Player Matchup

Bakasura
Bakasura
BandoBully
Bakasura
Level 118
God Stats
2W - 2L
1,687 SR
Queue Stats
226W - 232L
1,485 Elo+
Party 1
Nike
Nike
K2Splashyy
Nike
Level 124
God Stats
34W - 20L
1,628 SR
Queue Stats
182W - 187L
1,505 Elo+
Party 1
Neith
Neith
Parru_Fresi1108
Neith
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
327W - 336L
1,408 Elo+
Party 3
Anubis
Anubis
S-PBruder99
Anubis
Level 49
God Stats
10W - 11L
1,752 SR
Queue Stats
113W - 114L
1,439 Elo+
Solo
Sylvanus
Sylvanus
josebelndocarce3
Sylvanus
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
389W - 390L
1,451 Elo+
Party 3
Team Averages
Level 92
1,613 SR
1,457 Elo+

VS

Team Averages
Level 56
1,508 SR
1,419 Elo+
Bellona
Bellona
Orqualix_Andsiou
Bellona
Level 66
God Stats
1W - 3L
1,787 SR
Queue Stats
122W - 154L
1,419 Elo+
Party 2
Bakasura
Bakasura
Samelicious_22
Bakasura
Level 41
God Stats
0W - 2L
1,490 SR
Queue Stats
0W - 4L
1,196 Elo+
Solo
Izanami
Izanami
je_mappelle_max
Izanami
Level 35
God Stats
5W - 9L
1,500 SR
Queue Stats
30W - 45L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ltsMeHaku
Kumbhakarna
Level 86
God Stats
2W - 4L
1,249 SR
Queue Stats
325W - 336L
1,485 Elo+
Solo
Nu Wa
Nu Wa
volate26
Nu Wa
Level 54
God Stats
6W - 7L
1,514 SR
Queue Stats
61W - 71L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BandoBully
Bakasura
12
0 / 2 / 2
7,938
418
2,418
7,770
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 0 / 2
11,496
605
9,966
13,610
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 1 / 6
10,041
528
13,015
13,152
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
5 / 1 / 5
10,678
562
11,697
11,530
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 9
10,599
558
11,264
18,680
19,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 0
8,991
473
12,534
18,619
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
10
0 / 0 / 1
6,959
366
715
6,177
1,948
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 4
7,171
377
10,293
17,469
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ltsMeHaku
Kumbhakarna
12
0 / 4 / 5
7,755
408
5,169
19,134
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
volate26
Nu Wa
11
2 / 1 / 0
7,493
394
6,518
4,655
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
6
6
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BandoBully
Bakasura
0
2
2
0.5
W
6
0
2
7
L
3
8
0
0.38
W
5
1
6
8
W
Anubis
5
1
5
7.5
L
Bakasura
0
0
1
0.5
L
1
8
4
0.38
W
5
2
9
4.75
L
Kumbhakarna
ltsMeHaku
Kumbhakarna
0
4
5
0.63
L
Nu Wa
volate26
Nu Wa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,360
Damage
35,229
64,742
Taken
66,054
49,554
Mitigated
35,918
28,022
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BandoBully
Bakasura
2,418
1,749
0
1,460
7,770
2,831
1,694
1,890
5,714
0
27,578
W
9,966
851
0
4,381
13,610
15,633
2,156
543
12,561
0
80,111
L
12,534
2,917
0
1,490
18,619
13,156
0
6,662
11,148
0
51,744
W
13,015
5,713
0
5,634
13,152
5,835
4,636
2,382
10,633
0
68,455
W
Anubis
11,697
504
0
6,144
11,530
5,929
2,154
3,763
7,356
67,522
0
L
Bakasura
715
372
0
2,283
6,177
1,948
0
0
6,102
0
23,847
L
10,293
7,045
0
3,436
17,469
4,735
0
5,813
11,515
0
43,804
W
11,264
2,929
3,029
7,374
18,680
19,326
468
2,481
16,035
40,873
0
L
Kumbhakarna
ltsMeHaku
Kumbhakarna
5,169
403
0
3,925
19,134
15,012
0
7,911
10,999
14,557
0
L
Nu Wa
volate26
Nu Wa
6,518
553
195
2,150
4,655
1,067
150
1,850
2,459
33,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
38,369
496
Minions Killed
321
0
Camps Cleared
0
1,587,898
Distance Traveled
1,284,556
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,938
418
65
3
0
262,131
0
W
Nike
11,496
605
150
8
0
390,849
6
L
Bellona
8,991
473
104
5
0
309,583
0
W
Neith
10,041
528
108
6
0
321,651
2
W
Anubis
10,678
562
121
6
0
303,500
0
L
Bakasura
6,959
366
64
3
0
205,534
1
L
Izanami
7,171
377
58
3
0
277,352
0
W
Sylvanus
10,599
558
52
3
0
309,767
0
L
Kumbhakarna
7,755
408
23
1
0
308,706
0
L
Nu Wa
7,493
394
72
4
0
183,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role