Player Matchup

Ganesha
Ganesha
MSA_VeNoM
Ganesha
Level 115
God Stats
2W - 4L
1,716 SR
Queue Stats
147W - 112L
1,974 Elo+
Solo
Fenrir
Fenrir
Sir Sportacus
Fenrir
Level 138
God Stats
75W - 5L
2,019 SR
Queue Stats
1,233W - 251L
1,832 Elo+
Party 1
Bastet
Bastet
TomCityWEST
Bastet
Level 7
God Stats
1W - 0L
1,705 SR
Queue Stats
39W - 5L
1,816 Elo+
Party 1
Team Averages
Level 87
1,813 SR
1,874 Elo+

VS

Team Averages
Level 65
1,518 SR
1,565 Elo+
Ares
Ares
Illuminaldi
Ares
Level 27
God Stats
20W - 11L
1,704 SR
Queue Stats
162W - 125L
1,606 Elo+
Party 2
Cabrakan
Cabrakan
mmm7sn
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
o RMAF o
Hercules
Level 43
God Stats
0W - 2L
1,349 SR
Queue Stats
95W - 62L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MSA_VeNoM
Ganesha
13
0 / 2 / 16
11,215
701
11,151
16,092
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 2 / 10
11,559
722
11,051
12,166
8,072
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
16
11 / 1 / 7
12,156
760
21,957
14,309
6,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
9,975
623
7,315
15,325
14,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
mmm7sn
Cabrakan
12
1 / 12 / 1
9,179
574
2,541
17,753
11,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
o RMAF o
Hercules
14
2 / 4 / 3
11,281
705
9,932
18,734
24,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
5
5
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Ganesha
MSA_VeNoM
Ganesha
0
2
16
4
W
8
2
10
6.5
W
Bastet
11
1
7
14.5
L
Cabrakan
mmm7sn
Cabrakan
1
12
1
0.13
L
Hercules
o RMAF o
Hercules
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
19,788
42,567
Taken
51,812
30,204
Mitigated
51,058
7,661
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,315
140
0
686
15,325
14,946
0
3,459
11,866
15,333
0
W
Ganesha
MSA_VeNoM
Ganesha
11,151
755
0
3,809
16,092
15,707
619
5,290
10,802
46,137
0
W
11,051
2,366
0
2,451
12,166
8,072
1,225
2,443
9,723
0
47,247
W
Bastet
21,957
5,943
0
1,401
14,309
6,425
1,196
3,820
10,489
0
59,386
L
Cabrakan
mmm7sn
Cabrakan
2,541
548
0
1,784
17,753
11,720
0
3,413
14,340
34,977
0
L
Hercules
o RMAF o
Hercules
9,932
1,091
0
5,476
18,734
24,392
0
4,359
14,375
8,070
34,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
30,435
166
Minions Killed
131
0
Camps Cleared
0
942,242
Distance Traveled
777,967
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,975
623
16
1
0
281,458
1
W
Ganesha
11,215
701
13
1
0
298,425
7
W
Fenrir
11,559
722
77
5
0
284,256
2
W
Bastet
12,156
760
76
5
0
359,561
3
L
Cabrakan
9,179
574
57
4
0
216,233
2
L
Hercules
11,281
705
58
4
0
280,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role