Player Matchup

Chaac
Chaac
 
Chaac
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
RobinCantPlay
Ganesha
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGodSplitter
Ao Kuang
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
TheReverseCard20
Scylla
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
342W - 341L
1,429 Elo+
Solo
Nike
Nike
misamisalover
Nike
Level 119
God Stats
7W - 4L
1,406 SR
Queue Stats
59W - 68L
1,170 Elo+
Solo
Team Averages
Level 71
1,481 SR
1,414 Elo+

VS

Team Averages
Level 84
1,480 SR
1,457 Elo+
Agni
Agni
AlfaWolf77
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,469 Elo+
Solo
Tyr
Tyr
Rhangoo
Tyr
Level 118
God Stats
57W - 48L
1,448 SR
Queue Stats
999W - 1,022L
1,481 Elo+
Solo
Nu Wa
Nu Wa
TheLatexDragon
Nu Wa
Level 106
God Stats
7W - 8L
1,660 SR
Queue Stats
332W - 337L
1,509 Elo+
Solo
Ne Zha
Ne Zha
yeehawtim
Ne Zha
Level 62
God Stats
29W - 35L
1,292 SR
Queue Stats
113W - 126L
1,324 Elo+
Solo
Neith
Neith
ホルモン
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 8
6,828
1,138
5,665
7,401
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
12
0 / 1 / 8
6,909
1,152
1,971
6,712
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
12
4 / 1 / 5
7,324
1,221
5,518
5,003
1,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 1 / 3
7,280
1,213
5,796
6,117
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 6
6,645
1,108
6,345
6,945
4,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

355

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
6,811
1,135
6,428
7,057
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
12
1 / 2 / 3
6,400
1,067
5,809
8,326
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 3 / 3
7,776
1,296
9,281
5,579
1,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
yeehawtim
Ne Zha
9
0 / 0 / 0
5,160
860
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

12
0 / 5 / 2
6,050
1,008
4,483
7,650
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
14
Kills
8
8
Deaths
14
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
8
2
L
2
4
5
1.13
L
Tyr
1
2
3
1.25
W
Ganesha
0
1
8
4
W
Ao Kuang
4
1
5
6.5
L
5
3
3
2.17
W
5
1
3
6.5
W
3
2
6
3
L
Ne Zha
yeehawtim
Ne Zha
0
0
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
26,001
32,178
Taken
28,612
15,894
Mitigated
13,538
6,626
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,665
1,442
0
1,816
7,401
4,058
0
3,993
3,144
32
17,407
L
6,428
656
0
367
7,057
2,330
0
3,192
3,821
18,657
0
L
Tyr
5,809
1,037
0
1,594
8,326
6,253
0
3,778
4,375
0
14,938
W
Ganesha
1,971
117
638
1,394
6,712
3,464
0
2,498
3,994
8,681
0
W
Ao Kuang
5,518
996
672
1,796
5,003
1,886
0
2,463
2,428
10,052
0
L
9,281
4,442
66
491
5,579
1,931
0
2,981
2,587
17,845
0
W
5,796
1,164
0
310
6,117
1,487
0
3,001
3,003
22,089
0
W
6,345
1,532
0
0
6,945
4,999
0
3,236
3,550
0
12,321
L
Ne Zha
yeehawtim
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
4,483
1,068
0
927
7,650
3,024
0
3,047
4,520
0
16,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
32,197
93
Minions Killed
84
3
Camps Cleared
3
534,780
Distance Traveled
410,690
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,828
1,138
36
6
1
98,881
0
L
Agni
6,811
1,135
34
6
0
104,354
3
L
Tyr
6,400
1,067
11
2
1
119,515
1
W
Ganesha
6,909
1,152
0
0
0
117,931
0
W
Ao Kuang
7,324
1,221
7
1
1
90,212
0
L
Nu Wa
7,776
1,296
9
2
1
102,241
2
W
Scylla
7,280
1,213
45
8
1
100,849
0
W
Nike
6,645
1,108
5
1
0
126,907
0
L
Ne Zha
5,160
860
0
0
0
0
0
L
Neith
6,050
1,008
30
5
1
84,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role