Player Matchup

Rama
Rama
Dodo97079
Rama
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Klajić
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
SuperDjolence
Sobek
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 13L
1,761 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,587 Elo+

VS

Team Averages
Level 26
1,500 SR
1,197 Elo+
Khepri
Khepri
Enanbi
Khepri
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,180 Elo+
Party 1
Olorun
Olorun
Lingak22
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Neith
Neith
Nokthor
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
12 / 1 / 9
8,276
1,035
11,918
8,501
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Klajić
Chang'e
11
6 / 1 / 14
8,054
1,007
9,418
6,942
2,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 2 / 10
7,584
948
5,667
10,086
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Enanbi
Khepri
8
2 / 5 / 1
6,255
782
2,839
13,799
9,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Lingak22
Olorun
8
0 / 9 / 2
5,638
705
3,768
9,694
5,194
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Nokthor
Neith
8
2 / 9 / 1
5,812
727
5,882
8,978
3,196
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
23
Kills
4
4
Deaths
23
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
12
1
9
16.5
L
Khepri
Enanbi
Khepri
2
5
1
0.5
W
Chang'e
Klajić
Chang'e
6
1
14
13
L
Olorun
Lingak22
Olorun
0
9
2
0.11
L
Neith
Nokthor
Neith
2
9
1
0.28
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
12,489
25,529
Taken
32,471
11,250
Mitigated
17,737
13,226
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,918
10,039
0
3,513
8,501
2,832
1,462
1,724
6,777
0
30,243
L
Khepri
Enanbi
Khepri
2,839
424
0
0
13,799
9,347
0
7,257
6,542
7,546
0
W
Chang'e
Klajić
Chang'e
9,418
1,145
2,056
3,399
6,942
2,884
1,053
2,347
4,595
28,403
0
L
Olorun
Lingak22
Olorun
3,768
1,359
293
380
9,694
5,194
0
3,737
5,957
15,851
0
L
Neith
Nokthor
Neith
5,882
3,068
0
673
8,978
3,196
0
4,099
4,879
0
13,964
W
5,667
579
0
4,258
10,086
5,534
91
2,548
7,538
12,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
17,705
89
Minions Killed
36
0
Camps Cleared
0
431,579
Distance Traveled
351,454
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,276
1,035
24
3
0
123,151
2
L
Khepri
6,255
782
3
0
0
147,710
0
W
Chang'e
8,054
1,007
53
7
0
144,954
0
L
Olorun
5,638
705
22
3
0
107,639
0
L
Neith
5,812
727
11
1
0
96,105
0
W
Sobek
7,584
948
12
2
0
163,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role