Player Matchup

Set
Set
BrownRizzla
Set
Level 26
God Stats
8W - 7L
1,601 SR
Queue Stats
131W - 154L
1,493 Elo+
Solo
Agni
Agni
Rivo33
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,553 Elo+
Solo
Nemesis
Nemesis
SwordEMperor242
Nemesis
Level 13
God Stats
2W - 8L
1,316 SR
Queue Stats
10W - 27L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
WilliamThurlow
Tsukuyomi
Level 13
God Stats
39W - 45L
1,461 SR
Queue Stats
198W - 242L
1,409 Elo+
Solo
King Arthur
King Arthur
buger121
King Arthur
Level 28
God Stats
8W - 9L
1,394 SR
Queue Stats
35W - 26L
1,588 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,503 Elo+

VS

Team Averages
Level 19
1,453 SR
1,470 Elo+
Cthulhu
Cthulhu
AticusXIII
Cthulhu
Level 22
God Stats
17W - 27L
1,395 SR
Queue Stats
140W - 173L
1,445 Elo+
Solo
Ra
Ra
DaViX2K10
Ra
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DrealRauseo
Danzaburou
Level 27
God Stats
64W - 82L
1,540 SR
Queue Stats
371W - 417L
1,423 Elo+
Solo
Ymir
Ymir
Max_0301
Ymir
Level 15
God Stats
11W - 8L
1,332 SR
Queue Stats
182W - 215L
1,481 Elo+
Solo
Bakasura
Bakasura
nickXIII
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
8,859
443
4,260
10,891
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Rivo33
Agni
16
8 / 5 / 4
10,438
522
15,903
10,393
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 2
8,149
407
4,499
10,848
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
WilliamThurlow
Tsukuyomi
17
6 / 2 / 5
10,852
543
9,166
17,526
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
buger121
King Arthur
15
3 / 5 / 4
9,297
465
8,416
18,367
10,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AticusXIII
Cthulhu
16
7 / 3 / 5
9,949
497
13,793
12,699
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 3
9,321
466
5,511
9,968
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DrealRauseo
Danzaburou
14
4 / 2 / 3
9,186
459
5,769
5,701
1,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
16
3 / 5 / 3
10,176
509
7,336
18,526
10,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
nickXIII
Bakasura
15
5 / 6 / 5
9,500
475
12,124
16,072
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
22
Kills
21
21
Deaths
22
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AticusXIII
Cthulhu
7
3
5
3.17
L
4
3
0
1.33
W
2
6
3
0.58
W
Danzaburou
DrealRauseo
Danzaburou
4
2
3
2.75
W
Ymir
3
5
3
0.9
L
Agni
Rivo33
Agni
8
5
4
2
L
1
6
2
0.33
L
Tsukuyomi
WilliamThurlow
Tsukuyomi
6
2
5
4.25
L
King Arthur
buger121
King Arthur
3
5
4
1
W
Bakasura
nickXIII
Bakasura
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,244
Damage
44,533
68,025
Taken
62,966
30,448
Mitigated
31,388
17,448
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AticusXIII
Cthulhu
13,793
1,295
445
3,908
12,699
5,600
615
2,240
10,324
41,492
0
L
4,260
1,801
0
1,394
10,891
4,015
1,533
3,522
7,133
0
34,983
W
5,511
625
378
1,803
9,968
3,563
1,444
3,816
6,002
41,979
0
W
Danzaburou
DrealRauseo
Danzaburou
5,769
1,952
0
1,145
5,701
1,952
248
2,137
3,489
0
25,971
W
Ymir
7,336
1,988
0
3,843
18,526
10,673
480
5,389
13,020
65,124
0
L
Agni
Rivo33
Agni
15,903
814
0
1,017
10,393
3,757
2,151
3,719
6,335
57,644
0
L
4,499
1,974
0
1,074
10,848
5,199
1,004
4,628
5,593
0
28,407
L
Tsukuyomi
WilliamThurlow
Tsukuyomi
9,166
4,571
510
8,629
17,526
6,659
174
5,631
11,294
0
65,085
L
King Arthur
buger121
King Arthur
8,416
1,927
0
4,824
18,367
10,818
782
8,163
8,874
0
38,868
W
Bakasura
nickXIII
Bakasura
12,124
7,891
0
3,662
16,072
9,600
1,259
2,321
13,676
0
37,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
48,132
368
Minions Killed
397
0
Camps Cleared
0
1,751,733
Distance Traveled
1,518,747
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,949
497
77
4
0
332,997
3
L
Set
8,859
443
60
3
0
418,128
0
W
Ra
9,321
466
79
4
0
327,794
0
W
Danzaburou
9,186
459
45
2
0
215,547
1
W
Ymir
10,176
509
123
6
0
312,562
1
L
Agni
10,438
522
104
5
0
289,037
2
L
Nemesis
8,149
407
43
2
0
374,170
0
L
Tsukuyomi
10,852
543
104
5
0
303,231
0
L
King Arthur
9,297
465
57
3
0
367,167
0
W
Bakasura
9,500
475
73
4
0
329,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role