Player Matchup

Tsukuyomi
Tsukuyomi
Glitchtrap5916
Tsukuyomi
Level 14
God Stats
22W - 15L
1,726 SR
Queue Stats
42W - 37L
1,436 Elo+
Solo
Chaac
Chaac
PerpetualSin187
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,124 Elo+
Solo
Olorun
Olorun
TheTaxMan-TV
Olorun
Level 7
God Stats
0W - 3L
1,288 SR
Queue Stats
13W - 13L
1,209 Elo+
Solo
Chiron
Chiron
ethanfuture
Chiron
Level 18
God Stats
4W - 4L
1,797 SR
Queue Stats
101W - 104L
1,270 Elo+
Solo
Heimdallr
Heimdallr
jwrazor
Heimdallr
Level 7
God Stats
19W - 26L
1,363 SR
Queue Stats
37W - 44L
1,414 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,291 Elo+

VS

Team Averages
Level 13
1,567 SR
1,256 Elo+
Cabrakan
Cabrakan
AMPxDRIPPY
Cabrakan
Level 7
God Stats
3W - 1L
1,453 SR
Queue Stats
59W - 69L
1,280 Elo+
Solo
Odin
Odin
GameyBubbles458
Odin
Level 15
God Stats
2W - 0L
1,438 SR
Queue Stats
69W - 75L
1,242 Elo+
Solo
Kali
Kali
JBenjimin1407
Kali
Level 11
God Stats
7W - 2L
1,782 SR
Queue Stats
77W - 80L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
Lobo-Asiatico
Sun Wukong
Level 15
God Stats
53W - 40L
1,403 SR
Queue Stats
85W - 67L
1,259 Elo+
Solo
Cthulhu
Cthulhu
andre77kgbr
Cthulhu
Level 15
God Stats
5W - 2L
1,758 SR
Queue Stats
374W - 490L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Glitchtrap5916
Tsukuyomi
19
5 / 5 / 7
13,259
947
12,437
16,629
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 7 / 14
13,128
938
18,305
29,439
26,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
20
7 / 7 / 10
13,817
987
29,554
20,620
8,281
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
20
4 / 5 / 13
13,997
1,000
18,853
21,888
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
jwrazor
Heimdallr
19
4 / 12 / 8
13,144
939
19,356
28,171
15,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AMPxDRIPPY
Cabrakan
19
2 / 5 / 13
12,727
909
13,939
17,916
24,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 5 / 15
13,487
963
18,500
20,785
24,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
19 / 5 / 9
18,116
1,294
43,220
28,153
18,789
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Lobo-Asiatico
Sun Wukong
20
11 / 1 / 16
15,803
1,129
23,444
21,243
21,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
andre77kgbr
Cthulhu
19
1 / 7 / 16
12,578
898
9,939
22,521
27,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
105
23
Kills
36
36
Deaths
23
52
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AMPxDRIPPY
Cabrakan
2
5
13
1.7
W
3
5
15
2.1
L
Tsukuyomi
Glitchtrap5916
Tsukuyomi
5
5
7
1.7
W
19
5
9
4.7
W
Sun Wukong
Lobo-Asiatico
Sun Wukong
11
1
16
19
L
3
7
14
1.43
L
Olorun
7
7
10
1.71
W
Cthulhu
andre77kgbr
Cthulhu
1
7
16
1.29
L
Chiron
4
5
13
2.1
L
Heimdallr
jwrazor
Heimdallr
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,505
Damage
109,042
116,747
Taken
110,618
63,842
Mitigated
116,040
22,193
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AMPxDRIPPY
Cabrakan
13,939
1,473
0
875
17,916
24,198
0
5,692
12,084
26,954
0
W
18,500
7,319
0
712
20,785
24,583
0
8,417
12,244
230
39,151
L
Tsukuyomi
Glitchtrap5916
Tsukuyomi
12,437
4,504
0
1,983
16,629
6,099
0
2,238
14,155
0
18,875
W
43,220
29,138
0
8,224
28,153
18,789
0
5,758
21,998
0
62,807
W
Sun Wukong
Lobo-Asiatico
Sun Wukong
23,444
7,045
0
5,316
21,243
21,430
0
3,269
17,825
0
46,468
L
18,305
7,946
0
4,804
29,439
26,436
0
6,268
22,696
1,650
33,941
L
Olorun
29,554
18,458
1,012
5,198
20,620
8,281
0
5,543
14,652
61,778
0
W
Cthulhu
andre77kgbr
Cthulhu
9,939
1,272
0
703
22,521
27,040
0
6,945
15,456
21,804
0
L
Chiron
18,853
9,214
1,411
4,620
21,888
7,191
0
4,917
16,621
0
39,740
L
Heimdallr
jwrazor
Heimdallr
19,356
11,782
0
3,165
28,171
15,835
0
4,317
23,479
0
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,345
Gold Earned
72,711
204
Minions Killed
207
7
Camps Cleared
2
1,164,302
Distance Traveled
1,277,763
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,727
909
31
2
0
174,740
0
W
Odin
13,487
963
40
3
0
289,967
3
L
Tsukuyomi
13,259
947
10
1
1
248,975
0
W
Kali
18,116
1,294
47
3
0
273,704
0
W
Sun Wukong
15,803
1,129
60
4
1
277,949
0
L
Chaac
13,128
938
29
2
0
213,433
0
L
Olorun
13,817
987
58
4
3
224,321
3
W
Cthulhu
12,578
898
29
2
1
261,403
2
L
Chiron
13,997
1,000
55
4
2
270,497
0
L
Heimdallr
13,144
939
52
4
1
207,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role