Player Matchup

Ymir
Ymir
Platinum I
ActualStoneHead
Ymir
Platinum I
Level 159
God Stats
7W - 4L
1,586 SR
Queue Stats
356W - 345L
2,001 MMR
Solo
Camazotz
Camazotz
Platinum I
CarrYoda
Camazotz
Platinum I
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 255L
1,986 MMR
Solo
Apollo
Apollo
Platinum I
Joak10
Apollo
Platinum I
Level 158
God Stats
0W - 1L
1,648 SR
Queue Stats
155W - 152L
2,057 MMR
Party 1
Serqet
Serqet
Platinum V
jesuislamort
Serqet
Platinum V
Level 141
God Stats
1W - 2L
1,294 SR
Queue Stats
71W - 62L
2,002 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
xR4F4x
Cu Chulainn
Platinum II
Level 146
God Stats
0W - 2L
1,827 SR
Queue Stats
291W - 284L
2,047 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,571 SR
2,019 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,507 SR
1,835 MMR
Nemesis
Nemesis
Diamond V
FlureZ
Nemesis
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
2,045 MMR
Solo
Rama
Rama
Diamond V
NaeCuk
Rama
Diamond V
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond IV
Tynz
Raijin
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
YesShot
Ares
Platinum IV
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 73L
2,085 MMR
Solo
Osiris
Osiris
Platinum II
lesttheboss
Osiris
Platinum II
Level 58
God Stats
12W - 4L
1,537 SR
Queue Stats
71W - 41L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,090
426
7,024
12,237
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
CarrYoda
Camazotz
15
4 / 2 / 1
9,108
479
7,230
18,973
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Joak10
Apollo
16
1 / 4 / 6
9,371
493
9,239
14,551
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
4 / 7 / 6
8,607
453
8,277
17,404
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
xR4F4x
Cu Chulainn
11
1 / 5 / 1
7,199
379
4,811
13,900
7,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetPersephoneThe MorriganChang'eTsukuyomi

VS

Bans
AphroditeScyllaCupidJanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlureZ
Nemesis
17
6 / 3 / 5
11,102
584
11,067
13,317
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
NaeCuk
Rama
17
2 / 2 / 6
11,128
586
8,552
9,000
4,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Tynz
Raijin
19
7 / 2 / 10
11,626
612
12,552
11,208
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
YesShot
Ares
17
1 / 3 / 16
11,140
586
10,881
17,806
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Osiris
20
8 / 1 / 7
12,406
653
17,716
19,638
17,737
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
11
Kills
24
24
Deaths
11
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Camazotz
CarrYoda
Camazotz
4
2
1
2.25
W
Nemesis
FlureZ
Nemesis
6
3
5
2.83
L
Apollo
Joak10
Apollo
1
4
6
1
W
Rama
NaeCuk
Rama
2
2
6
2.5
W
Raijin
Tynz
Raijin
7
2
10
6
W
Ares
YesShot
Ares
1
3
16
3
L
Serqet
4
7
6
1
W
Osiris
8
1
7
11.5
L
Cu Chulainn
xR4F4x
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,581
Damage
60,768
77,065
Taken
70,969
35,800
Mitigated
60,279
15,456
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,024
1,131
0
540
12,237
4,394
0
5,933
6,099
48,684
0
L
Camazotz
CarrYoda
Camazotz
7,230
1,600
0
6,042
18,973
6,990
0
6,752
12,022
0
55,449
W
Nemesis
FlureZ
Nemesis
11,067
6,186
0
1,808
13,317
7,335
2,343
2,760
10,253
0
86,055
L
Apollo
Joak10
Apollo
9,239
3,791
0
5,673
14,551
6,195
0
3,051
11,418
0
67,787
W
Rama
NaeCuk
Rama
8,552
5,887
0
3,423
9,000
4,914
5,692
453
8,361
0
91,655
W
Raijin
Tynz
Raijin
12,552
1,470
200
3,543
11,208
5,023
1,393
2,304
8,630
94,184
0
W
Ares
YesShot
Ares
10,881
681
0
5,881
17,806
25,270
204
1,892
15,676
28,681
0
L
Serqet
8,277
2,297
0
997
17,404
10,661
0
7,947
9,291
70
21,840
W
Osiris
17,716
6,680
0
14,062
19,638
17,737
0
546
19,008
12,153
84,543
L
Cu Chulainn
xR4F4x
Cu Chulainn
4,811
1,029
0
2,204
13,900
7,560
0
1,341
12,543
0
30,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
57,402
409
Minions Killed
656
0
Camps Cleared
0
1,758,127
Distance Traveled
1,843,166
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,090
426
104
5
0
328,366
2
L
Camazotz
9,108
479
103
5
0
397,843
1
W
Nemesis
11,102
584
135
7
0
399,395
2
L
Apollo
9,371
493
133
7
0
360,945
5
W
Rama
11,128
586
164
9
0
348,839
7
W
Raijin
11,626
612
179
9
0
326,302
6
W
Ares
11,140
586
21
1
0
365,889
11
L
Serqet
8,607
453
24
1
0
399,453
2
W
Osiris
12,406
653
157
8
0
402,741
3
L
Cu Chulainn
7,199
379
45
2
0
271,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role