Player Matchup

Baron Samedi
Baron Samedi
DaddyVulcan
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,420 Elo+
Party 3
Loki
Loki
Elcora
Loki
Level 69
God Stats
8W - 18L
1,539 SR
Queue Stats
292W - 317L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
GeneralKenowbi
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,420 Elo+
Party 3
Guan Yu
Guan Yu
SidLyad
Guan Yu
Level 14
God Stats
1W - 2L
1,482 SR
Queue Stats
10W - 15L
1,305 Elo+
Party 1
Izanami
Izanami
Whitewolf03
Izanami
Level 37
God Stats
11W - 8L
1,548 SR
Queue Stats
44W - 39L
1,410 Elo+
Solo
Team Averages
Level 50
1,514 SR
1,396 Elo+

VS

Team Averages
Level 65
1,339 SR
1,446 Elo+
Anubis
Anubis
Daredevil43
Anubis
Level 44
God Stats
6W - 13L
1,136 SR
Queue Stats
21W - 40L
1,349 Elo+
Party 4
Thanatos
Thanatos
Hertras
Thanatos
Level 26
God Stats
20W - 32L
1,345 SR
Queue Stats
195W - 211L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
Kinnys
Sylvanus
Level 89
God Stats
22W - 18L
1,622 SR
Queue Stats
128W - 128L
1,518 Elo+
Party 2
Anhur
Anhur
Ksysiu
Anhur
Level 148
God Stats
19W - 13L
1,564 SR
Queue Stats
163W - 146L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Omegasybers
Cthulhu
Level 18
God Stats
5W - 16L
1,025 SR
Queue Stats
12W - 23L
1,339 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyVulcan
Baron Samedi
8
0 / 2 / 1
4,683
520
1,874
4,623
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Elcora
Loki
9
2 / 0 / 2
5,310
590
2,206
3,762
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
6
0 / 5 / 0
3,994
444
673
3,831
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
SidLyad
Guan Yu
8
3 / 2 / 1
4,910
546
3,672
5,061
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Whitewolf03
Izanami
8
1 / 1 / 0
4,691
521
1,815
4,153
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
6 / 1 / 0
5,783
643
5,108
3,429
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Hertras
Thanatos
8
0 / 1 / 1
4,652
517
1,148
5,537
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Kinnys
Sylvanus
8
1 / 1 / 2
5,015
557
2,850
5,343
2,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Ksysiu
Anhur
9
2 / 0 / 1
4,808
534
2,682
3,801
969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Omegasybers
Cthulhu
9
1 / 3 / 0
5,047
561
1,393
5,114
2,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
10
10
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaddyVulcan
Baron Samedi
0
2
1
0.25
W
Anubis
6
1
0
6
L
Loki
Elcora
Loki
2
0
2
3
L
Kukulkan
0
5
0
0
W
Thanatos
Hertras
Thanatos
0
1
1
0.5
W
Sylvanus
Kinnys
Sylvanus
1
1
2
2
W
Anhur
Ksysiu
Anhur
2
0
1
2.5
W
Cthulhu
Omegasybers
Cthulhu
1
3
0
0.33
L
Guan Yu
SidLyad
Guan Yu
3
2
1
1.75
L
Izanami
Whitewolf03
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,240
Damage
13,181
21,430
Taken
23,224
6,358
Mitigated
9,280
5,050
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaddyVulcan
Baron Samedi
1,874
264
554
1,932
4,623
1,753
0
1,351
3,272
19,446
0
W
Anubis
5,108
180
0
824
3,429
1,536
409
673
2,756
20,424
0
L
Loki
Elcora
Loki
2,206
630
0
1,166
3,762
767
0
971
2,791
0
19,863
L
Kukulkan
673
107
0
0
3,831
649
70
3,472
359
9,176
0
W
Thanatos
Hertras
Thanatos
1,148
484
0
3,065
5,537
1,425
0
0
5,512
0
26,334
W
Sylvanus
Kinnys
Sylvanus
2,850
329
1,196
2,922
5,343
2,426
270
1,334
4,009
15,015
0
W
Anhur
Ksysiu
Anhur
2,682
1,084
0
985
3,801
969
665
540
3,261
0
25,265
W
Cthulhu
Omegasybers
Cthulhu
1,393
438
0
760
5,114
2,924
0
0
4,844
22,116
0
L
Guan Yu
SidLyad
Guan Yu
3,672
588
104
924
5,061
2,361
282
1,883
3,003
0
15,298
L
Izanami
Whitewolf03
Izanami
1,815
760
0
370
4,153
828
0
1,499
2,654
0
21,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
25,305
194
Minions Killed
226
0
Camps Cleared
0
775,675
Distance Traveled
747,401
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,683
520
42
5
0
157,285
2
W
Anubis
5,783
643
39
4
0
152,014
3
L
Loki
5,310
590
49
5
0
185,649
0
L
Kukulkan
3,994
444
21
2
0
113,158
2
W
Thanatos
4,652
517
51
6
0
158,450
0
W
Sylvanus
5,015
557
33
4
0
165,487
2
W
Anhur
4,808
534
48
5
0
148,806
2
W
Cthulhu
5,047
561
55
6
0
122,644
0
L
Guan Yu
4,910
546
27
3
0
161,098
0
L
Izanami
4,691
521
55
6
0
158,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role