Player Matchup

Izanami
Izanami
AJMason
Izanami
Level 22
God Stats
4W - 6L
1,470 SR
Queue Stats
26W - 26L
1,457 Elo+
Solo
Ra
Ra
DerMangoMaracuja
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
NephilimofAsgard
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Freya
Freya
SneakerzOtoole
Freya
Level 11
God Stats
12W - 9L
1,522 SR
Queue Stats
115W - 87L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
Tyronics
Kukulkan
Level 3
God Stats
123W - 111L
1,500 SR
Queue Stats
124W - 116L
1,027 Elo+
Party 2
Team Averages
Level 9
1,498 SR
1,382 Elo+

VS

Team Averages
Level 18
1,627 SR
1,440 Elo+
Ares
Ares
Bloodir
Ares
Level 23
God Stats
14W - 3L
1,791 SR
Queue Stats
21W - 9L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Frommet
Baron Samedi
Level 17
God Stats
5W - 2L
1,701 SR
Queue Stats
19W - 7L
1,625 Elo+
Party 1
Ra
Ra
MyHaY199774
Ra
Level 27
God Stats
8W - 1L
1,876 SR
Queue Stats
22W - 8L
1,558 Elo+
Party 1
Guan Yu
Guan Yu
Pawcio12356
Guan Yu
Level 7
God Stats
3W - 4L
1,266 SR
Queue Stats
51W - 52L
1,174 Elo+
Solo
Nu Wa
Nu Wa
Zaiowa
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJMason
Izanami
16
3 / 5 / 3
11,315
808
9,753
16,519
5,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 12 / 3
12,103
865
20,308
17,452
6,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
NephilimofAsgard
Sun Wukong
17
0 / 8 / 4
10,894
778
5,161
18,942
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 9 / 4
11,356
811
15,309
21,972
7,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Tyronics
Kukulkan
18
1 / 10 / 4
11,637
831
17,057
17,581
5,573
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bloodir
Ares
20
5 / 2 / 35
14,628
1,045
16,420
25,756
36,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Frommet
Baron Samedi
20
19 / 0 / 25
16,340
1,167
37,572
18,297
13,546
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
17 / 1 / 22
15,857
1,133
19,072
8,329
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Pawcio12356
Guan Yu
20
3 / 2 / 29
13,000
929
11,329
18,540
19,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Zaiowa
Nu Wa
16
0 / 2 / 8
10,602
757
2,183
3,640
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
163
7
Kills
44
44
Deaths
7
18
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Izanami
AJMason
Izanami
3
5
3
0.9
W
Ares
Bloodir
Ares
5
2
35
11.25
L
2
12
3
0.29
W
Baron Samedi
Frommet
Baron Samedi
19
0
25
31.5
W
17
1
22
28
L
Sun Wukong
NephilimofAsgard
Sun Wukong
0
8
4
0.25
W
Guan Yu
Pawcio12356
Guan Yu
3
2
29
8.75
L
1
9
4
0.33
L
Kukulkan
Tyronics
Kukulkan
1
10
4
0.3
W
Nu Wa
Zaiowa
Nu Wa
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,588
Damage
86,576
92,466
Taken
74,562
33,758
Mitigated
74,664
3,530
Healing
30,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AJMason
Izanami
9,753
3,822
0
299
16,519
5,163
0
10,576
5,818
0
20,934
W
Ares
Bloodir
Ares
16,420
1,062
0
1,831
25,756
36,844
0
18,903
6,653
26,763
0
L
20,308
1,345
546
280
17,452
6,150
0
15,736
1,641
51,727
0
W
Baron Samedi
Frommet
Baron Samedi
37,572
2,108
5,850
6,155
18,297
13,546
0
12,345
5,811
55,828
0
W
19,072
1,964
7,799
2,032
8,329
3,864
0
6,030
2,299
71,067
0
L
Sun Wukong
NephilimofAsgard
Sun Wukong
5,161
956
0
572
18,942
9,676
0
15,348
3,494
0
14,328
W
Guan Yu
Pawcio12356
Guan Yu
11,329
2,961
3,446
3,695
18,540
19,173
0
12,599
5,504
0
20,265
L
15,309
5,465
0
1,833
21,972
7,196
0
18,331
3,516
47,229
0
L
Kukulkan
Tyronics
Kukulkan
17,057
3,560
0
0
17,581
5,573
0
15,256
2,250
52,905
0
W
Nu Wa
Zaiowa
Nu Wa
2,183
989
0
20
3,640
1,237
0
2,435
1,205
6,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,305
Gold Earned
70,427
262
Minions Killed
236
0
Camps Cleared
1
1,051,669
Distance Traveled
1,133,406
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,315
808
15
1
0
165,777
0
W
Ares
14,628
1,045
24
2
0
265,151
0
L
Ra
12,103
865
74
5
0
222,990
1
W
Baron Samedi
16,340
1,167
51
4
0
259,413
0
W
Ra
15,857
1,133
140
10
0
256,697
1
L
Sun Wukong
10,894
778
17
1
0
235,894
1
W
Guan Yu
13,000
929
15
1
1
282,178
0
L
Freya
11,356
811
60
4
0
237,567
1
L
Kukulkan
11,637
831
96
7
0
189,441
0
W
Nu Wa
10,602
757
6
0
0
69,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role