Player Matchup

Chaac
Chaac
HannibalRD
Chaac
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,218 Elo+
Solo
Anubis
Anubis
Mabemlk
Anubis
Level 81
God Stats
6W - 4L
1,460 SR
Queue Stats
41W - 32L
1,475 Elo+
Solo
Danzaburou
Danzaburou
s-Demian-s
Danzaburou
Level 6
God Stats
3W - 2L
1,470 SR
Queue Stats
16W - 17L
1,314 Elo+
Solo
Team Averages
Level 62
1,477 SR
1,336 Elo+

VS

Team Averages
Level 40
1,511 SR
1,507 Elo+
Chaac
Chaac
ATL Vala l7
Chaac
Level 43
God Stats
0W - 3L
1,311 SR
Queue Stats
2W - 3L
1,612 Elo+
Solo
Kukulkan
Kukulkan
xToDyNhO
Kukulkan
Level 8
God Stats
2W - 7L
1,507 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
xXxLUCAOxXx
Medusa
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
30W - 40L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 0 / 12
9,419
785
5,595
11,261
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Mabemlk
Anubis
14
7 / 0 / 7
9,784
815
10,847
8,360
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
s-Demian-s
Danzaburou
12
5 / 0 / 7
9,473
789
5,134
3,359
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
6,679
557
2,758
12,789
7,007
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
xToDyNhO
Kukulkan
10
0 / 3 / 0
7,163
597
7,049
5,226
1,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
9
0 / 5 / 0
6,900
575
7,100
7,501
2,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Chaac
3
0
12
9
W
Anubis
Mabemlk
Anubis
7
0
7
10.5
W
Danzaburou
s-Demian-s
Danzaburou
5
0
7
8.5
L
Kukulkan
xToDyNhO
Kukulkan
0
3
0
0
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
16,907
22,980
Taken
25,516
13,887
Mitigated
10,578
9,848
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,758
255
0
1,719
12,789
7,007
0
5,762
6,585
1,596
6,364
W
Chaac
5,595
478
0
4,864
11,261
8,576
465
3,832
7,429
2,061
13,944
W
Anubis
Mabemlk
Anubis
10,847
259
0
3,949
8,360
4,113
243
2,820
5,540
48,379
0
W
Danzaburou
s-Demian-s
Danzaburou
5,134
2,901
0
1,035
3,359
1,198
2,029
1,200
2,159
0
33,307
L
Kukulkan
xToDyNhO
Kukulkan
7,049
479
0
0
5,226
1,508
0
2,026
2,988
34,921
0
L
Medusa
7,100
2,584
0
479
7,501
2,063
0
2,821
4,428
0
22,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
20,742
157
Minions Killed
115
0
Camps Cleared
0
720,370
Distance Traveled
613,455
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,679
557
14
1
0
181,444
0
W
Chaac
9,419
785
17
1
0
255,357
2
W
Anubis
9,784
815
84
7
0
227,151
3
W
Danzaburou
9,473
789
56
5
0
237,862
0
L
Kukulkan
7,163
597
60
5
0
213,390
2
L
Medusa
6,900
575
41
3
0
218,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role