Player Matchup

Sol
Sol
HayBales6743
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,702 Elo+
Solo
Apollo
Apollo
YungPic
Apollo
Level 27
God Stats
12W - 7L
1,715 SR
Queue Stats
113W - 112L
1,521 Elo+
Party 1
Horus
Horus
driftyxiii
Horus
Level 28
God Stats
5W - 3L
1,763 SR
Queue Stats
126W - 91L
1,716 Elo+
Solo
Janus
Janus
matzere96
Janus
Level 8
God Stats
7W - 4L
1,302 SR
Queue Stats
18W - 17L
1,529 Elo+
Party 1
Kali
Kali
salduk2_0
Kali
Level 15
God Stats
2W - 1L
1,764 SR
Queue Stats
25W - 18L
1,626 Elo+
Party 1
Team Averages
Level 17
1,609 SR
1,619 Elo+

VS

Team Averages
Level 20
1,500 SR
1,592 Elo+
Erlang Shen
Erlang Shen
Factory-Settings
Erlang Shen
Level 29
God Stats
1W - 4L
1,294 SR
Queue Stats
188W - 163L
1,646 Elo+
Solo
Terra
Terra
KaldurTANO
Terra
Level 27
God Stats
1W - 2L
1,432 SR
Queue Stats
12W - 12L
1,646 Elo+
Solo
Danzaburou
Danzaburou
Lokococo21
Danzaburou
Level 29
God Stats
15W - 11L
1,606 SR
Queue Stats
223W - 219L
1,543 Elo+
Solo
Ares
Ares
ironcraft19
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
mejiapena
Anubis
Level 15
God Stats
1W - 4L
1,670 SR
Queue Stats
22W - 20L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,389
878
3,579
3,921
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
YungPic
Apollo
7
4 / 0 / 0
4,127
825
1,730
1,604
261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
5
0 / 0 / 5
3,870
774
1,909
2,225
894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
matzere96
Janus
6
1 / 3 / 2
3,598
720
1,317
2,535
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
5
0 / 0 / 2
3,378
676
702
3,021
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Factory-Settings
Erlang Shen
7
0 / 0 / 0
3,536
707
2,774
4,293
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
5
0 / 0 / 0
3,067
613
175
1,822
673
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Lokococo21
Danzaburou
5
0 / 3 / 0
3,220
644
892
3,141
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 2 / 0
2,595
519
90
1,366
479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
mejiapena
Anubis
6
3 / 2 / 0
3,861
772
3,123
3,753
1,429
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
3
3
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Factory-Settings
Erlang Shen
0
0
0
0
W
2
0
0
2
L
Terra
0
0
0
0
L
Danzaburou
Lokococo21
Danzaburou
0
3
0
0
W
Apollo
YungPic
Apollo
4
0
0
4
W
Horus
0
0
5
2.5
L
0
2
0
0
W
Janus
matzere96
Janus
1
3
2
0.67
L
Anubis
mejiapena
Anubis
3
2
0
1.5
W
Kali
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,237
Damage
7,054
13,306
Taken
14,375
3,107
Mitigated
4,527
7,723
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Factory-Settings
Erlang Shen
2,774
1,491
0
2,759
4,293
1,485
0
2,689
1,604
0
13,735
W
3,579
1,537
0
3,274
3,921
815
235
57
3,864
19,551
0
L
Terra
175
33
152
414
1,822
673
0
268
1,554
5,401
0
L
Danzaburou
Lokococo21
Danzaburou
892
425
0
265
3,141
461
0
0
3,141
0
12,222
W
Apollo
YungPic
Apollo
1,730
684
123
796
1,604
261
0
45
1,559
0
13,462
W
Horus
1,909
1,135
470
933
2,225
894
0
563
1,662
0
6,750
L
90
90
0
24
1,366
479
0
753
573
203
0
W
Janus
matzere96
Janus
1,317
32
0
250
2,535
448
0
2,176
359
9,068
0
L
Anubis
mejiapena
Anubis
3,123
321
0
1,340
3,753
1,429
189
936
2,607
13,923
0
W
Kali
702
534
0
1,877
3,021
689
0
547
2,474
0
8,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,362
Gold Earned
16,279
122
Minions Killed
74
0
Camps Cleared
0
544,377
Distance Traveled
466,153
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,536
707
29
6
0
113,315
0
W
Sol
4,389
878
42
8
0
92,548
0
L
Terra
3,067
613
9
2
0
102,451
1
L
Danzaburou
3,220
644
25
5
0
92,194
0
W
Apollo
4,127
825
29
6
0
101,747
1
W
Horus
3,870
774
11
2
0
120,056
3
L
Ares
2,595
519
1
0
0
68,329
0
W
Janus
3,598
720
15
3
0
107,424
0
L
Anubis
3,861
772
10
2
0
89,864
0
W
Kali
3,378
676
25
5
0
122,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role