Player Matchup

Mulan
Mulan
demoishe
Mulan
Level 121
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 2
Jing Wei
Jing Wei
edward037
Jing Wei
Level 19
God Stats
1W - 2L
1,404 SR
Queue Stats
1W - 4L
1,340 Elo+
Party 2
Kuzenbo
Kuzenbo
lujanplayer
Kuzenbo
Level 158
God Stats
15W - 26L
1,507 SR
Queue Stats
79W - 116L
1,581 Elo+
Party 2
Team Averages
Level 99
1,481 SR
1,364 Elo+

VS

Team Averages
Level 101
1,577 SR
1,533 Elo+
Fenrir
Fenrir
DEMIN1234
Fenrir
Level 102
God Stats
6W - 7L
1,732 SR
Queue Stats
109W - 136L
1,417 Elo+
Solo
Khepri
Khepri
Serbian22222
Khepri
Level 96
God Stats
7W - 13L
1,500 SR
Queue Stats
69W - 88L
1,606 Elo+
Party 1
Nox
Nox
asesino700
Nox
Level 106
God Stats
2W - 7L
1,500 SR
Queue Stats
55W - 65L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
demoishe
Mulan
16
7 / 9 / 0
13,041
652
16,593
25,430
20,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
edward037
Jing Wei
13
0 / 10 / 4
10,793
540
6,802
19,522
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
lujanplayer
Kuzenbo
13
0 / 10 / 5
10,974
549
9,781
26,769
31,414
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEMIN1234
Fenrir
18
15 / 3 / 13
15,424
771
23,804
15,725
16,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
17
5 / 2 / 23
13,704
685
10,038
18,382
22,028
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 2 / 15
14,010
701
24,489
12,316
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
7
Kills
29
29
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DEMIN1234
Fenrir
15
3
13
7.17
W
Khepri
5
2
23
8.25
W
9
2
15
8.25
L
Mulan
demoishe
Mulan
7
9
0
0.78
L
Jing Wei
edward037
Jing Wei
0
10
4
0.2
L
Kuzenbo
lujanplayer
Kuzenbo
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,176
Damage
58,331
71,721
Taken
46,423
58,979
Mitigated
44,575
7,066
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DEMIN1234
Fenrir
23,804
7,881
0
4,035
15,725
16,142
2,207
3,895
11,830
0
65,571
W
Khepri
10,038
1,471
1,722
4,571
18,382
22,028
439
3,250
15,132
22,752
0
W
24,489
1,990
614
2,263
12,316
6,405
1,536
3,524
8,792
84,787
0
L
Mulan
demoishe
Mulan
16,593
3,318
0
4,205
25,430
20,808
0
13,463
11,967
955
56,316
L
Jing Wei
edward037
Jing Wei
6,802
5,648
0
2,861
19,522
6,757
554
10,789
8,733
0
48,375
L
Kuzenbo
lujanplayer
Kuzenbo
9,781
2,202
0
0
26,769
31,414
0
10,359
16,410
48,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
43,138
183
Minions Killed
191
0
Camps Cleared
0
953,547
Distance Traveled
1,091,196
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,424
771
76
4
0
382,974
2
W
Khepri
13,704
685
14
1
0
368,833
4
W
Nox
14,010
701
101
5
0
339,389
2
L
Mulan
13,041
652
74
4
0
317,366
3
L
Jing Wei
10,793
540
64
3
0
316,730
1
L
Kuzenbo
10,974
549
45
2
0
319,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role