Player Matchup

King Arthur
King Arthur
PaizuriPrincess
King Arthur
Level 18
God Stats
2W - 0L
1,828 SR
Queue Stats
49W - 15L
1,500 Elo+
Party 1
Ymir
Ymir
Respekonthename
Ymir
Level 28
God Stats
7W - 8L
1,660 SR
Queue Stats
114W - 116L
1,458 Elo+
Solo
Guan Yu
Guan Yu
TopPickCabrakan
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,853 Elo+
Party 1
Hera
Hera
Valhalla777
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,510 Elo+
Solo
Anhur
Anhur
infinityproject1
Anhur
Level 21
God Stats
4W - 2L
1,542 SR
Queue Stats
57W - 51L
1,463 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,557 Elo+

VS

Team Averages
Level 20
1,500 SR
1,510 Elo+
Apollo
Apollo
LukaKalu234
Apollo
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,446 Elo+
Solo
Ganesha
Ganesha
Mikel333
Ganesha
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 26L
1,500 Elo+
Solo
Scylla
Scylla
ShadowBilex
Scylla
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 42L
1,439 Elo+
Solo
Chang'e
Chang'e
SmurfyVibease
Chang'e
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,666 Elo+
Solo
Ao Kuang
Ao Kuang
lukk0
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PaizuriPrincess
King Arthur
12
3 / 0 / 2
7,058
706
3,541
7,881
3,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 0 / 4
5,647
565
3,486
3,246
1,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 1
6,614
661
4,515
6,401
3,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 1 / 2
6,239
624
4,424
4,464
1,494
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 6
5,775
578
4,884
5,625
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 3 / 1
4,565
457
3,623
6,627
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Mikel333
Ganesha
6
0 / 5 / 1
4,268
427
2,085
6,067
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
9
1 / 3 / 0
4,896
490
3,154
5,840
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
8
0 / 5 / 0
4,344
434
2,286
6,593
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
lukk0
Ao Kuang
8
1 / 2 / 0
5,097
510
1,239
6,387
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
2
2
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
1
0.17
L
Ganesha
Mikel333
Ganesha
0
5
1
0.1
W
King Arthur
PaizuriPrincess
King Arthur
3
0
2
4
W
3
0
4
5
L
Scylla
1
3
0
0.33
L
Chang'e
0
5
0
0
W
6
0
1
6.5
W
3
1
2
4
W
3
1
6
6
L
Ao Kuang
lukk0
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
12,387
27,617
Taken
31,514
11,473
Mitigated
8,653
12,469
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,623
2,017
0
1,444
6,627
1,631
0
1,312
5,219
0
21,585
L
Ganesha
Mikel333
Ganesha
2,085
647
0
255
6,067
2,236
0
2,219
3,823
4,861
0
W
King Arthur
PaizuriPrincess
King Arthur
3,541
332
0
2,894
7,881
3,450
159
1,448
6,433
0
46,182
W
3,486
947
0
1,114
3,246
1,805
170
846
2,400
17,982
0
L
Scylla
3,154
373
0
1,810
5,840
1,791
0
2,529
3,311
19,730
0
L
Chang'e
2,286
168
180
1,990
6,593
1,448
0
522
6,071
20,375
0
W
4,515
868
170
3,599
6,401
3,380
0
1,211
5,076
0
37,770
W
4,424
855
0
1,734
4,464
1,494
877
3,233
919
28,503
0
W
4,884
2,592
0
2,958
5,625
1,344
240
1,560
4,025
0
30,601
L
Ao Kuang
lukk0
Ao Kuang
1,239
518
0
1,062
6,387
1,547
0
1,157
5,180
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
23,170
337
Minions Killed
177
0
Camps Cleared
0
1,005,907
Distance Traveled
875,794
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,565
457
40
4
0
192,771
1
L
Ganesha
4,268
427
1
0
0
142,322
1
W
King Arthur
7,058
706
101
10
0
210,363
2
W
Ymir
5,647
565
34
3
0
198,779
4
L
Scylla
4,896
490
48
5
0
177,990
2
L
Chang'e
4,344
434
39
4
0
168,483
2
W
Guan Yu
6,614
661
85
9
0
252,004
1
W
Hera
6,239
624
59
6
0
180,473
0
W
Anhur
5,775
578
58
6
0
164,288
5
L
Ao Kuang
5,097
510
49
5
0
194,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role