Player Matchup

Hades
Hades
 
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HAKQ8_
Zeus
Level 29
God Stats
9W - 12L
1,372 SR
Queue Stats
115W - 140L
1,525 Elo+
Solo
Fenrir
Fenrir
SchwarzeWurst420
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,636 Elo+
Solo
Nu Wa
Nu Wa
SuperRondoMix
Nu Wa
Level 10
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 2L
1,408 Elo+
Solo
Skadi
Skadi
sTaTiicz CMP
Skadi
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 25L
1,542 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,522 Elo+

VS

Team Averages
Level 21
1,617 SR
1,592 Elo+
Chaac
Chaac
 
Chaac
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DegreeSolaris
Skadi
Level 29
God Stats
2W - 0L
1,795 SR
Queue Stats
3W - 0L
1,704 Elo+
Solo
Kali
Kali
Noobot69
Kali
Level 29
God Stats
10W - 14L
1,529 SR
Queue Stats
139W - 141L
1,611 Elo+
Solo
Sylvanus
Sylvanus
Volatile R6
Sylvanus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 14L
1,628 Elo+
Solo
Ra
Ra
X1o-Sub-Zero-o1X
Ra
Level 22
God Stats
5W - 0L
1,761 SR
Queue Stats
96W - 61L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 2 / 0
4,890
489
2,142
6,116
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
HAKQ8_
Zeus
8
1 / 7 / 0
4,960
496
6,363
6,830
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,313
431
1,709
5,699
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 0
4,194
419
3,090
5,264
1,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,835
484
2,738
6,847
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 0
6,126
613
4,570
7,113
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 0 / 1
5,433
543
4,771
6,010
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
9
1 / 1 / 6
5,644
564
2,652
3,859
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Volatile R6
Sylvanus
9
4 / 0 / 6
6,104
610
3,456
6,878
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 1 / 2
6,944
694
5,699
7,281
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
18
18
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
Chaac
 
Chaac
2
0
0
2
W
2
0
1
2.5
L
Zeus
HAKQ8_
Zeus
1
7
0
0.14
W
Kali
1
1
6
4
L
0
3
0
0
L
1
5
0
0.2
W
Sylvanus
Volatile R6
Sylvanus
4
0
6
7
W
9
1
2
10
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
21,148
30,756
Taken
31,141
8,785
Mitigated
13,060
7,880
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,142
110
124
2,138
6,116
2,640
0
0
6,116
18,799
0
W
Chaac
 
Chaac
4,570
414
0
2,832
7,113
3,741
0
1,814
4,971
0
31,871
W
4,771
1,597
0
3,024
6,010
1,382
182
1,263
4,747
0
29,242
L
Zeus
HAKQ8_
Zeus
6,363
798
0
1,032
6,830
1,834
0
4,906
1,714
23,079
0
W
Kali
2,652
1,447
0
1,562
3,859
2,233
0
511
3,311
0
27,535
L
1,709
484
0
1,221
5,699
1,579
0
1,151
4,494
0
18,206
L
3,090
2,368
0
790
5,264
1,273
0
2,112
3,128
8,946
0
W
Sylvanus
Volatile R6
Sylvanus
3,456
1,343
1,225
3,193
6,878
3,210
240
3,537
3,159
16,402
0
W
5,699
1,255
453
3,848
7,281
2,494
716
3,647
3,358
33,789
0
L
2,738
1,194
0
2,575
6,847
1,459
0
698
6,149
0
28,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
30,251
201
Minions Killed
267
0
Camps Cleared
0
763,299
Distance Traveled
900,496
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,890
489
59
6
0
151,210
4
W
Chaac
6,126
613
68
7
0
198,715
0
W
Skadi
5,433
543
51
5
0
159,422
4
L
Zeus
4,960
496
49
5
0
150,415
2
W
Kali
5,644
564
55
6
0
200,871
3
L
Fenrir
4,313
431
30
3
0
127,069
3
L
Nu Wa
4,194
419
10
1
0
168,582
0
W
Sylvanus
6,104
610
23
2
0
158,084
0
W
Ra
6,944
694
70
7
0
183,404
3
L
Skadi
4,835
484
53
5
0
166,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role