Player Matchup

Set
Set
NiceBeads
Set
Level 160
God Stats
5W - 2L
1,445 SR
Queue Stats
262W - 180L
1,727 Elo+
Party 2
Bacchus
Bacchus
lilesclan2005
Bacchus
Level 28
God Stats
16W - 8L
1,796 SR
Queue Stats
44W - 26L
1,642 Elo+
Party 2
Sol
Sol
niceyy
Sol
Level 110
God Stats
5W - 6L
1,661 SR
Queue Stats
216W - 207L
1,577 Elo+
Party 2
Team Averages
Level 99
1,634 SR
1,649 Elo+

VS

Team Averages
Level 13
1,416 SR
1,255 Elo+
Ra
Ra
Kaiplayzxbox
Ra
Level 8
God Stats
0W - 2L
1,316 SR
Queue Stats
2W - 10L
1,265 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Linson
Ah Muzen Cab
Level 20
God Stats
1W - 2L
1,714 SR
Queue Stats
2W - 10L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
OpDragon2000
Cthulhu
Level 12
God Stats
2W - 7L
1,218 SR
Queue Stats
2W - 11L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 0
6,276
1,046
2,663
2,695
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
8
1 / 0 / 6
5,399
900
2,031
3,824
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
niceyy
Sol
8
0 / 0 / 8
4,928
821
4,208
2,080
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,741
624
0
738
166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
Linson
Ah Muzen Cab
6
0 / 3 / 0
3,836
639
2,235
3,761
1,193
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
OpDragon2000
Cthulhu
6
0 / 4 / 0
3,833
639
2,128
5,743
2,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ah Muzen Cab
Linson
Ah Muzen Cab
0
3
0
0
W
7
0
0
7
L
Cthulhu
OpDragon2000
Cthulhu
0
4
0
0
W
Bacchus
1
0
6
4
W
Sol
niceyy
Sol
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,902
Damage
4,363
8,599
Taken
10,242
4,925
Mitigated
3,808
2,338
Healing
642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
53
54
738
166
0
204
500
288
0
L
Ah Muzen Cab
Linson
Ah Muzen Cab
2,235
794
0
535
3,761
1,193
0
2,580
969
0
6,568
W
2,663
1,566
0
653
2,695
1,821
360
339
2,356
0
24,367
L
Cthulhu
OpDragon2000
Cthulhu
2,128
260
0
0
5,743
2,449
0
2,922
2,534
5,623
0
W
Bacchus
2,031
291
0
612
3,824
2,517
150
1,013
2,811
5,179
0
W
Sol
niceyy
Sol
4,208
378
0
1,073
2,080
587
217
833
1,247
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,603
Gold Earned
11,410
83
Minions Killed
16
0
Camps Cleared
0
331,402
Distance Traveled
240,720
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,741
624
4
1
0
21,206
0
L
Ah Muzen Cab
3,836
639
8
1
0
98,973
1
W
Set
6,276
1,046
43
7
0
119,480
1
L
Cthulhu
3,833
639
4
1
0
120,541
1
W
Bacchus
5,399
900
13
2
0
113,059
1
W
Sol
4,928
821
27
5
0
98,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role