Player Matchup

Merlin
Merlin
BamVoiden
Merlin
Level 89
God Stats
23W - 21L
1,284 SR
Queue Stats
123W - 126L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItzMackAttack
Ah Muzen Cab
Level 148
God Stats
5W - 3L
1,136 SR
Queue Stats
69W - 78L
1,400 Elo+
Solo
Sylvanus
Sylvanus
MrTickleTrunk
Sylvanus
Level 126
God Stats
4W - 0L
1,563 SR
Queue Stats
360W - 367L
1,481 Elo+
Solo
Aphrodite
Aphrodite
VonDehringer
Aphrodite
Level 87
God Stats
136W - 125L
1,552 SR
Queue Stats
143W - 144L
1,503 Elo+
Party 1
Hercules
Hercules
furbiarmenta
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,558 Elo+
Solo
Team Averages
Level 115
1,407 SR
1,485 Elo+

VS

Team Averages
Level 78
1,547 SR
1,502 Elo+
Awilix
Awilix
LucyCifer
Awilix
Level 78
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 18L
1,443 Elo+
Solo
Jormungandr
Jormungandr
PoeShmo
Jormungandr
Level 52
God Stats
3W - 3L
1,698 SR
Queue Stats
12W - 10L
1,567 Elo+
Solo
Discordia
Discordia
TerrorFish16
Discordia
Level 88
God Stats
51W - 48L
1,672 SR
Queue Stats
135W - 134L
1,480 Elo+
Solo
Rama
Rama
XxibalanquexX
Rama
Level 63
God Stats
4W - 13L
1,324 SR
Queue Stats
411W - 464L
1,508 Elo+
Solo
Tyr
Tyr
死奏憐音ヽ玲瓏ノ終
Tyr
Level 108
God Stats
1W - 3L
1,760 SR
Queue Stats
326W - 327L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BamVoiden
Merlin
20
2 / 2 / 12
13,302
887
19,990
11,992
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ItzMackAttack
Ah Muzen Cab
20
11 / 0 / 4
15,804
1,054
28,538
11,053
4,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MrTickleTrunk
Sylvanus
20
2 / 0 / 12
15,020
1,001
14,839
21,994
26,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
VonDehringer
Aphrodite
19
0 / 3 / 12
12,910
861
10,235
18,977
11,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
furbiarmenta
Hercules
19
1 / 1 / 13
13,014
868
15,608
20,424
22,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

135

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LucyCifer
Awilix
18
4 / 6 / 0
12,869
858
8,909
17,691
7,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
PoeShmo
Jormungandr
19
0 / 4 / 3
12,283
819
19,314
22,491
24,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
TerrorFish16
Discordia
20
0 / 2 / 4
13,593
906
30,354
13,863
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 2 / 2
12,818
855
11,773
16,906
6,495
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 2 / 4
12,285
819
8,883
22,748
25,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
16
Kills
6
6
Deaths
16
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
BamVoiden
Merlin
2
2
12
4
W
Ah Muzen Cab
ItzMackAttack
Ah Muzen Cab
11
0
4
13
L
Awilix
LucyCifer
Awilix
4
6
0
0.67
W
Sylvanus
MrTickleTrunk
Sylvanus
2
0
12
8
L
Jormungandr
PoeShmo
Jormungandr
0
4
3
0.38
L
Discordia
TerrorFish16
Discordia
0
2
4
1
W
Aphrodite
VonDehringer
Aphrodite
0
3
12
2
L
2
2
2
1.5
W
Hercules
furbiarmenta
Hercules
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,210
Damage
79,233
84,440
Taken
93,699
70,440
Mitigated
68,504
53,154
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BamVoiden
Merlin
19,990
782
0
0
11,992
5,333
0
7,938
3,437
48,707
0
W
Ah Muzen Cab
ItzMackAttack
Ah Muzen Cab
28,538
13,810
0
5,947
11,053
4,931
0
5,930
4,621
0
76,310
L
Awilix
LucyCifer
Awilix
8,909
2,933
0
414
17,691
7,138
0
7,392
10,299
0
20,196
W
Sylvanus
MrTickleTrunk
Sylvanus
14,839
3,339
7,861
10,669
21,994
26,130
0
11,339
9,699
21,984
0
L
Jormungandr
PoeShmo
Jormungandr
19,314
1,937
510
1,380
22,491
24,061
0
9,896
12,595
38,192
0
L
Discordia
TerrorFish16
Discordia
30,354
1,059
2,035
4,984
13,863
4,957
0
9,067
4,796
95,893
0
W
Aphrodite
VonDehringer
Aphrodite
10,235
56
14,546
11,882
18,977
11,811
0
10,293
7,965
39,335
0
L
11,773
9,830
0
1,432
16,906
6,495
0
10,644
6,262
0
36,823
W
Hercules
furbiarmenta
Hercules
15,608
3,315
0
2,249
20,424
22,235
0
10,494
9,050
302
32,776
L
8,883
452
0
1,870
22,748
25,853
0
8,367
14,381
0
16,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,050
Gold Earned
63,848
326
Minions Killed
381
8
Camps Cleared
8
1,531,197
Distance Traveled
1,485,364
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,302
887
62
4
3
304,826
0
W
Ah Muzen Cab
15,804
1,054
129
9
5
325,487
1
L
Awilix
12,869
858
26
2
3
313,197
1
W
Sylvanus
15,020
1,001
8
1
0
303,150
3
L
Jormungandr
12,283
819
41
3
1
276,052
0
L
Discordia
13,593
906
211
14
1
264,395
0
W
Aphrodite
12,910
861
85
6
0
315,392
0
L
Rama
12,818
855
78
5
3
285,244
4
W
Hercules
13,014
868
42
3
0
282,342
0
L
Tyr
12,285
819
25
2
0
346,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role