Player Matchup

Neith
Neith
Estelledesu
Neith
Level 28
God Stats
62W - 44L
1,640 SR
Queue Stats
95W - 79L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
Lilgnamgnam
Jing Wei
Level 6
God Stats
4W - 2L
1,802 SR
Queue Stats
4W - 2L
1,587 Elo+
Party 3
Yemoja
Yemoja
MRrakers
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 108L
1,602 Elo+
Party 2
Agni
Agni
SaneacuentasONE
Agni
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 89L
1,539 Elo+
Solo
Thanatos
Thanatos
misteyrr
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 30
1,588 SR
1,560 Elo+

VS

Team Averages
Level 19
1,588 SR
1,487 Elo+
Ares
Ares
ISIKAWA
Ares
Level 21
God Stats
1W - 1L
1,677 SR
Queue Stats
10W - 8L
1,430 Elo+
Solo
Nemesis
Nemesis
LaCourgett3
Nemesis
Level 24
God Stats
14W - 10L
1,540 SR
Queue Stats
26W - 28L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Radiikun
Sun Wukong
Level 17
God Stats
0W - 2L
1,329 SR
Queue Stats
6W - 7L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
Sminnt
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 1
Apollo
Apollo
carlesgr
Apollo
Level 18
God Stats
4W - 1L
1,896 SR
Queue Stats
7W - 10L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,239
458
10,266
10,035
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Lilgnamgnam
Jing Wei
12
0 / 3 / 2
7,858
437
2,699
7,738
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
MRrakers
Yemoja
14
1 / 2 / 12
9,296
516
5,943
9,301
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 1 / 4
11,494
639
17,644
7,611
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
misteyrr
Thanatos
18
16 / 2 / 5
11,576
643
20,807
16,076
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ISIKAWA
Ares
10
0 / 7 / 3
7,141
397
5,522
19,279
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
LaCourgett3
Nemesis
15
4 / 4 / 0
8,827
490
7,234
16,120
5,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Radiikun
Sun Wukong
14
2 / 4 / 1
8,528
474
7,664
16,637
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Sminnt
Ao Kuang
12
1 / 6 / 4
7,337
408
3,852
11,025
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
carlesgr
Apollo
12
1 / 8 / 2
7,511
417
5,538
13,252
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
29
Kills
8
9
Deaths
29
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Ares
ISIKAWA
Ares
0
7
3
0.21
L
Nemesis
LaCourgett3
Nemesis
4
4
0
1
W
Jing Wei
Lilgnamgnam
Jing Wei
0
3
2
0.33
W
Yemoja
MRrakers
Yemoja
1
2
12
3.5
L
Sun Wukong
Radiikun
Sun Wukong
2
4
1
0.63
W
11
1
4
13
L
Ao Kuang
Sminnt
Ao Kuang
1
6
4
0.5
L
Apollo
carlesgr
Apollo
1
8
2
0.25
W
Thanatos
misteyrr
Thanatos
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,359
Damage
29,810
50,761
Taken
76,313
26,005
Mitigated
36,863
30,114
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,266
5,279
0
5,348
10,035
4,335
1,369
2,487
7,523
0
44,596
L
Ares
ISIKAWA
Ares
5,522
508
0
831
19,279
14,727
0
6,702
12,385
20,761
0
L
Nemesis
LaCourgett3
Nemesis
7,234
2,798
0
4,300
16,120
5,812
0
2,563
13,415
0
58,167
W
Jing Wei
Lilgnamgnam
Jing Wei
2,699
1,991
0
1,062
7,738
2,532
1,800
1,507
5,956
0
20,034
W
Yemoja
MRrakers
Yemoja
5,943
2,141
2,030
1,222
9,301
7,908
2,430
2,162
7,089
33,546
0
L
Sun Wukong
Radiikun
Sun Wukong
7,664
1,847
0
3,699
16,637
9,378
329
3,047
13,534
0
36,777
W
17,644
1,350
0
1,143
7,611
3,374
1,583
1,749
5,837
82,364
0
L
Ao Kuang
Sminnt
Ao Kuang
3,852
394
0
1,864
11,025
3,130
265
5,517
5,191
22,221
0
L
Apollo
carlesgr
Apollo
5,538
2,871
0
750
13,252
3,816
396
4,893
8,201
0
33,260
W
Thanatos
misteyrr
Thanatos
20,807
8,766
0
19,309
16,076
7,856
128
1,469
14,457
0
83,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
39,344
469
Minions Killed
313
0
Camps Cleared
0
1,685,355
Distance Traveled
1,528,789
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,239
458
80
4
0
330,390
3
L
Ares
7,141
397
24
1
0
296,891
0
L
Nemesis
8,827
490
104
6
0
348,449
1
W
Jing Wei
7,858
437
44
2
0
281,838
0
W
Yemoja
9,296
516
59
3
0
309,559
1
L
Sun Wukong
8,528
474
68
4
0
270,085
1
W
Agni
11,494
639
143
8
0
358,985
1
L
Ao Kuang
7,337
408
54
3
0
323,421
1
L
Apollo
7,511
417
63
4
0
289,943
0
W
Thanatos
11,576
643
143
8
0
404,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role