,295
26,645
Taken
32,727
11,065
Mitigated
11,811
11,653
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,774
924
0
1,110
6,238
4,263
0
0
5,170
0
26,651
L
781
363
0
650
3,687
1,072
164
1,748
1,939
30,370
0
L
5,409
1,475
0
1,108
7,116
2,038
48
983
5,993
0
18,320
W
Merlin
Kaan_TK2
Merlin
3,074
311
0
604
1,733
480
53
165
1,568
48,830
0
W
Xbalanque
KwendeTK2
Xbalanque
3,536
885
0
2,119
5,987
1,715
789
1,320
4,667
0
24,496
W
Arachne
Meenzerx
Arachne
6,458
4,094
0
4,814
7,710
2,588
0
1,016
6,694
0
32,449
W
Cthulhu
MeisterKerim
Cthulhu
919
35
0
392
3,921
1,457
165
1,068
2,853
14,563
0
L
3,298
947
0
3,831
9,144
3,003
49
1,089
7,525
0
28,801
W
8,111
4,727
0
3,724
7,294
4,825
405
245
7,049
0
40,442
L
Chang'e
Velli65
Chang'e
3,033
401
668
2,934
6,542
1,435
190
173
6,097
23,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
27,885
331
Minions Killed
274
0
Camps Cleared
0
1,086,429
Distance Traveled
1,000,088
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,126
466
57
5
0
195,712
2
L
Poseidon
5,359
487
71
6
0
196,545
2
L
Neith
6,115
556
38
3
0
192,173
3
W
Merlin
7,051
641
96
9
0
208,168
2
W
Xbalanque
5,015
456
44
4
0
193,215
1
W
Arachne
7,233
658
64
6
0
259,463
4
W
Cthulhu
5,734
521
28
3
0
208,885
1
L
Set
5,903
537
55
5
0
224,246
3
W
Bakasura
7,195
654
99
9
0
216,698
2
L
Chang'e
5,382
489
53
5
0
191,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role