Player Matchup

Terra
Terra
Churpariamo
Terra
Level 5
God Stats
2W - 1L
1,640 SR
Queue Stats
6W - 2L
1,597 Elo+
Solo
Artemis
Artemis
Liylo
Artemis
Level 28
God Stats
15W - 9L
1,587 SR
Queue Stats
147W - 141L
1,625 Elo+
Solo
Ratatoskr
Ratatoskr
Nonamesgiven
Ratatoskr
Level 18
God Stats
2W - 0L
1,554 SR
Queue Stats
13W - 10L
1,546 Elo+
Solo
Anubis
Anubis
Renegade3131
Anubis
Level 18
God Stats
11W - 18L
1,536 SR
Queue Stats
71W - 63L
1,554 Elo+
Solo
Nemesis
Nemesis
smurftDiamond
Nemesis
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
117W - 91L
1,949 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,654 Elo+

VS

Team Averages
Level 26
1,660 SR
1,614 Elo+
Set
Set
Hadouken7090
Set
Level 28
God Stats
17W - 16L
1,681 SR
Queue Stats
92W - 92L
1,632 Elo+
Solo
Anhur
Anhur
Lonnaldo
Anhur
Level 29
God Stats
3W - 3L
1,715 SR
Queue Stats
130W - 92L
1,627 Elo+
Solo
Kukulkan
Kukulkan
Splash570
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
jfizzle328
Cu Chulainn
Level 17
God Stats
7W - 13L
1,715 SR
Queue Stats
284W - 306L
1,619 Elo+
Solo
Ymir
Ymir
matasupports
Ymir
Level 28
God Stats
2W - 3L
1,686 SR
Queue Stats
4W - 7L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 12
9,617
534
6,335
13,307
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Liylo
Artemis
17
4 / 3 / 4
9,640
536
12,962
11,054
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Nonamesgiven
Ratatoskr
16
4 / 5 / 7
9,786
544
12,447
17,388
14,018
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
4 / 4 / 4
9,998
555
6,933
9,739
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
17
12 / 2 / 7
10,636
591
12,888
12,596
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
9,147
508
9,612
13,382
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Lonnaldo
Anhur
12
3 / 7 / 1
7,773
432
6,539
12,899
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Splash570
Kukulkan
15
4 / 6 / 3
9,584
532
9,996
8,158
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
jfizzle328
Cu Chulainn
15
6 / 2 / 2
9,952
553
10,382
14,557
10,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 4
7,283
405
5,543
16,934
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
29
Kills
16
16
Deaths
29
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
2
7
7
0.79
W
Artemis
Liylo
Artemis
4
3
4
2
L
Anhur
Lonnaldo
Anhur
3
7
1
0.5
W
Ratatoskr
Nonamesgiven
Ratatoskr
4
5
7
1.5
W
Anubis
4
4
4
1.5
L
Kukulkan
Splash570
Kukulkan
4
6
3
0.92
L
Cu Chulainn
jfizzle328
Cu Chulainn
6
2
2
3.5
L
1
7
4
0.43
W
Nemesis
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,565
Damage
42,072
64,084
Taken
65,930
40,546
Mitigated
30,581
18,850
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,335
2,190
1,265
4,301
13,307
12,651
0
3,580
9,581
28,684
0
L
9,612
4,708
0
3,652
13,382
4,353
0
4,209
8,907
0
43,869
W
Artemis
Liylo
Artemis
12,962
6,651
0
4,427
11,054
3,554
2,376
1,851
9,175
0
71,496
L
Anhur
Lonnaldo
Anhur
6,539
2,269
0
1,857
12,899
5,363
0
813
12,064
0
36,362
W
Ratatoskr
Nonamesgiven
Ratatoskr
12,447
4,475
0
3,663
17,388
14,018
489
2,175
15,177
0
63,874
W
Anubis
6,933
0
0
4,110
9,739
4,493
321
3,542
5,919
63,761
0
L
Kukulkan
Splash570
Kukulkan
9,996
603
0
0
8,158
2,542
819
3,043
4,986
51,738
0
L
Cu Chulainn
jfizzle328
Cu Chulainn
10,382
2,714
0
2,780
14,557
10,028
0
1,534
12,645
0
64,564
L
5,543
1,122
0
1,206
16,934
8,295
0
3,272
13,474
22,806
0
W
Nemesis
12,888
7,015
0
1,084
12,596
5,830
0
3,769
8,693
0
60,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
43,739
510
Minions Killed
403
0
Camps Cleared
0
1,653,449
Distance Traveled
1,517,781
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,617
534
53
3
0
366,514
3
L
Set
9,147
508
80
4
0
310,623
1
W
Artemis
9,640
536
116
6
0
271,679
0
L
Anhur
7,773
432
58
3
0
268,051
0
W
Ratatoskr
9,786
544
112
6
0
323,706
0
W
Anubis
9,998
555
134
7
0
285,141
3
L
Kukulkan
9,584
532
111
6
0
305,240
2
L
Cu Chulainn
9,952
553
126
7
0
319,749
0
L
Ymir
7,283
405
28
2
0
314,118
3
W
Nemesis
10,636
591
95
5
0
406,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role