Player Matchup

Osiris
Osiris
Aros26
Osiris
Level 18
God Stats
3W - 3L
1,247 SR
Queue Stats
31W - 30L
1,669 Elo+
Solo
Neith
Neith
EAOG94
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Kukulkan
Kukulkan
arifkas
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ffomega
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,490 Elo+
Solo
Thor
Thor
patirickusvsah
Thor
Level 3
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 3L
1,554 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,569 Elo+

VS

Team Averages
Level 21
1,510 SR
1,551 Elo+
Discordia
Discordia
Bartky
Discordia
Level 29
God Stats
13W - 7L
1,633 SR
Queue Stats
34W - 28L
1,559 Elo+
Solo
Kali
Kali
Robinss
Kali
Level 8
God Stats
5W - 4L
1,730 SR
Queue Stats
90W - 70L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Sepiks
Baron Samedi
Level 14
God Stats
2W - 1L
1,666 SR
Queue Stats
19W - 21L
1,503 Elo+
Party 1
Rama
Rama
Sykehs
Rama
Level 24
God Stats
14W - 12L
1,229 SR
Queue Stats
101W - 73L
1,654 Elo+
Solo
Chang'e
Chang'e
inu100
Chang'e
Level 29
God Stats
1W - 2L
1,293 SR
Queue Stats
61W - 72L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aros26
Osiris
10
0 / 2 / 0
5,910
493
1,923
6,730
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
EAOG94
Neith
7
0 / 8 / 0
4,652
388
4,820
8,198
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
arifkas
Kukulkan
11
4 / 5 / 0
6,996
583
8,350
7,427
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
ffomega
Ymir
7
0 / 8 / 1
4,920
410
2,729
11,372
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 3
5,595
466
2,313
9,842
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bartky
Discordia
13
4 / 1 / 4
8,214
685
6,406
5,788
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Robinss
Kali
13
5 / 2 / 5
7,964
664
4,037
9,365
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Sepiks
Baron Samedi
12
1 / 0 / 1
6,824
569
3,331
5,010
2,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Sykehs
Rama
14
14 / 0 / 5
8,671
723
14,457
11,649
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
inu100
Chang'e
11
5 / 1 / 8
6,754
563
5,344
6,691
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
29
29
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aros26
Osiris
0
2
0
0
W
Discordia
Bartky
Discordia
4
1
4
6
L
Neith
EAOG94
Neith
0
8
0
0
W
Kali
Robinss
Kali
5
2
5
3.75
W
Baron Samedi
Sepiks
Baron Samedi
1
0
1
1.5
W
Rama
Sykehs
Rama
14
0
5
16.5
L
Kukulkan
arifkas
Kukulkan
4
5
0
0.8
L
Ymir
ffomega
Ymir
0
8
1
0.06
W
Chang'e
inu100
Chang'e
5
1
8
9
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,135
Damage
33,575
43,569
Taken
38,503
14,656
Mitigated
13,880
9,712
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aros26
Osiris
1,923
170
0
2,838
6,730
3,809
0
3,331
3,399
0
26,715
W
Discordia
Bartky
Discordia
6,406
454
0
1,410
5,788
1,859
425
3,877
1,569
44,008
0
L
Neith
EAOG94
Neith
4,820
3,071
0
893
8,198
1,493
0
1,370
6,828
0
19,294
W
Kali
Robinss
Kali
4,037
1,993
219
6,095
9,365
3,376
0
1,875
7,468
0
41,522
W
Baron Samedi
Sepiks
Baron Samedi
3,331
521
16
2,117
5,010
2,643
481
0
5,010
32,184
0
W
Rama
Sykehs
Rama
14,457
13,338
0
7,989
11,649
4,048
4,062
2,308
9,297
0
49,658
L
Kukulkan
arifkas
Kukulkan
8,350
685
111
1,606
7,427
2,118
0
3,901
3,209
33,957
0
L
Ymir
ffomega
Ymir
2,729
585
282
795
11,372
4,752
0
3,721
7,511
10,388
0
W
Chang'e
inu100
Chang'e
5,344
697
657
2,421
6,691
1,954
485
2,519
4,080
24,193
0
L
2,313
1,066
0
3,187
9,842
2,484
0
2,243
7,541
0
21,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
38,427
205
Minions Killed
352
0
Camps Cleared
0
1,013,528
Distance Traveled
1,083,590
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,910
493
55
5
0
219,995
5
W
Discordia
8,214
685
94
8
0
235,419
2
L
Neith
4,652
388
25
2
0
192,659
1
W
Kali
7,964
664
81
7
0
244,849
0
W
Baron Samedi
6,824
569
63
5
0
178,964
0
W
Rama
8,671
723
78
7
0
208,557
1
L
Kukulkan
6,996
583
64
5
0
218,344
0
L
Ymir
4,920
410
20
2
0
209,115
1
W
Chang'e
6,754
563
36
3
0
215,801
7
L
Thor
5,595
466
41
3
0
173,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role