Player Matchup

Bakasura
Bakasura
Flamhawk
Bakasura
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,687 Elo+
Party 1
Amaterasu
Amaterasu
KaanGB
Amaterasu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,245 Elo+
Solo
Ah Puch
Ah Puch
Makilikati
Ah Puch
Level 16
God Stats
0W - 2L
1,293 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Ares
Ares
ProSolenya
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 1
Hachiman
Hachiman
TrickyTry
Hachiman
Level 15
God Stats
0W - 3L
1,312 SR
Queue Stats
7W - 16L
1,284 Elo+
Solo
Team Averages
Level 27
1,421 SR
1,439 Elo+

VS

Team Averages
Level 15
1,465 SR
1,442 Elo+
Set
Set
DanFromHR
Set
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Neith
Neith
InfectiousVirus
Neith
Level 28
God Stats
2W - 2L
1,247 SR
Queue Stats
7W - 11L
1,246 Elo+
Solo
Fafnir
Fafnir
Tagashava
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TonBerryGuy
Bellona
Level 14
God Stats
8W - 3L
1,701 SR
Queue Stats
26W - 17L
1,466 Elo+
Solo
Agni
Agni
emagnn7
Agni
Level 5
God Stats
2W - 0L
1,379 SR
Queue Stats
18W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Flamhawk
Bakasura
8
1 / 3 / 0
5,453
496
1,787
6,442
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
KaanGB
Amaterasu
7
2 / 7 / 0
4,894
445
2,797
8,266
2,649
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Makilikati
Ah Puch
9
1 / 3 / 0
5,369
488
3,893
4,939
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 7 / 1
4,492
408
1,949
9,501
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hachiman
TrickyTry
Hachiman
5
0 / 6 / 0
4,258
387
251
7,278
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
7,503
682
7,714
5,997
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
9 / 1 / 4
6,936
631
7,579
5,246
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Tagashava
Fafnir
9
3 / 2 / 9
6,551
596
3,378
6,938
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TonBerryGuy
Bellona
12
3 / 0 / 2
6,962
633
2,644
2,747
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
emagnn7
Agni
9
2 / 1 / 4
5,589
508
2,858
3,802
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
4
Kills
26
26
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
Bakasura
Flamhawk
Bakasura
1
3
0
0.33
W
9
1
4
11
L
Amaterasu
KaanGB
Amaterasu
2
7
0
0.29
L
Ah Puch
Makilikati
Ah Puch
1
3
0
0.33
L
0
7
1
0.07
W
Fafnir
Tagashava
Fafnir
3
2
9
3.75
W
Bellona
TonBerryGuy
Bellona
3
0
2
4
L
Hachiman
TrickyTry
Hachiman
0
6
0
0
W
Agni
emagnn7
Agni
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,677
Damage
24,173
36,426
Taken
24,730
11,198
Mitigated
13,002
7,215
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,714
4,380
0
2,362
5,997
2,300
0
832
5,105
0
52,905
L
Bakasura
Flamhawk
Bakasura
1,787
1,208
0
2,944
6,442
1,861
0
551
5,891
0
13,949
W
7,579
2,540
0
2,667
5,246
1,587
552
1,459
3,731
0
33,396
L
Amaterasu
KaanGB
Amaterasu
2,797
1,881
0
1,294
8,266
2,649
0
1,950
6,316
0
8,389
L
Ah Puch
Makilikati
Ah Puch
3,893
171
0
1,015
4,939
1,251
81
549
4,340
24,335
0
L
1,949
376
0
395
9,501
3,980
0
2,593
6,908
8,386
0
W
Fafnir
Tagashava
Fafnir
3,378
1,494
0
1,091
6,938
5,937
260
2,448
4,490
11,411
0
W
Bellona
TonBerryGuy
Bellona
2,644
590
0
359
2,747
2,257
524
97
2,650
0
40,059
L
Hachiman
TrickyTry
Hachiman
251
251
0
1,567
7,278
1,457
210
593
6,585
0
11,422
W
Agni
emagnn7
Agni
2,858
381
0
847
3,802
921
660
1,006
2,668
17,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
33,541
148
Minions Killed
304
0
Camps Cleared
0
1,057,349
Distance Traveled
1,068,104
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,503
682
93
8
0
229,340
3
L
Bakasura
5,453
496
58
5
0
244,521
1
W
Neith
6,936
631
50
5
0
160,448
0
L
Amaterasu
4,894
445
15
1
0
212,738
0
L
Ah Puch
5,369
488
50
5
0
221,606
4
L
Ares
4,492
408
6
1
0
191,244
0
W
Fafnir
6,551
596
16
1
0
243,873
1
W
Bellona
6,962
633
108
10
0
214,784
3
L
Hachiman
4,258
387
19
2
0
187,240
0
W
Agni
5,589
508
37
3
0
219,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role