Player Matchup

Terra
Terra
Brutiquzz
Terra
Level 105
God Stats
11W - 6L
1,567 SR
Queue Stats
44W - 43L
1,364 Elo+
Party 1
Set
Set
Deadtrafic
Set
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 102L
1,378 Elo+
Solo
Izanami
Izanami
Hakhan
Izanami
Level 109
God Stats
2W - 1L
1,494 SR
Queue Stats
44W - 41L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
SonRelu
Baron Samedi
Level 121
God Stats
14W - 10L
1,616 SR
Queue Stats
297W - 322L
1,408 Elo+
Solo
Neith
Neith
Áthanasius
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,535 SR
1,406 Elo+

VS

Team Averages
Level 84
1,490 SR
1,485 Elo+
Skadi
Skadi
Briorius
Skadi
Level 88
God Stats
5W - 10L
1,713 SR
Queue Stats
32W - 43L
1,641 Elo+
Solo
Tsukuyomi
Tsukuyomi
Faith_Emanu
Tsukuyomi
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 101L
1,355 Elo+
Party 2
Hel
Hel
OptimuSlimeYT
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,617 Elo+
Solo
Cthulhu
Cthulhu
RubenIsCool
Cthulhu
Level 65
God Stats
2W - 3L
1,410 SR
Queue Stats
231W - 249L
1,438 Elo+
Solo
Yemoja
Yemoja
joscarmp
Yemoja
Level 84
God Stats
1W - 2L
1,329 SR
Queue Stats
40W - 48L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Brutiquzz
Terra
6
0 / 0 / 2
3,822
764
707
2,407
937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 0
3,624
725
1,164
2,785
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Hakhan
Izanami
6
2 / 0 / 0
3,648
730
1,687
1,687
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SonRelu
Baron Samedi
7
3 / 0 / 0
4,243
849
1,120
1,918
543
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
3,754
751
445
877
211
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Briorius
Skadi
3
0 / 2 / 0
2,644
529
540
2,249
292
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Faith_Emanu
Tsukuyomi
5
2 / 1 / 0
3,499
700
877
2,791
623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 2 / 1
2,908
582
1,229
2,075
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Cthulhu
RubenIsCool
Cthulhu
2
0 / 1 / 1
2,719
544
333
979
596
Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
joscarmp
Yemoja
5
0 / 0 / 0
2,959
592
469
1,821
558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
2
2
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
Briorius
Skadi
0
2
0
0
W
Terra
Brutiquzz
Terra
0
0
2
1
W
1
2
0
0.5
L
Tsukuyomi
Faith_Emanu
Tsukuyomi
2
1
0
2
W
Izanami
Hakhan
Izanami
2
0
0
2
L
0
2
1
0.25
L
Cthulhu
RubenIsCool
Cthulhu
0
1
1
0.5
W
Baron Samedi
SonRelu
Baron Samedi
3
0
0
3
L
Yemoja
joscarmp
Yemoja
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,123
Damage
3,448
9,674
Taken
9,915
2,952
Mitigated
2,524
4,552
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Briorius
Skadi
540
220
0
410
2,249
292
0
357
1,892
0
4,735
W
Terra
Brutiquzz
Terra
707
30
147
757
2,407
937
250
154
2,253
4,063
0
W
1,164
678
0
1,128
2,785
821
0
308
2,452
0
11,204
L
Tsukuyomi
Faith_Emanu
Tsukuyomi
877
383
0
110
2,791
623
0
278
2,475
0
12,483
W
Izanami
Hakhan
Izanami
1,687
982
0
923
1,687
440
632
315
1,372
0
18,788
L
1,229
301
0
763
2,075
455
0
734
1,271
4,685
0
L
Cthulhu
RubenIsCool
Cthulhu
333
240
0
25
979
596
0
0
979
2,348
0
W
Baron Samedi
SonRelu
Baron Samedi
1,120
324
0
1,303
1,918
543
436
1,079
689
10,855
0
L
Yemoja
joscarmp
Yemoja
469
0
104
847
1,821
558
0
350
1,471
3,901
0
W
445
114
0
294
877
211
836
0
877
0
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,091
Gold Earned
14,729
138
Minions Killed
60
0
Camps Cleared
0
425,244
Distance Traveled
420,236
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,644
529
7
1
0
108,393
2
W
Terra
3,822
764
12
2
0
92,437
1
W
Set
3,624
725
31
6
0
103,769
1
L
Tsukuyomi
3,499
700
32
6
0
105,174
1
W
Izanami
3,648
730
36
7
0
76,324
1
L
Hel
2,908
582
9
2
0
62,032
1
L
Cthulhu
2,719
544
3
1
0
50,224
1
W
Baron Samedi
4,243
849
23
5
0
92,987
2
L
Yemoja
2,959
592
9
2
0
94,413
1
W
Neith
3,754
751
36
7
0
59,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role