Player Matchup

Jing Wei
Jing Wei
Alex7ggzYT
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ravana
Ravana
NakRex
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RatPirat
Odin
Level 23
God Stats
3W - 1L
1,622 SR
Queue Stats
11W - 10L
1,422 Elo+
Solo
Ymir
Ymir
Welziwull
Ymir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
vinger2451
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 27
1,524 SR
1,484 Elo+

VS

Team Averages
Level 18
1,282 SR
1,171 Elo+
Xing Tian
Xing Tian
Danosaurus95
Xing Tian
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 115L
1,227 Elo+
Solo
Guan Yu
Guan Yu
SmaitSvalker
Guan Yu
Level 16
God Stats
0W - 1L
1,249 SR
Queue Stats
5W - 16L
1,111 Elo+
Party 1
Bakasura
Bakasura
Thecu0m0Bender
Bakasura
Level 4
God Stats
3W - 8L
1,236 SR
Queue Stats
5W - 11L
1,124 Elo+
Solo
Sobek
Sobek
xLantix
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 130L
1,406 Elo+
Solo
Yemoja
Yemoja
Базаконцентрация
Yemoja
Level 18
God Stats
0W - 3L
926 SR
Queue Stats
2W - 18L
988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alex7ggzYT
Jing Wei
7
0 / 2 / 1
6,204
388
320
2,361
444
Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
NakRex
Ravana
17
3 / 0 / 6
9,841
615
5,708
6,805
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
12
1 / 3 / 7
7,764
485
4,122
8,183
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
12
5 / 4 / 3
8,775
548
5,515
12,895
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
12
5 / 3 / 5
8,069
504
10,286
7,863
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danosaurus95
Xing Tian
10
2 / 6 / 0
6,314
395
4,288
15,951
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
SmaitSvalker
Guan Yu
2
0 / 1 / 2
4,911
307
0
1,890
443
Bakasura
11
2 / 5 / 2
7,260
454
5,327
11,262
3,782
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
xLantix
Sobek
10
2 / 3 / 3
6,821
426
2,398
10,844
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 1 / 1
4,769
298
0
2,162
507

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
12
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alex7ggzYT
Jing Wei
0
2
1
0.25
L
Xing Tian
Danosaurus95
Xing Tian
2
6
0
0.33
W
Ravana
NakRex
Ravana
3
0
6
6
W
Odin
1
3
7
1.5
L
Guan Yu
SmaitSvalker
Guan Yu
0
1
2
1
L
Bakasura
2
5
2
0.6
W
Ymir
5
4
3
1.63
W
Neith
5
3
5
2.5
L
Sobek
xLantix
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
12,013
38,107
Taken
42,109
24,192
Mitigated
20,350
10,265
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alex7ggzYT
Jing Wei
320
320
0
511
2,361
444
487
0
2,280
0
7,415
L
Xing Tian
Danosaurus95
Xing Tian
4,288
853
0
24
15,951
8,644
0
3,111
12,406
17,134
0
W
Ravana
NakRex
Ravana
5,708
1,996
0
2,936
6,805
3,103
1,017
385
6,192
0
81,273
W
Odin
4,122
1,495
378
1,548
8,183
5,659
1,752
2,138
5,846
0
23,382
L
Guan Yu
SmaitSvalker
Guan Yu
0
0
0
0
1,890
443
0
358
1,532
0
0
L
Bakasura
5,327
3,679
0
3,242
11,262
3,782
36
1,071
10,166
0
29,929
W
Ymir
5,515
1,340
0
2,050
12,895
12,168
1,169
2,485
9,626
21,081
0
W
Neith
10,286
5,845
0
2,842
7,863
2,818
3,307
1,678
6,117
0
36,503
L
Sobek
xLantix
Sobek
2,398
137
0
1,501
10,844
6,974
0
703
9,866
20,148
0
L
0
0
0
0
2,162
507
0
272
1,890
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
30,075
284
Minions Killed
143
0
Camps Cleared
0
1,230,309
Distance Traveled
679,935
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,204
388
9
1
0
87,113
0
L
Xing Tian
6,314
395
28
2
0
254,071
0
W
Ravana
9,841
615
150
9
0
353,473
0
W
Odin
7,764
485
41
3
0
346,558
3
L
Guan Yu
4,911
307
0
0
0
0
0
L
Bakasura
7,260
454
72
5
0
234,656
0
W
Ymir
8,775
548
26
2
0
224,867
1
W
Neith
8,069
504
58
4
0
218,298
0
L
Sobek
6,821
426
43
3
0
191,208
4
L
Yemoja
4,769
298
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role