Player Matchup

Sylvanus
Sylvanus
BOUBiCHE3110
Sylvanus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,243 Elo+
Party 3
Vamana
Vamana
Blind212
Vamana
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 56L
1,573 Elo+
Party 2
Odin
Odin
Blinders7
Odin
Level 48
God Stats
2W - 5L
1,434 SR
Queue Stats
40W - 45L
1,434 Elo+
Party 3
Neith
Neith
Brelheen
Neith
Level 35
God Stats
34W - 49L
1,442 SR
Queue Stats
74W - 131L
1,421 Elo+
Solo
Nu Wa
Nu Wa
ωαιƒυ
Nu Wa
Level 29
God Stats
6W - 2L
1,845 SR
Queue Stats
98W - 83L
1,486 Elo+
Party 2
Team Averages
Level 58
1,544 SR
1,432 Elo+

VS

Team Averages
Level 59
1,512 SR
1,441 Elo+
Ullr
Ullr
CrazyLazyChara
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CrazyLazyMais
Ymir
Level 29
God Stats
5W - 9L
1,333 SR
Queue Stats
10W - 16L
1,324 Elo+
Party 1
Bakasura
Bakasura
MrBen2
Bakasura
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 73L
1,509 Elo+
Party 1
King Arthur
King Arthur
Naqurnahill
King Arthur
Level 114
God Stats
4W - 2L
1,616 SR
Queue Stats
34W - 29L
1,453 Elo+
Solo
Scylla
Scylla
crazylazylee
Scylla
Level 54
God Stats
3W - 3L
1,608 SR
Queue Stats
44W - 58L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BOUBiCHE3110
Sylvanus
8
2 / 3 / 3
5,498
550
3,232
5,753
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Blind212
Vamana
11
3 / 1 / 0
6,366
637
2,808
5,063
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
6
0 / 4 / 3
4,464
446
2,070
4,984
2,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Brelheen
Neith
7
0 / 3 / 2
4,609
461
4,433
6,338
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
0 / 1 / 1
5,849
585
3,139
3,145
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,404
540
3,691
5,347
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 3
5,011
501
1,037
6,050
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
MrBen2
Bakasura
10
2 / 0 / 6
5,696
570
3,386
7,892
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Naqurnahill
King Arthur
11
5 / 0 / 1
6,538
654
4,072
3,781
1,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
8
1 / 1 / 1
4,982
498
2,425
4,359
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
11
12
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BOUBiCHE3110
Sylvanus
2
3
3
1.17
L
Vamana
Blind212
Vamana
3
1
0
3
L
Odin
0
4
3
0.38
L
Neith
Brelheen
Neith
0
3
2
0.33
W
3
2
3
2.25
W
0
2
3
0.75
W
Bakasura
MrBen2
Bakasura
2
0
6
5
W
King Arthur
Naqurnahill
King Arthur
5
0
1
5.5
W
Scylla
1
1
1
1.5
L
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,682
Damage
14,611
25,283
Taken
27,429
9,941
Mitigated
9,705
8,260
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BOUBiCHE3110
Sylvanus
3,232
1,173
1,283
1,811
5,753
3,090
240
1,231
4,422
13,298
0
L
Vamana
Blind212
Vamana
2,808
1,627
0
1,189
5,063
2,498
1,449
166
4,897
0
38,969
L
Odin
2,070
163
111
798
4,984
2,022
0
833
4,061
0
6,976
L
Neith
Brelheen
Neith
4,433
2,173
0
2,011
6,338
1,501
667
346
5,967
0
20,404
W
3,691
2,060
0
1,224
5,347
1,543
74
1,276
3,940
0
22,055
W
1,037
210
444
1,493
6,050
2,972
0
1,564
4,376
9,975
0
W
Bakasura
MrBen2
Bakasura
3,386
2,875
0
4,688
7,892
2,329
0
1,336
6,397
0
18,156
W
King Arthur
Naqurnahill
King Arthur
4,072
488
0
1,423
3,781
1,764
270
871
2,738
0
31,526
W
Scylla
2,425
449
0
858
4,359
1,097
0
873
3,383
18,801
0
L
Nu Wa
3,139
459
0
1,057
3,145
830
0
624
2,409
33,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
27,631
235
Minions Killed
230
0
Camps Cleared
0
924,353
Distance Traveled
959,613
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,498
550
25
3
0
152,993
0
L
Vamana
6,366
637
86
9
0
228,437
1
L
Odin
4,464
446
14
1
0
211,713
1
L
Neith
4,609
461
39
4
0
146,718
1
W
Ullr
5,404
540
45
5
0
161,065
1
W
Ymir
5,011
501
22
2
0
181,206
0
W
Bakasura
5,696
570
55
6
0
205,570
0
W
King Arthur
6,538
654
63
6
0
220,765
1
W
Scylla
4,982
498
45
5
0
191,007
3
L
Nu Wa
5,849
585
71
7
0
184,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role