Player Matchup

Horus
Horus
Barabiere
Horus
Level 48
God Stats
143W - 100L
1,796 SR
Queue Stats
420W - 372L
1,692 Elo+
Party 1
Set
Set
BrokeHeart
Set
Level 81
God Stats
9W - 5L
1,678 SR
Queue Stats
126W - 90L
1,677 Elo+
Party 1
Merlin
Merlin
Llogito
Merlin
Level 26
God Stats
19W - 7L
1,504 SR
Queue Stats
59W - 22L
1,695 Elo+
Party 1
Team Averages
Level 52
1,659 SR
1,688 Elo+

VS

Team Averages
Level 99
1,396 SR
1,318 Elo+
Sun Wukong
Sun Wukong
demoishe
Sun Wukong
Level 121
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 2
Kukulkan
Kukulkan
edward037
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 2
Jing Wei
Jing Wei
lujanplayer
Jing Wei
Level 158
God Stats
21W - 25L
1,442 SR
Queue Stats
79W - 116L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Barabiere
Horus
17
3 / 0 / 20
13,574
714
6,641
24,466
39,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
17 / 2 / 7
15,052
792
21,004
17,691
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Llogito
Merlin
16
5 / 0 / 16
12,478
657
18,732
12,462
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
demoishe
Sun Wukong
13
1 / 6 / 1
10,575
557
13,754
21,023
16,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Kukulkan
edward037
Kukulkan
13
1 / 11 / 0
10,141
534
10,307
13,384
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
lujanplayer
Jing Wei
14
0 / 8 / 2
10,959
577
10,976
18,443
4,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
25
Kills
2
2
Deaths
25
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Barabiere
Horus
3
0
20
13
W
17
2
7
10.25
W
Merlin
Llogito
Merlin
5
0
16
13
L
Sun Wukong
demoishe
Sun Wukong
1
6
1
0.25
L
Kukulkan
edward037
Kukulkan
1
11
0
0.09
L
Jing Wei
lujanplayer
Jing Wei
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,377
Damage
35,037
54,619
Taken
52,850
60,921
Mitigated
23,233
28,836
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Barabiere
Horus
6,641
2,289
9,641
13,955
24,466
39,951
869
4,522
19,131
0
13,414
W
21,004
7,350
0
2,546
17,691
13,979
0
3,703
13,448
0
95,107
W
Merlin
Llogito
Merlin
18,732
1,663
0
2,694
12,462
6,991
991
1,977
10,151
75,614
0
L
Sun Wukong
demoishe
Sun Wukong
13,754
1,639
0
3,448
21,023
16,028
0
9,667
10,310
513
39,265
L
Kukulkan
edward037
Kukulkan
10,307
2,001
0
0
13,384
2,995
0
3,913
9,060
34,570
0
L
Jing Wei
lujanplayer
Jing Wei
10,976
6,248
0
2,101
18,443
4,210
0
3,924
13,990
0
71,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
31,675
240
Minions Killed
197
0
Camps Cleared
0
1,097,501
Distance Traveled
948,150
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,574
714
15
1
0
381,759
5
W
Set
15,052
792
107
6
0
364,102
1
W
Merlin
12,478
657
118
6
0
351,640
0
L
Sun Wukong
10,575
557
42
2
0
373,128
3
L
Kukulkan
10,141
534
57
3
0
270,256
2
L
Jing Wei
10,959
577
98
5
0
304,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role