Player Matchup

King Arthur
King Arthur
DjOK2001
King Arthur
Level 107
God Stats
8W - 10L
1,473 SR
Queue Stats
177W - 173L
1,519 Elo+
Party 2
Izanami
Izanami
Stormslaught
Izanami
Level 122
God Stats
34W - 17L
1,554 SR
Queue Stats
68W - 45L
1,690 Elo+
Party 3
Cabrakan
Cabrakan
rjuk
Cabrakan
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 133L
1,644 Elo+
Party 3
Nox
Nox
Лоренс
Nox
Level 149
God Stats
9W - 5L
1,500 SR
Queue Stats
350W - 357L
1,574 Elo+
Party 2
Fenrir
Fenrir
ОlafMorzewiyHer
Fenrir
Level 129
God Stats
13W - 14L
1,500 SR
Queue Stats
331W - 339L
1,450 Elo+
Party 2
Team Averages
Level 133
1,505 SR
1,576 Elo+

VS

Team Averages
Level 130
1,505 SR
1,538 Elo+
Hercules
Hercules
BROARCHANGELUS
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
TheRockerrr
Susano
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,653 Elo+
Party 1
Freya
Freya
XeniiyaRisa
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Бадус
Tyr
Level 127
God Stats
1W - 5L
1,525 SR
Queue Stats
211W - 229L
1,536 Elo+
Party 1
Scylla
Scylla
ЛиллаКаттен
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DjOK2001
King Arthur
11
1 / 1 / 4
6,238
624
4,001
7,095
3,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Stormslaught
Izanami
12
9 / 0 / 2
7,257
726
5,879
4,707
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
rjuk
Cabrakan
10
1 / 1 / 8
5,768
577
5,648
6,754
5,057
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 4
6,562
656
3,097
3,371
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 2
6,257
626
3,626
7,320
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 5 / 1
4,556
456
3,194
6,567
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
7
0 / 4 / 0
4,411
441
1,388
6,942
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 1
4,431
443
2,822
5,786
1,914
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 1
4,999
500
3,611
7,720
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 0
4,658
466
4,131
5,446
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
2
2
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
5
1
0.1
W
King Arthur
DjOK2001
King Arthur
1
1
4
3
W
Izanami
Stormslaught
Izanami
9
0
2
10
L
Susano
0
4
0
0
L
0
4
1
0.13
W
Cabrakan
rjuk
Cabrakan
1
1
8
5
L
1
3
1
0.5
L
1
4
0
0.25
W
4
0
4
6
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
15,146
29,247
Taken
32,461
13,587
Mitigated
11,496
12,606
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,194
867
0
1,123
6,567
2,495
0
2,509
4,028
0
15,674
W
King Arthur
DjOK2001
King Arthur
4,001
111
0
1,977
7,095
3,523
54
189
6,624
0
30,987
W
Izanami
Stormslaught
Izanami
5,879
3,828
0
3,082
4,707
1,410
586
1,077
3,581
0
48,293
L
Susano
1,388
204
234
1,958
6,942
1,801
0
618
6,272
0
16,001
L
2,822
1,065
0
1,374
5,786
1,914
0
2,203
3,583
17,804
0
W
Cabrakan
rjuk
Cabrakan
5,648
926
236
2,158
6,754
5,057
0
2,746
3,906
18,416
0
L
3,611
536
0
2,207
7,720
3,773
0
58
7,662
0
19,237
L
4,131
357
0
760
5,446
1,513
0
3,131
2,171
19,168
0
W
3,097
622
0
856
3,371
1,063
648
1,459
1,762
29,345
0
W
3,626
694
0
4,297
7,320
2,534
481
1,042
6,124
0
28,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
23,055
327
Minions Killed
185
0
Camps Cleared
0
960,182
Distance Traveled
922,448
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,556
456
32
3
0
204,184
5
W
King Arthur
6,238
624
67
7
0
192,044
0
W
Izanami
7,257
726
108
11
0
196,956
2
L
Susano
4,411
441
36
4
0
191,371
0
L
Freya
4,431
443
39
4
0
174,773
4
W
Cabrakan
5,768
577
25
3
0
175,952
4
L
Tyr
4,999
500
48
5
0
191,214
0
L
Scylla
4,658
466
30
3
0
160,906
4
W
Nox
6,562
656
68
7
0
186,584
2
W
Fenrir
6,257
626
59
6
0
208,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role