Player Matchup

Kali
Kali
Bordertail
Kali
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 215L
1,197 Elo+
Solo
Neith
Neith
Klvxxs4325
Neith
Level 14
God Stats
1W - 2L
1,528 SR
Queue Stats
26W - 80L
1,237 Elo+
Solo
Ra
Ra
krashJV
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,304 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,246 Elo+

VS

Team Averages
Level 26
1,376 SR
1,417 Elo+
Ares
Ares
Illuminaldi
Ares
Level 27
God Stats
20W - 11L
1,750 SR
Queue Stats
162W - 125L
1,621 Elo+
Party 1
Scylla
Scylla
SuperRondoMix
Scylla
Level 9
God Stats
2W - 8L
1,119 SR
Queue Stats
13W - 35L
1,027 Elo+
Solo
Ne Zha
Ne Zha
o RMAF o
Ne Zha
Level 43
God Stats
1W - 0L
1,260 SR
Queue Stats
95W - 62L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
7,659
766
3,405
7,034
2,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
10
1 / 6 / 4
6,732
673
3,002
7,125
1,878
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 7 / 1
6,750
675
6,490
8,291
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 10
7,701
770
3,823
8,135
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 4 / 10
8,303
830
7,143
6,598
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
o RMAF o
Ne Zha
12
9 / 1 / 8
9,093
909
8,608
5,897
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
17
17
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
2
1
10
7
L
Neith
1
6
4
0.5
W
6
4
10
2.75
L
2
7
1
0.36
W
Ne Zha
o RMAF o
Ne Zha
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
19,574
22,450
Taken
20,630
6,712
Mitigated
10,381
3,892
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,405
1,762
0
1,741
7,034
2,516
144
3,899
3,135
0
9,244
W
3,823
348
0
899
8,135
5,448
0
2,681
5,454
9,693
0
L
Neith
3,002
2,086
0
124
7,125
1,878
0
3,014
4,111
0
9,164
W
7,143
816
0
1,509
6,598
2,193
892
2,517
4,081
19,399
0
L
6,490
1,165
623
1,404
8,291
2,318
0
4,085
4,206
28,626
0
W
Ne Zha
o RMAF o
Ne Zha
8,608
2,313
0
1,542
5,897
2,740
576
1,578
4,319
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,141
Gold Earned
25,097
76
Minions Killed
98
0
Camps Cleared
0
402,554
Distance Traveled
535,726
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,659
766
16
2
0
134,788
3
W
Ares
7,701
770
11
1
0
190,530
1
L
Neith
6,732
673
21
2
0
125,086
0
W
Scylla
8,303
830
25
3
0
153,852
0
L
Ra
6,750
675
39
4
0
142,680
0
W
Ne Zha
9,093
909
62
6
0
191,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role