Player Matchup

Pele
Pele
Bilnaden
Pele
Level 15
God Stats
1W - 1L
1,497 SR
Queue Stats
4W - 3L
1,155 Elo+
Party 1
Medusa
Medusa
BisKera
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,425 Elo+
Party 1
Janus
Janus
RebelEnzovb
Janus
Level 29
God Stats
2W - 2L
1,519 SR
Queue Stats
25W - 34L
1,370 Elo+
Solo
Ganesha
Ganesha
felipezaniol
Ganesha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 1
Thor
Thor
kelsoNTC
Thor
Level 8
God Stats
2W - 0L
1,723 SR
Queue Stats
14W - 16L
1,474 Elo+
Party 1
Team Averages
Level 13
1,548 SR
1,355 Elo+

VS

Team Averages
Level 18
1,446 SR
1,416 Elo+
Merlin
Merlin
Albaficax
Merlin
Level 12
God Stats
0W - 2L
1,306 SR
Queue Stats
10W - 17L
1,296 Elo+
Solo
Olorun
Olorun
HescDM
Olorun
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 49L
1,353 Elo+
Solo
Nemesis
Nemesis
Inluminus
Nemesis
Level 17
God Stats
4W - 4L
1,519 SR
Queue Stats
81W - 85L
1,460 Elo+
Solo
Cupid
Cupid
capieren
Cupid
Level 28
God Stats
11W - 20L
1,405 SR
Queue Stats
100W - 101L
1,472 Elo+
Solo
Ares
Ares
victorhma
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
9 / 4 / 2
9,447
525
12,362
12,221
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
BisKera
Medusa
16
16 / 5 / 3
10,912
606
19,640
17,821
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 7 / 4
8,436
469
9,828
12,336
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
felipezaniol
Ganesha
12
0 / 5 / 16
8,834
491
6,532
14,256
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
13
3 / 4 / 7
8,964
498
5,735
11,922
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Albaficax
Merlin
15
2 / 10 / 4
9,104
506
5,646
11,454
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
HescDM
Olorun
13
4 / 8 / 5
8,955
498
7,407
16,151
6,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Inluminus
Nemesis
16
12 / 3 / 7
10,851
603
12,824
15,005
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
capieren
Cupid
13
1 / 6 / 9
8,494
472
9,182
14,801
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
13
6 / 3 / 7
9,186
510
7,586
12,927
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
57
30
Kills
25
25
Deaths
30
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Albaficax
Merlin
2
10
4
0.4
W
Pele
9
4
2
2.5
W
Medusa
BisKera
Medusa
16
5
3
3.5
L
Olorun
HescDM
Olorun
4
8
5
0.81
L
Nemesis
Inluminus
Nemesis
12
3
7
5.17
W
2
7
4
0.57
L
Cupid
capieren
Cupid
1
6
9
0.92
W
Ganesha
felipezaniol
Ganesha
0
5
16
1.6
W
Thor
3
4
7
1.63
L
Ares
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,097
Damage
42,645
68,556
Taken
70,338
29,114
Mitigated
33,677
20,861
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Albaficax
Merlin
5,646
1,166
0
563
11,454
3,733
424
2,819
8,635
47,471
0
W
Pele
12,362
3,144
0
3,686
12,221
4,285
1,068
3,625
8,596
0
49,863
W
Medusa
BisKera
Medusa
19,640
12,696
0
8,728
17,821
7,106
2,433
5,242
12,579
0
63,621
L
Olorun
HescDM
Olorun
7,407
2,846
222
5,107
16,151
6,281
1,412
4,368
11,783
38,357
0
L
Nemesis
Inluminus
Nemesis
12,824
5,150
0
2,300
15,005
6,517
228
3,268
11,737
0
38,119
W
9,828
407
0
3,453
12,336
3,686
1,100
5,100
7,236
50,307
0
L
Cupid
capieren
Cupid
9,182
4,109
341
6,139
14,801
4,349
354
2,610
12,191
0
41,375
W
Ganesha
felipezaniol
Ganesha
6,532
1,073
0
1,639
14,256
10,283
55
4,104
10,152
19,791
0
W
Thor
5,735
1,671
0
3,355
11,922
3,754
82
2,568
9,354
0
40,919
L
Ares
7,586
554
0
1,172
12,927
12,797
22
3,295
9,632
18,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,593
Gold Earned
46,590
309
Minions Killed
296
0
Camps Cleared
0
1,537,514
Distance Traveled
1,515,565
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,104
506
102
6
0
249,855
1
W
Pele
9,447
525
72
4
0
327,965
0
W
Medusa
10,912
606
82
5
0
283,828
0
L
Olorun
8,955
498
62
3
0
265,332
1
L
Nemesis
10,851
603
53
3
0
368,021
1
W
Janus
8,436
469
95
5
0
308,698
0
L
Cupid
8,494
472
63
4
0
319,102
2
W
Ganesha
8,834
491
0
0
0
309,081
6
W
Thor
8,964
498
60
3
0
307,942
1
L
Ares
9,186
510
16
1
0
313,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role