Player Matchup

Chang'e
Chang'e
DarkMagi86
Chang'e
Level 24
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 9L
1,446 Elo+
Solo
Da Ji
Da Ji
SonWolff
Da Ji
Level 109
God Stats
9W - 17L
1,507 SR
Queue Stats
132W - 143L
1,395 Elo+
Party 3
Skadi
Skadi
TheHerobrine937
Skadi
Level 7
God Stats
4W - 6L
1,349 SR
Queue Stats
7W - 15L
1,300 Elo+
Party 3
Thanatos
Thanatos
VIMDOLOLSOLADO
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,137 Elo+
Solo
Olorun
Olorun
swkkarp
Olorun
Level 17
God Stats
4W - 6L
1,320 SR
Queue Stats
16W - 31L
1,328 Elo+
Party 3
Team Averages
Level 32
1,476 SR
1,321 Elo+

VS

Team Averages
Level 14
1,399 SR
1,407 Elo+
Aphrodite
Aphrodite
JWAHIIR
Aphrodite
Level 6
God Stats
1W - 4L
1,192 SR
Queue Stats
5W - 12L
1,277 Elo+
Party 1
Hel
Hel
Kaycriss
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,420 Elo+
Party 2
King Arthur
King Arthur
VV_OO11pp
King Arthur
Level 27
God Stats
6W - 16L
1,014 SR
Queue Stats
138W - 138L
1,418 Elo+
Party 1
Loki
Loki
byte108
Loki
Level 16
God Stats
11W - 9L
1,788 SR
Queue Stats
48W - 53L
1,420 Elo+
Party 2
Ra
Ra
yonsanas16
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkMagi86
Chang'e
20
6 / 4 / 24
13,531
1,128
14,205
15,799
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
SonWolff
Da Ji
20
22 / 8 / 12
16,613
1,384
37,960
20,689
9,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 5 / 29
12,898
1,075
13,466
16,341
20,004
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
19
3 / 10 / 21
12,362
1,030
8,661
21,320
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
swkkarp
Olorun
20
10 / 3 / 24
14,155
1,180
26,780
19,072
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JWAHIIR
Aphrodite
18
4 / 10 / 15
12,015
1,001
11,932
19,106
10,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
2 / 4 / 20
12,334
1,028
9,985
13,022
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VV_OO11pp
King Arthur
20
5 / 7 / 19
13,135
1,095
20,702
28,431
21,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
byte108
Loki
20
17 / 10 / 9
16,106
1,342
28,801
27,942
11,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 13 / 15
12,336
1,028
16,217
20,096
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
108
44
Kills
30
30
Deaths
44
110
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DarkMagi86
Chang'e
6
4
24
4.5
L
Aphrodite
JWAHIIR
Aphrodite
4
10
15
1.15
L
2
4
20
3
W
Da Ji
SonWolff
Da Ji
22
8
12
3.5
W
3
5
29
3.5
W
Thanatos
3
10
21
1.35
L
King Arthur
VV_OO11pp
King Arthur
5
7
19
2.07
L
Loki
byte108
Loki
17
10
9
2.15
W
Olorun
swkkarp
Olorun
10
3
24
7.33
L
2
13
15
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,072
Damage
87,637
93,221
Taken
108,597
53,822
Mitigated
57,756
29,882
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DarkMagi86
Chang'e
14,205
2,082
7,097
5,128
15,799
7,226
0
8,861
6,928
44,073
0
L
Aphrodite
JWAHIIR
Aphrodite
11,932
5,044
3,528
4,166
19,106
10,202
0
5,608
13,498
22,624
0
L
9,985
1,272
6,113
3,034
13,022
5,281
0
4,424
8,598
28,561
0
W
Da Ji
SonWolff
Da Ji
37,960
12,609
0
1,732
20,689
9,297
0
6,757
13,892
0
47,556
W
13,466
6,580
0
0
16,341
20,004
0
4,581
11,760
262
34,713
W
Thanatos
8,661
3,807
0
4,796
21,320
8,906
0
6,865
14,415
0
23,359
L
King Arthur
VV_OO11pp
King Arthur
20,702
4,646
0
5,104
28,431
21,764
0
13,611
14,820
0
48,716
L
Loki
byte108
Loki
28,801
9,770
0
1,409
27,942
11,762
0
7,297
20,645
0
42,081
W
Olorun
swkkarp
Olorun
26,780
16,734
1,352
9,777
19,072
8,389
0
10,940
8,092
56,304
0
L
16,217
2,080
1,818
1,825
20,096
8,747
0
10,307
9,789
34,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,559
Gold Earned
65,926
215
Minions Killed
192
7
Camps Cleared
6
964,243
Distance Traveled
986,723
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,531
1,128
65
5
4
194,351
0
L
Aphrodite
12,015
1,001
32
3
0
161,597
0
L
Hel
12,334
1,028
39
3
1
217,940
0
W
Da Ji
16,613
1,384
17
1
1
223,607
2
W
Skadi
12,898
1,075
33
3
0
161,754
0
W
Thanatos
12,362
1,030
31
3
2
207,750
1
L
King Arthur
13,135
1,095
53
4
2
211,114
0
L
Loki
16,106
1,342
23
2
3
251,749
0
W
Olorun
14,155
1,180
69
6
0
176,781
1
L
Ra
12,336
1,028
45
4
0
144,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role