Player Matchup

Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LegacyOfDawn6
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 2
Izanami
Izanami
Pinksammycat
Izanami
Level 61
God Stats
7W - 10L
1,214 SR
Queue Stats
307W - 342L
1,530 Elo+
Party 2
Anubis
Anubis
S-PBruder99
Anubis
Level 49
God Stats
10W - 11L
1,842 SR
Queue Stats
113W - 114L
1,492 Elo+
Solo
Cerberus
Cerberus
oCHORWEILERo
Cerberus
Level 45
God Stats
42W - 46L
1,943 SR
Queue Stats
268W - 272L
1,496 Elo+
Solo
Team Averages
Level 64
1,600 SR
1,520 Elo+

VS

Team Averages
Level 60
1,442 SR
1,390 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Alex-of-the-game
Sun Wukong
Level 89
God Stats
14W - 11L
1,591 SR
Queue Stats
369W - 379L
1,408 Elo+
Party 1
Neith
Neith
Royal-bad06
Neith
Level 29
God Stats
14W - 15L
1,243 SR
Queue Stats
153W - 186L
1,266 Elo+
Party 1
Thanatos
Thanatos
licorne06
Thanatos
Level 62
God Stats
73W - 43L
1,610 SR
Queue Stats
321W - 325L
1,475 Elo+
Party 1
Ymir
Ymir
tifoli
Ymir
Level 44
God Stats
7W - 16L
1,269 SR
Queue Stats
28W - 51L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 2 / 0
4,860
486
660
4,715
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
LegacyOfDawn6
Cernunnos
11
0 / 2 / 0
5,966
597
4,472
6,440
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Pinksammycat
Izanami
8
0 / 2 / 0
4,659
466
2,019
4,332
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
0 / 2 / 0
5,665
567
1,438
4,722
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
oCHORWEILERo
Cerberus
8
0 / 2 / 0
4,971
497
2,974
6,205
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 4
6,333
633
2,397
2,894
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Alex-of-the-game
Sun Wukong
10
1 / 0 / 1
5,896
590
2,340
5,402
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 4
4,512
451
2,422
2,835
1,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
licorne06
Thanatos
12
7 / 0 / 2
6,698
670
6,575
4,968
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
tifoli
Ymir
9
1 / 0 / 3
5,383
538
1,964
5,522
2,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
Janus
 
Janus
1
0
4
3
W
Sun Wukong
Alex-of-the-game
Sun Wukong
1
0
1
1.5
L
Cernunnos
LegacyOfDawn6
Cernunnos
0
2
0
0
L
Izanami
Pinksammycat
Izanami
0
2
0
0
W
0
0
4
2
L
Anubis
0
2
0
0
W
Thanatos
licorne06
Thanatos
7
0
2
8
L
Cerberus
oCHORWEILERo
Cerberus
0
2
0
0
W
Ymir
tifoli
Ymir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
15,698
26,414
Taken
21,621
8,292
Mitigated
9,253
10,313
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
660
108
0
1,522
4,715
959
0
0
4,715
0
17,717
W
Janus
 
Janus
2,397
112
0
250
2,894
726
405
1,164
1,568
39,994
0
W
Sun Wukong
Alex-of-the-game
Sun Wukong
2,340
630
0
1,890
5,402
3,606
0
0
5,402
0
25,897
L
Cernunnos
LegacyOfDawn6
Cernunnos
4,472
2,292
0
3,347
6,440
2,500
0
0
6,239
0
33,212
L
Izanami
Pinksammycat
Izanami
2,019
1,276
0
1,038
4,332
849
0
1,050
3,282
0
25,028
W
2,422
883
0
954
2,835
1,231
558
1,296
1,539
0
14,024
L
Anubis
1,438
57
0
1,540
4,722
1,721
0
1,796
2,770
28,482
0
W
Thanatos
licorne06
Thanatos
6,575
2,329
0
7,020
4,968
1,564
0
268
4,660
0
34,685
L
Cerberus
oCHORWEILERo
Cerberus
2,974
72
294
2,572
6,205
2,263
0
1,339
4,846
15,493
0
W
Ymir
tifoli
Ymir
1,964
393
0
2,180
5,522
2,126
0
1,482
4,040
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
28,822
277
Minions Killed
288
0
Camps Cleared
0
885,623
Distance Traveled
987,616
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,860
486
51
5
0
181,203
0
W
Janus
6,333
633
87
9
0
210,914
4
W
Sun Wukong
5,896
590
61
6
0
175,194
0
L
Cernunnos
5,966
597
73
7
0
150,459
2
L
Izanami
4,659
466
46
5
0
183,459
1
W
Neith
4,512
451
35
4
0
192,188
1
L
Anubis
5,665
567
73
7
0
171,306
0
W
Thanatos
6,698
670
72
7
0
221,709
3
L
Cerberus
4,971
497
34
3
0
199,196
3
W
Ymir
5,383
538
33
3
0
187,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role