Player Matchup

Mulan
Mulan
Agrim87
Mulan
Level 16
God Stats
8W - 3L
1,712 SR
Queue Stats
37W - 37L
1,292 Elo+
Party 1
Ratatoskr
Ratatoskr
Insane Raptor
Ratatoskr
Level 29
God Stats
16W - 23L
1,490 SR
Queue Stats
57W - 75L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Temas88
Danzaburou
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 41L
1,315 Elo+
Party 1
Vamana
Vamana
Tev97
Vamana
Level 26
God Stats
16W - 18L
1,456 SR
Queue Stats
27W - 25L
1,456 Elo+
Party 2
Geb
Geb
VasyaRU
Geb
Level 19
God Stats
13W - 9L
1,313 SR
Queue Stats
82W - 71L
1,255 Elo+
Party 1
Team Averages
Level 21
1,494 SR
1,363 Elo+

VS

Team Averages
Level 12
1,453 SR
1,387 Elo+
Khepri
Khepri
Fors2001
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,104 Elo+
Solo
Artio
Artio
Nekhen
Artio
Level 17
God Stats
15W - 14L
1,236 SR
Queue Stats
60W - 76L
1,364 Elo+
Solo
Izanami
Izanami
PihalSovalich
Izanami
Level 12
God Stats
1W - 3L
1,530 SR
Queue Stats
4W - 9L
1,294 Elo+
Solo
Da Ji
Da Ji
ThaBeast101
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Guan Yu
Guan Yu
bigmantingz121
Guan Yu
Level 0
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Agrim87
Mulan
14
3 / 5 / 10
10,216
464
7,717
14,397
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Insane Raptor
Ratatoskr
16
5 / 3 / 3
11,239
511
4,336
13,541
5,036
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Temas88
Danzaburou
16
7 / 1 / 9
11,025
501
14,176
7,884
2,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Tev97
Vamana
17
10 / 1 / 6
11,874
540
16,882
16,012
13,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
14
2 / 3 / 15
9,870
449
7,510
15,554
13,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fors2001
Khepri
13
1 / 6 / 5
9,044
411
5,704
14,732
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Nekhen
Artio
12
1 / 8 / 6
9,094
413
4,806
16,536
16,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
15
0 / 3 / 2
9,478
431
7,822
16,563
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 9 / 1
11,104
505
16,079
17,168
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

4
0 / 1 / 0
6,041
275
1,114
1,705
963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
27
Kills
12
13
Deaths
27
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
Agrim87
Mulan
3
5
10
1.6
L
Khepri
Fors2001
Khepri
1
6
5
0.58
W
Ratatoskr
Insane Raptor
Ratatoskr
5
3
3
2.17
L
Artio
Nekhen
Artio
1
8
6
0.5
L
Izanami
0
3
2
0.33
W
Danzaburou
Temas88
Danzaburou
7
1
9
11.5
W
Vamana
Tev97
Vamana
10
1
6
13
L
10
9
1
1.17
W
Geb
2
3
15
3.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,621
Damage
35,525
67,388
Taken
66,704
44,519
Mitigated
41,762
17,494
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Agrim87
Mulan
7,717
1,873
0
506
14,397
9,623
1,892
1,327
13,070
0
30,593
L
Khepri
Fors2001
Khepri
5,704
409
0
861
14,732
11,081
0
1,539
12,982
19,973
0
W
Ratatoskr
Insane Raptor
Ratatoskr
4,336
927
0
4,382
13,541
5,036
3,074
1,401
12,115
0
66,696
L
Artio
Nekhen
Artio
4,806
680
508
2,741
16,536
16,095
0
1,813
14,473
22,311
0
L
Izanami
7,822
5,428
0
6,937
16,563
6,447
28
2,651
13,819
0
81,247
W
Danzaburou
Temas88
Danzaburou
14,176
7,852
0
2,246
7,884
2,916
2,639
2,042
5,842
0
51,793
W
Vamana
Tev97
Vamana
16,882
9,552
0
7,740
16,012
13,017
3,486
2,894
13,018
0
64,247
L
16,079
4,632
0
1,605
17,168
7,176
756
1,507
15,209
0
59,189
W
Geb
7,510
775
779
1,841
15,554
13,927
777
2,846
12,708
28,316
0
L
1,114
196
0
875
1,705
963
0
0
1,580
0
2,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
44,761
353
Minions Killed
284
0
Camps Cleared
0
2,084,370
Distance Traveled
1,602,684
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,216
464
69
3
0
449,845
4
L
Khepri
9,044
411
25
1
0
419,517
4
W
Ratatoskr
11,239
511
96
4
0
431,262
5
L
Artio
9,094
413
40
2
0
379,699
4
L
Izanami
9,478
431
130
6
0
371,402
3
W
Danzaburou
11,025
501
62
3
0
427,527
3
W
Vamana
11,874
540
83
4
0
421,794
3
L
Da Ji
11,104
505
85
4
0
392,448
4
W
Geb
9,870
449
43
2
0
353,942
2
L
Guan Yu
6,041
275
4
0
0
39,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role