Player Matchup

Anhur
Anhur
BabyMaqq
Anhur
Level 27
God Stats
7W - 8L
1,781 SR
Queue Stats
94W - 55L
1,644 Elo+
Solo
Yemoja
Yemoja
Birdman2000
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,534 Elo+
Solo
Pele
Pele
meshwithme
Pele
Level 17
God Stats
1W - 2L
1,208 SR
Queue Stats
119W - 85L
1,629 Elo+
Solo
Thoth
Thoth
parttimeshaman69
Thoth
Level 26
God Stats
11W - 7L
1,649 SR
Queue Stats
93W - 85L
1,576 Elo+
Solo
Artio
Artio
xDarkneszx07
Artio
Level 15
God Stats
2W - 1L
1,305 SR
Queue Stats
7W - 3L
1,692 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,615 Elo+

VS

Team Averages
Level 19
1,527 SR
1,675 Elo+
Geb
Geb
DemiSutra
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,712 Elo+
Solo
Nu Wa
Nu Wa
ElJaffoGuzman
Nu Wa
Level 25
God Stats
14W - 9L
1,624 SR
Queue Stats
189W - 146L
1,696 Elo+
Solo
Nemesis
Nemesis
Narskiiii
Nemesis
Level 27
God Stats
1W - 2L
1,624 SR
Queue Stats
21W - 21L
1,593 Elo+
Solo
King Arthur
King Arthur
Onmydion
King Arthur
Level 22
God Stats
2W - 4L
1,584 SR
Queue Stats
34W - 34L
1,645 Elo+
Solo
Neith
Neith
青春回来了
Neith
Level 8
God Stats
5W - 3L
1,303 SR
Queue Stats
42W - 30L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BabyMaqq
Anhur
10
6 / 1 / 0
5,911
657
6,343
4,569
1,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
8
1 / 1 / 5
5,467
607
2,945
5,471
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 1
5,424
603
2,890
6,063
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 0
5,956
662
1,679
2,890
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 1
5,525
614
1,682
5,720
3,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,832
426
2,459
6,387
1,220
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 3 / 0
4,255
473
1,515
2,564
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Narskiiii
Nemesis
7
2 / 2 / 0
4,829
537
5,458
5,603
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Onmydion
King Arthur
3
1 / 1 / 0
3,732
415
436
1,612
551
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 4 / 1
3,933
437
1,648
4,984
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
BabyMaqq
Anhur
6
1
0
6
W
Yemoja
1
1
5
3.5
L
0
3
1
0.17
L
1
3
0
0.33
L
Nemesis
Narskiiii
Nemesis
2
2
0
1
L
King Arthur
Onmydion
King Arthur
1
1
0
1
W
2
0
1
2.5
W
3
1
0
3
W
1
1
1
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,539
Damage
11,516
24,713
Taken
21,150
9,141
Mitigated
4,691
11,788
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BabyMaqq
Anhur
6,343
3,939
0
1,471
4,569
1,303
196
1,015
3,554
0
35,336
W
Yemoja
2,945
447
546
2,043
5,471
2,400
94
1,261
4,210
9,953
0
L
2,459
625
150
1,326
6,387
1,220
0
1,765
4,622
8,075
0
L
1,515
588
0
270
2,564
623
0
1,360
1,034
10,176
0
L
Nemesis
Narskiiii
Nemesis
5,458
2,618
0
1,825
5,603
1,573
0
1,088
4,515
0
19,010
L
King Arthur
Onmydion
King Arthur
436
136
0
445
1,612
551
0
818
794
0
3,215
W
2,890
903
0
4,248
6,063
1,587
0
256
5,777
0
31,186
W
1,679
40
0
750
2,890
751
0
1,280
1,478
29,627
0
W
1,682
396
0
2,730
5,720
3,100
844
0
5,720
22,633
0
L
1,648
903
0
1,139
4,984
724
0
1,105
3,879
0
9,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,283
Gold Earned
20,581
267
Minions Killed
99
0
Camps Cleared
0
805,257
Distance Traveled
593,382
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,911
657
76
8
0
142,168
2
W
Yemoja
5,467
607
10
1
0
147,208
1
L
Geb
3,832
426
3
0
0
150,433
2
L
Nu Wa
4,255
473
21
2
0
82,921
1
L
Nemesis
4,829
537
44
5
0
189,059
0
L
King Arthur
3,732
415
8
1
0
17,060
0
W
Pele
5,424
603
58
6
0
186,677
1
W
Thoth
5,956
662
58
6
0
187,308
4
W
Artio
5,525
614
65
7
0
141,896
1
L
Neith
3,933
437
23
3
0
153,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role